Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Dionysus nnv
Tiamat
Level 102
God Stats
25W - 19L
1,668 SR
Queue Stats
478W - 438L
1,628 Elo+
Solo
Susano
Susano
Loskai
Susano
Level 158
God Stats
6W - 5L
1,543 SR
Queue Stats
533W - 551L
1,585 Elo+
Solo
Chiron
Chiron
Quote The Robot
Chiron
Level 155
God Stats
1W - 6L
1,398 SR
Queue Stats
317W - 330L
1,629 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sky Zetaaa
Cu Chulainn
Level 67
God Stats
22W - 20L
1,537 SR
Queue Stats
445W - 390L
1,604 Elo+
Solo
Team Averages
Level 126
1,529 SR
1,589 Elo+

VS

Team Averages
Level 120
1,654 SR
1,559 Elo+
Izanami
Izanami
CoxinhaPower
Izanami
Level 127
God Stats
6W - 3L
1,616 SR
Queue Stats
188W - 182L
1,559 Elo+
Solo
Aphrodite
Aphrodite
SagaNaru Kai
Aphrodite
Level 66
God Stats
2W - 0L
1,495 SR
Queue Stats
8W - 13L
1,431 Elo+
Party 1
Janus
Janus
UnlimitedParagon
Janus
Level 126
God Stats
5W - 7L
1,500 SR
Queue Stats
780W - 715L
1,594 Elo+
Solo
Tsukuyomi
Tsukuyomi
themmshake
Tsukuyomi
Level 124
God Stats
26W - 24L
1,740 SR
Queue Stats
453W - 401L
1,562 Elo+
Party 1
Cerberus
Cerberus
zIEduardoIz
Cerberus
Level 158
God Stats
9W - 7L
1,917 SR
Queue Stats
401W - 369L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 3 / 0
5,296
530
2,714
6,799
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
10
0 / 3 / 0
5,405
541
1,529
5,762
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
Loskai
Susano
8
0 / 1 / 0
4,690
469
1,897
5,214
1,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 0
5,892
589
3,133
4,311
1,204
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Sky Zetaaa
Cu Chulainn
5
0 / 0 / 2
4,438
444
1,171
2,181
654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CoxinhaPower
Izanami
10
0 / 1 / 0
5,953
595
836
3,140
541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
SagaNaru Kai
Aphrodite
8
0 / 1 / 1
4,613
461
1,694
4,179
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 2
6,125
613
3,337
3,863
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
themmshake
Tsukuyomi
11
3 / 0 / 2
6,121
612
3,362
7,469
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
zIEduardoIz
Cerberus
11
2 / 1 / 0
6,136
614
3,157
6,439
3,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
8
8
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
0
0.33
W
Izanami
CoxinhaPower
Izanami
0
1
0
0
L
Tiamat
0
3
0
0
L
Susano
Loskai
Susano
0
1
0
0
L
2
1
0
2
W
Aphrodite
SagaNaru Kai
Aphrodite
0
1
1
0.5
L
Cu Chulainn
Sky Zetaaa
Cu Chulainn
0
0
2
1
W
3
0
2
4
W
Tsukuyomi
themmshake
Tsukuyomi
3
0
2
4
W
Cerberus
zIEduardoIz
Cerberus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,444
Damage
12,386
24,267
Taken
25,090
9,300
Mitigated
8,090
11,059
Healing
13,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,714
1,051
0
2,871
6,799
3,767
0
3,114
3,685
0
25,869
W
Izanami
CoxinhaPower
Izanami
836
663
0
875
3,140
541
439
0
3,140
0
32,681
L
Tiamat
1,529
370
0
2,747
5,762
2,251
0
3,267
2,335
32,928
0
L
Susano
Loskai
Susano
1,897
403
0
1,691
5,214
1,424
0
874
4,252
0
20,712
L
3,133
720
215
2,543
4,311
1,204
0
453
3,844
0
32,945
W
Aphrodite
SagaNaru Kai
Aphrodite
1,694
227
1,774
2,823
4,179
1,059
371
484
3,607
20,234
0
L
Cu Chulainn
Sky Zetaaa
Cu Chulainn
1,171
375
0
992
2,181
654
0
218
1,963
0
10,024
W
3,337
253
0
1,453
3,863
959
192
547
3,180
34,970
0
W
Tsukuyomi
themmshake
Tsukuyomi
3,362
983
0
2,415
7,469
2,195
173
202
7,195
0
29,963
W
Cerberus
zIEduardoIz
Cerberus
3,157
437
0
4,316
6,439
3,336
320
0
6,439
34,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,721
Gold Earned
28,948
261
Minions Killed
365
0
Camps Cleared
0
787,279
Distance Traveled
975,631
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,296
530
57
6
0
162,751
3
W
Izanami
5,953
595
92
9
0
190,013
5
L
Tiamat
5,405
541
73
7
0
153,103
0
L
Susano
4,690
469
48
5
0
171,940
1
L
Chiron
5,892
589
69
7
0
186,597
4
W
Aphrodite
4,613
461
45
5
0
193,435
0
L
Cu Chulainn
4,438
444
14
1
0
112,888
3
W
Janus
6,125
613
89
9
0
182,261
1
W
Tsukuyomi
6,121
612
66
7
0
220,012
3
W
Cerberus
6,136
614
73
7
0
189,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role