Player Matchup

Awilix
Awilix
Baformet
Awilix
Level 116
God Stats
92W - 76L
1,603 SR
Queue Stats
169W - 148L
1,526 Elo+
Party 1
Guan Yu
Guan Yu
SoulR3aperNinja
Guan Yu
Level 126
God Stats
13W - 3L
1,819 SR
Queue Stats
222W - 193L
1,515 Elo+
Party 1
Janus
Janus
au70fr34k
Janus
Level 86
God Stats
9W - 13L
1,659 SR
Queue Stats
241W - 254L
1,450 Elo+
Party 2
Bacchus
Bacchus
claudio1313
Bacchus
Level 99
God Stats
8W - 9L
1,397 SR
Queue Stats
114W - 116L
1,368 Elo+
Party 2
Cupid
Cupid
yankeefan97531
Cupid
Level 120
God Stats
5W - 7L
1,424 SR
Queue Stats
460W - 461L
1,400 Elo+
Party 2
Team Averages
Level 109
1,580 SR
1,452 Elo+

VS

Team Averages
Level 80
1,457 SR
1,485 Elo+
Chang'e
Chang'e
Geminae_Solis
Chang'e
Level 86
God Stats
40W - 22L
1,591 SR
Queue Stats
159W - 157L
1,495 Elo+
Party 3
Artemis
Artemis
Lady_Athena26
Artemis
Level 65
God Stats
4W - 1L
1,690 SR
Queue Stats
110W - 118L
1,462 Elo+
Party 3
Achilles
Achilles
Tachanka2Thicc
Achilles
Level 61
God Stats
1W - 5L
1,073 SR
Queue Stats
117W - 119L
1,480 Elo+
Party 3
Mulan
Mulan
godsleader98
Mulan
Level 105
God Stats
2W - 0L
1,305 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ocelot1127
The Morrigan
Level 81
God Stats
3W - 1L
1,623 SR
Queue Stats
175W - 181L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Baformet
Awilix
18
7 / 5 / 2
11,772
512
11,506
19,138
7,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 3 / 2
11,166
485
14,568
22,544
21,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
au70fr34k
Janus
14
1 / 10 / 5
9,579
416
12,708
13,871
4,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
claudio1313
Bacchus
15
5 / 6 / 3
9,274
403
11,191
18,120
15,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 3 / 9
10,164
442
13,862
13,586
5,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
10 / 4 / 7
12,456
542
19,230
24,644
8,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
19
5 / 5 / 9
12,054
524
10,889
14,187
5,074
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
16
2 / 5 / 12
9,847
428
9,176
22,067
22,291
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 2 / 8
12,797
556
16,957
16,419
14,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
ocelot1127
The Morrigan
20
3 / 2 / 13
12,064
525
10,656
14,768
5,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
76
18
Kills
27
27
Deaths
18
21
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Awilix
Baformet
Awilix
7
5
2
1.6
W
Chang'e
10
4
7
3.38
W
Artemis
5
5
9
1.9
L
3
3
2
1.33
W
Achilles
2
5
12
1.6
L
Janus
au70fr34k
Janus
1
10
5
0.35
L
Bacchus
claudio1313
Bacchus
5
6
3
1.08
W
7
2
8
5.5
W
The Morrigan
ocelot1127
The Morrigan
3
2
13
4.75
L
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,835
Damage
66,908
87,259
Taken
92,085
53,795
Mitigated
56,402
20,468
Healing
35,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Baformet
Awilix
11,506
5,210
0
2,953
19,138
7,261
900
7,866
11,197
0
59,186
W
Chang'e
19,230
1,276
2,837
11,625
24,644
8,752
1,037
10,478
14,091
84,762
0
W
Artemis
10,889
3,603
429
7,728
14,187
5,074
4,089
3,247
10,940
0
72,397
L
14,568
4,384
445
7,412
22,544
21,509
687
5,752
16,267
357
81,129
W
Achilles
9,176
2,435
246
3,141
22,067
22,291
0
6,153
15,742
0
40,901
L
Janus
au70fr34k
Janus
12,708
1,248
0
230
13,871
4,475
648
8,184
5,612
64,866
0
L
Bacchus
claudio1313
Bacchus
11,191
1,096
1,020
3,708
18,120
15,373
210
4,711
13,317
30,661
0
W
16,957
3,756
0
2,814
16,419
14,607
975
1,408
14,486
0
74,297
W
The Morrigan
ocelot1127
The Morrigan
10,656
1,059
520
6,349
14,768
5,678
0
2,799
11,944
107,129
0
L
13,862
7,121
994
3,706
13,586
5,177
642
3,373
10,213
0
67,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,955
Gold Earned
59,218
499
Minions Killed
599
0
Camps Cleared
0
2,114,841
Distance Traveled
2,053,100
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,772
512
86
4
0
495,313
3
W
Chang'e
12,456
542
142
6
0
408,898
3
W
Artemis
12,054
524
126
5
0
367,627
6
L
Guan Yu
11,166
485
152
7
0
402,947
4
W
Achilles
9,847
428
49
2
0
424,015
3
L
Janus
9,579
416
120
5
0
375,118
6
L
Bacchus
9,274
403
35
2
0
437,626
7
W
Mulan
12,797
556
134
6
0
424,072
3
W
The Morrigan
12,064
525
148
6
0
428,488
3
L
Cupid
10,164
442
106
5
0
403,837
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role