Player Matchup

Raijin
Raijin
ChilyAG
Raijin
Level 130
God Stats
5W - 7L
1,287 SR
Queue Stats
380W - 438L
1,554 Elo+
Party 2
Khepri
Khepri
Drunk-AssAssln-
Khepri
Level 120
God Stats
13W - 4L
1,659 SR
Queue Stats
65W - 55L
1,563 Elo+
Solo
Odin
Odin
Mackornik
Odin
Level 92
God Stats
40W - 26L
1,647 SR
Queue Stats
657W - 694L
1,548 Elo+
Party 2
Skadi
Skadi
Slappy311
Skadi
Level 114
God Stats
2W - 3L
1,500 SR
Queue Stats
397W - 360L
1,428 Elo+
Solo
Cerberus
Cerberus
popmopmoon
Cerberus
Level 78
God Stats
8W - 13L
1,459 SR
Queue Stats
245W - 259L
1,493 Elo+
Solo
Team Averages
Level 107
1,510 SR
1,517 Elo+

VS

Team Averages
Level 91
1,562 SR
1,514 Elo+
Ah Puch
Ah Puch
Firehawk_virus
Ah Puch
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
176W - 157L
1,550 Elo+
Solo
Skadi
Skadi
KgTripleog33
Skadi
Level 69
God Stats
74W - 63L
1,623 SR
Queue Stats
171W - 176L
1,545 Elo+
Party 1
Fenrir
Fenrir
L0RDHEADASS02
Fenrir
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,378 Elo+
Party 1
Sun Wukong
Sun Wukong
N007_SkillTech-S
Sun Wukong
Level 106
God Stats
8W - 1L
1,556 SR
Queue Stats
296W - 316L
1,544 Elo+
Party 1
Artio
Artio
StAyFrOsTy-SaN
Artio
Level 105
God Stats
14W - 6L
1,633 SR
Queue Stats
305W - 326L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ChilyAG
Raijin
13
2 / 4 / 4
7,457
497
7,081
8,343
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 7
6,504
434
3,760
10,593
7,442
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
12
3 / 4 / 5
7,268
485
5,314
11,044
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Slappy311
Skadi
13
3 / 2 / 1
7,675
512
6,295
9,649
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
popmopmoon
Cerberus
10
0 / 5 / 1
6,455
430
8,245
11,689
8,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
8,140
543
7,325
8,283
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 3 / 3
7,764
518
5,442
8,993
2,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 0 / 5
8,331
555
8,837
7,297
4,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
N007_SkillTech-S
Sun Wukong
15
7 / 0 / 1
9,104
607
10,834
13,148
6,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 3 / 6
5,874
392
3,576
13,570
4,710
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
9
Kills
18
18
Deaths
9
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
ChilyAG
Raijin
2
4
4
1
L
1
3
7
1.5
W
3
3
2
1.33
W
2
3
3
1.17
W
6
0
5
8.5
L
Odin
3
4
5
1.38
W
Sun Wukong
N007_SkillTech-S
Sun Wukong
7
0
1
7.5
L
Skadi
Slappy311
Skadi
3
2
1
1.75
W
0
3
6
1
L
Cerberus
popmopmoon
Cerberus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,695
Damage
36,014
51,318
Taken
51,291
26,284
Mitigated
20,945
15,730
Healing
16,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
ChilyAG
Raijin
7,081
675
0
2,224
8,343
2,800
0
3,968
4,014
45,995
0
L
3,760
445
0
3,063
10,593
7,442
0
2,033
8,488
13,901
0
W
7,325
644
0
3,108
8,283
2,814
484
4,028
4,255
42,780
0
W
5,442
2,843
0
2,031
8,993
2,657
0
2,234
6,759
0
44,331
W
8,837
2,398
0
1,792
7,297
4,443
372
1,320
5,977
0
49,241
L
Odin
5,314
1,019
0
2,696
11,044
4,260
0
1,824
9,088
0
43,304
W
Sun Wukong
N007_SkillTech-S
Sun Wukong
10,834
3,564
0
4,954
13,148
6,321
1,611
7,957
4,791
0
59,394
L
Skadi
Slappy311
Skadi
6,295
2,990
0
4,193
9,649
3,016
420
1,595
8,004
0
50,590
W
3,576
582
1,302
3,056
13,570
4,710
525
3,097
10,423
12,788
0
L
Cerberus
popmopmoon
Cerberus
8,245
256
0
3,554
11,689
8,766
0
866
10,823
39,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,359
Gold Earned
39,213
383
Minions Killed
386
0
Camps Cleared
0
1,353,305
Distance Traveled
1,445,250
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,457
497
90
6
0
246,369
3
L
Khepri
6,504
434
18
1
0
300,608
5
W
Ah Puch
8,140
543
86
6
0
260,391
6
W
Skadi
7,764
518
88
6
0
271,671
1
W
Fenrir
8,331
555
75
5
0
338,514
6
L
Odin
7,268
485
73
5
0
317,039
2
W
Sun Wukong
9,104
607
124
8
0
278,914
0
L
Skadi
7,675
512
89
6
0
247,947
1
W
Artio
5,874
392
13
1
0
295,760
0
L
Cerberus
6,455
430
113
8
0
241,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role