Player Matchup

Arachne
Arachne
Hegeİ
Arachne
Level 28
God Stats
20W - 5L
1,796 SR
Queue Stats
203W - 162L
1,638 Elo+
Solo
Hou Yi
Hou Yi
Ramsterer
Hou Yi
Level 28
God Stats
3W - 2L
1,777 SR
Queue Stats
204W - 189L
1,694 Elo+
Solo
Ymir
Ymir
WJH2
Ymir
Level 11
God Stats
3W - 0L
1,718 SR
Queue Stats
17W - 15L
1,357 Elo+
Party 1
Athena
Athena
mattyyy12
Athena
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,312 Elo+
Solo
Ao Kuang
Ao Kuang
megoosta8
Ao Kuang
Level 13
God Stats
5W - 4L
1,600 SR
Queue Stats
18W - 18L
1,366 Elo+
Party 1
Team Averages
Level 18
1,678 SR
1,473 Elo+

VS

Team Averages
Level 26
1,688 SR
1,578 Elo+
Ah Puch
Ah Puch
BigGreen42
Ah Puch
Level 27
God Stats
9W - 4L
1,833 SR
Queue Stats
62W - 76L
1,622 Elo+
Party 2
Hades
Hades
LittleFaceless
Hades
Level 18
God Stats
12W - 6L
1,824 SR
Queue Stats
27W - 26L
1,559 Elo+
Party 2
Janus
Janus
TVRechargedPulse
Janus
Level 35
God Stats
12W - 9L
1,591 SR
Queue Stats
354W - 330L
1,691 Elo+
Party 2
Neith
Neith
Zhaozhixuan
Neith
Level 18
God Stats
9W - 9L
1,463 SR
Queue Stats
22W - 23L
1,370 Elo+
Solo
Thor
Thor
cmackonthatrack
Thor
Level 33
God Stats
22W - 18L
1,729 SR
Queue Stats
257W - 245L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hegeİ
Arachne
20
9 / 4 / 9
13,981
608
13,479
20,231
7,979
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
Ramsterer
Hou Yi
20
16 / 2 / 3
15,349
667
23,094
21,428
9,384
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
WJH2
Ymir
16
1 / 12 / 13
11,064
481
7,810
22,548
14,532
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
mattyyy12
Athena
16
3 / 2 / 14
10,976
477
8,708
19,207
15,736
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
megoosta8
Ao Kuang
18
9 / 9 / 11
12,339
536
12,002
20,207
7,120
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigGreen42
Ah Puch
16
5 / 7 / 3
10,251
446
15,779
12,866
3,840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
12 / 9 / 5
12,652
550
25,842
25,273
21,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

16
7 / 8 / 6
11,371
494
20,134
17,143
5,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 7 / 2
10,050
437
5,589
12,136
3,950
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
4 / 8 / 7
10,871
473
9,837
19,054
6,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
52
38
Kills
29
29
Deaths
39
50
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BigGreen42
Ah Puch
5
7
3
0.93
W
Arachne
Hegeİ
Arachne
9
4
9
3.38
L
12
9
5
1.61
W
Hou Yi
Ramsterer
Hou Yi
16
2
3
8.75
L
7
8
6
1.25
W
Ymir
WJH2
Ymir
1
12
13
0.63
L
1
7
2
0.29
L
4
8
7
0.94
W
Athena
mattyyy12
Athena
3
2
14
5
W
Ao Kuang
megoosta8
Ao Kuang
9
9
11
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,093
Damage
77,181
103,621
Taken
86,472
54,751
Mitigated
41,184
25,138
Healing
20,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BigGreen42
Ah Puch
15,779
268
708
2,873
12,866
3,840
378
4,631
8,110
59,109
0
W
Arachne
Hegeİ
Arachne
13,479
10,230
0
3,472
20,231
7,979
1,266
10,362
9,579
0
109,823
L
25,842
1,635
74
9,226
25,273
21,350
2,383
10,597
14,526
78,824
0
W
Hou Yi
Ramsterer
Hou Yi
23,094
10,490
0
11,945
21,428
9,384
6,883
7,250
14,056
0
150,448
L
20,134
1,896
0
2,488
17,143
5,403
1,228
6,555
10,463
77,714
0
W
Ymir
WJH2
Ymir
7,810
984
0
1,028
22,548
14,532
540
16,962
5,337
35,427
0
L
5,589
2,796
0
1,092
12,136
3,950
432
1,275
10,761
0
53,174
L
9,837
2,204
326
3,897
19,054
6,641
0
4,937
14,092
0
54,205
W
Athena
mattyyy12
Athena
8,708
1,742
0
2,979
19,207
15,736
348
11,839
7,146
40,002
0
W
Ao Kuang
megoosta8
Ao Kuang
12,002
3,465
0
5,714
20,207
7,120
2,181
14,168
5,748
33,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,709
Gold Earned
55,195
561
Minions Killed
516
0
Camps Cleared
0
1,985,349
Distance Traveled
1,819,929
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,251
446
83
4
0
369,072
1
W
Arachne
13,981
608
158
7
0
475,161
1
L
Hades
12,652
550
139
6
0
304,654
0
W
Hou Yi
15,349
667
223
10
0
386,863
3
L
Janus
11,371
494
124
5
0
410,148
2
W
Ymir
11,064
481
61
3
0
318,180
2
L
Neith
10,050
437
101
4
0
322,624
0
L
Thor
10,871
473
69
3
0
413,431
1
W
Athena
10,976
477
63
3
0
404,131
4
W
Ao Kuang
12,339
536
56
2
0
401,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role