Player Matchup

Anubis
Anubis
Brunoclf333
Anubis
Level 24
God Stats
8W - 10L
1,384 SR
Queue Stats
9W - 11L
1,310 Elo+
Party 1
Sun Wukong
Sun Wukong
Filype-Alves
Sun Wukong
Level 26
God Stats
10W - 12L
1,378 SR
Queue Stats
12W - 16L
1,274 Elo+
Party 1
Ravana
Ravana
Mx9Data
Ravana
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,445 Elo+
Solo
Fenrir
Fenrir
fabioXDkill
Fenrir
Level 23
God Stats
7W - 8L
1,394 SR
Queue Stats
10W - 15L
1,249 Elo+
Party 1
Izanami
Izanami
juliordgs
Izanami
Level 29
God Stats
18W - 17L
1,522 SR
Queue Stats
47W - 53L
1,451 Elo+
Solo
Team Averages
Level 22
1,436 SR
1,346 Elo+

VS

Team Averages
Level 21
1,561 SR
1,337 Elo+
Medusa
Medusa
MissRound3
Medusa
Level 17
God Stats
12W - 15L
1,664 SR
Queue Stats
101W - 137L
1,306 Elo+
Party 2
Awilix
Awilix
Sylvandul
Awilix
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 249L
1,321 Elo+
Party 3
Bacchus
Bacchus
UPC_0
Bacchus
Level 26
God Stats
8W - 12L
1,512 SR
Queue Stats
405W - 560L
1,395 Elo+
Party 3
Olorun
Olorun
Vacilator
Olorun
Level 17
God Stats
1W - 4L
1,312 SR
Queue Stats
85W - 117L
1,151 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zerozy
Cu Chulainn
Level 21
God Stats
2W - 1L
1,820 SR
Queue Stats
6W - 6L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
13 / 2 / 12
14,498
500
31,682
13,629
6,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Filype-Alves
Sun Wukong
20
7 / 1 / 10
14,144
488
17,533
26,531
26,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ravana
Mx9Data
Ravana
20
10 / 4 / 11
15,602
538
25,255
20,922
12,540
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
17
5 / 3 / 8
11,495
396
9,385
19,261
15,209
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
juliordgs
Izanami
20
9 / 0 / 10
16,344
564
20,126
13,885
6,832
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MissRound3
Medusa
17
2 / 9 / 1
11,342
391
14,055
25,089
8,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Sylvandul
Awilix
15
0 / 12 / 3
10,387
358
5,209
28,572
8,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
UPC_0
Bacchus
16
1 / 9 / 3
11,564
399
10,282
32,872
28,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Olorun
Vacilator
Olorun
16
1 / 7 / 0
10,736
370
8,649
19,277
6,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
Zerozy
Cu Chulainn
20
6 / 7 / 0
13,386
462
27,794
29,432
33,922
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
17
44
Kills
10
10
Deaths
44
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
13
2
12
9.5
W
Sun Wukong
Filype-Alves
Sun Wukong
7
1
10
12
L
Medusa
MissRound3
Medusa
2
9
1
0.28
W
Ravana
Mx9Data
Ravana
10
4
11
3.88
L
Awilix
Sylvandul
Awilix
0
12
3
0.13
L
Bacchus
UPC_0
Bacchus
1
9
3
0.28
L
Olorun
Vacilator
Olorun
1
7
0
0.14
L
Cu Chulainn
Zerozy
Cu Chulainn
6
7
0
0.86
W
Fenrir
5
3
8
3
W
Izanami
juliordgs
Izanami
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,981
Damage
65,989
94,228
Taken
135,242
68,197
Mitigated
86,297
28,122
Healing
22,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
31,682
1,455
1,328
8,590
13,629
6,775
3,081
5,454
8,125
88,273
0
W
Sun Wukong
Filype-Alves
Sun Wukong
17,533
4,571
674
11,137
26,531
26,841
2,188
6,575
18,721
0
79,913
L
Medusa
MissRound3
Medusa
14,055
7,046
0
6,037
25,089
8,800
1,559
5,768
19,296
0
66,592
W
Ravana
Mx9Data
Ravana
25,255
8,995
0
2,103
20,922
12,540
2,883
3,721
17,039
0
148,588
L
Awilix
Sylvandul
Awilix
5,209
1,688
0
4,828
28,572
8,560
599
8,255
20,274
0
52,494
L
Bacchus
UPC_0
Bacchus
10,282
1,462
72
2,592
32,872
28,242
150
10,569
22,092
53,909
0
L
Olorun
Vacilator
Olorun
8,649
5,624
418
6,077
19,277
6,773
2,234
2,540
16,687
52,094
0
L
Cu Chulainn
Zerozy
Cu Chulainn
27,794
6,657
0
2,071
29,432
33,922
76
4,550
24,087
12,311
89,581
W
Fenrir
9,385
2,091
0
1,035
19,261
15,209
1,309
2,294
16,537
0
35,136
W
Izanami
juliordgs
Izanami
20,126
12,806
0
3,255
13,885
6,832
1,786
3,956
9,904
0
137,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,083
Gold Earned
57,415
711
Minions Killed
478
0
Camps Cleared
0
2,651,934
Distance Traveled
2,458,410
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,498
500
150
5
0
525,831
0
W
Sun Wukong
14,144
488
106
4
0
543,801
3
L
Medusa
11,342
391
114
4
0
485,110
6
W
Ravana
15,602
538
172
6
0
483,587
2
L
Awilix
10,387
358
75
3
0
485,783
0
L
Bacchus
11,564
399
64
2
0
551,210
5
L
Olorun
10,736
370
80
3
0
470,893
2
L
Cu Chulainn
13,386
462
145
5
0
465,414
0
W
Fenrir
11,495
396
37
1
0
584,188
5
W
Izanami
16,344
564
246
8
0
514,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role