Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
HeedlessUnicorn
Odin
Level 146
God Stats
2W - 1L
1,744 SR
Queue Stats
93W - 101L
1,500 Elo+
Solo
Cerberus
Cerberus
SPADE65
Cerberus
Level 142
God Stats
1W - 2L
1,750 SR
Queue Stats
92W - 90L
1,580 Elo+
Solo
Yemoja
Yemoja
ThyInferno
Yemoja
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 278L
1,528 Elo+
Solo
Ares
Ares
xXxOHMYJOSHxXx
Ares
Level 157
God Stats
11W - 12L
1,313 SR
Queue Stats
433W - 435L
1,547 Elo+
Solo
Team Averages
Level 142
1,561 SR
1,531 Elo+

VS

Team Averages
Level 70
1,595 SR
1,582 Elo+
Khepri
Khepri
DrJosephWheeler
Khepri
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 99L
1,552 Elo+
Party 1
Fafnir
Fafnir
Giggatron
Fafnir
Level 107
God Stats
3W - 1L
1,816 SR
Queue Stats
242W - 220L
1,554 Elo+
Party 1
Neith
Neith
GizmoCats
Neith
Level 85
God Stats
7W - 2L
1,340 SR
Queue Stats
525W - 440L
1,640 Elo+
Solo
Horus
Horus
Kobbers
Horus
Level 49
God Stats
0W - 2L
1,620 SR
Queue Stats
35W - 36L
1,574 Elo+
Party 1
Thanatos
Thanatos
Sombodi
Thanatos
Level 32
God Stats
2W - 2L
1,699 SR
Queue Stats
7W - 15L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
7 / 5 / 12
11,629
775
17,755
15,675
7,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 2 / 12
11,609
774
22,209
17,493
14,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
SPADE65
Cerberus
18
4 / 2 / 16
11,822
788
14,421
21,343
26,277
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yemoja
ThyInferno
Yemoja
17
3 / 3 / 17
10,736
716
14,915
15,435
17,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
8 / 3 / 20
12,902
860
24,239
22,376
28,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 12
10,504
700
6,046
27,534
31,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Giggatron
Fafnir
16
2 / 4 / 12
10,902
727
13,772
22,204
29,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
GizmoCats
Neith
19
7 / 5 / 5
11,643
776
29,268
18,714
8,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Kobbers
Horus
16
3 / 6 / 11
10,412
694
6,763
26,628
16,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Sombodi
Thanatos
17
2 / 8 / 7
10,842
723
14,245
14,887
6,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
62
31
Kills
15
15
Deaths
31
77
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
5
12
2.6
L
1
8
12
0.88
L
Fafnir
Giggatron
Fafnir
2
4
12
2
L
Neith
GizmoCats
Neith
7
5
5
1.9
W
9
2
12
7.5
L
Horus
Kobbers
Horus
3
6
11
1.42
W
Cerberus
SPADE65
Cerberus
4
2
16
6
L
Thanatos
Sombodi
Thanatos
2
8
7
0.69
W
Yemoja
ThyInferno
Yemoja
3
3
17
3.83
W
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,539
Damage
70,094
92,322
Taken
109,967
95,288
Mitigated
91,969
37,111
Healing
45,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
17,755
3,629
3,022
2,326
15,675
7,906
1,369
3,114
12,561
0
36,936
L
6,046
489
0
1,353
27,534
31,127
860
13,891
13,643
15,577
0
L
Fafnir
Giggatron
Fafnir
13,772
4,989
1,827
5,513
22,204
29,131
565
8,760
13,444
20,532
0
L
Neith
GizmoCats
Neith
29,268
17,519
1,795
7,018
18,714
8,949
2,982
8,088
10,626
0
65,272
W
22,209
3,379
4,062
3,166
17,493
14,852
1,413
2,995
14,498
0
31,650
L
Horus
Kobbers
Horus
6,763
3,050
12,582
10,554
26,628
16,463
230
15,487
11,141
0
12,048
W
Cerberus
SPADE65
Cerberus
14,421
716
3,349
7,823
21,343
26,277
1,226
3,984
17,359
34,892
0
L
Thanatos
Sombodi
Thanatos
14,245
2,411
0
5,070
14,887
6,299
709
7,349
7,538
0
20,781
W
Yemoja
ThyInferno
Yemoja
14,915
3,371
9,067
1,832
15,435
17,691
1,044
4,868
10,567
29,907
0
W
24,239
770
539
1,925
22,376
28,562
77
4,857
17,519
35,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,698
Gold Earned
54,303
149
Minions Killed
125
0
Camps Cleared
0
1,342,595
Distance Traveled
1,315,875
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,629
775
30
2
0
263,346
6
L
Khepri
10,504
700
17
1
0
255,955
1
L
Fafnir
10,902
727
12
1
0
279,842
0
L
Neith
11,643
776
74
5
0
239,967
0
W
Odin
11,609
774
17
1
0
327,600
0
L
Horus
10,412
694
4
0
0
274,472
0
W
Cerberus
11,822
788
44
3
0
268,443
3
L
Thanatos
10,842
723
18
1
0
265,639
0
W
Yemoja
10,736
716
29
2
0
213,350
1
W
Ares
12,902
860
29
2
0
269,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role