Player Matchup

Nemesis
Nemesis
Azfaltakumy
Nemesis
Level 17
God Stats
0W - 1L
1,443 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MattTheGod24
Kuzenbo
Level 75
God Stats
1W - 3L
1,730 SR
Queue Stats
236W - 196L
1,650 Elo+
Party 1
Sol
Sol
PeachGem9540136
Sol
Level 65
God Stats
10W - 12L
1,500 SR
Queue Stats
257W - 210L
1,672 Elo+
Party 1
Team Averages
Level 52
1,558 SR
1,607 Elo+

VS

Team Averages
Level 90
1,621 SR
1,613 Elo+
Ymir
Ymir
GenesisEnds
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
HarryMelons
Scylla
Level 14
God Stats
2W - 1L
1,405 SR
Queue Stats
10W - 6L
1,574 Elo+
Solo
Danzaburou
Danzaburou
pixelp
Danzaburou
Level 128
God Stats
13W - 4L
1,957 SR
Queue Stats
35W - 20L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Azfaltakumy
Nemesis
5
0 / 2 / 0
5,420
602
1,194
3,033
1,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
MattTheGod24
Kuzenbo
9
0 / 4 / 0
5,751
639
3,216
10,451
6,365
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 4 / 0
5,877
653
4,809
9,024
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 5
7,538
838
6,209
5,429
3,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
11
3 / 0 / 6
7,327
814
6,769
3,076
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
pixelp
Danzaburou
10
3 / 0 / 4
7,578
842
4,820
5,918
1,868
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
10
10
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Azfaltakumy
Nemesis
0
2
0
0
W
4
0
5
6.5
W
Scylla
3
0
6
6
L
Kuzenbo
MattTheGod24
Kuzenbo
0
4
0
0
L
0
4
0
0
W
Danzaburou
pixelp
Danzaburou
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,219
Damage
17,798
22,508
Taken
14,423
10,691
Mitigated
6,420
3,266
Healing
5,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Azfaltakumy
Nemesis
1,194
557
111
699
3,033
1,380
0
1,538
1,429
0
7,600
W
6,209
1,280
0
478
5,429
3,633
484
1,889
3,421
23,984
0
W
Scylla
6,769
1,268
594
1,408
3,076
919
827
1,851
1,006
31,957
0
L
Kuzenbo
MattTheGod24
Kuzenbo
3,216
1,480
0
660
10,451
6,365
0
5,299
5,088
13,768
0
L
4,809
423
0
1,796
9,024
2,946
0
5,962
2,937
25,468
0
W
Danzaburou
pixelp
Danzaburou
4,820
2,465
0
2,725
5,918
1,868
1,434
3,768
1,947
0
26,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,048
Gold Earned
22,443
70
Minions Killed
131
0
Camps Cleared
0
420,517
Distance Traveled
488,831
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,420
602
14
2
0
82,453
1
W
Ymir
7,538
838
39
4
0
180,337
2
W
Scylla
7,327
814
48
5
0
138,598
1
L
Kuzenbo
5,751
639
16
2
0
167,645
1
L
Sol
5,877
653
40
4
0
170,419
0
W
Danzaburou
7,578
842
44
5
0
169,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role