Player Matchup

Loki
Loki
Bronze III
 
Loki
Bronze III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Bronze III
Dyeguy99
Merlin
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,282 MMR
Party 2
Cerberus
Cerberus
Bronze IV
General Woffle
Cerberus
Bronze IV
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,178 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 71
1,500 SR
1,320 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,526 SR
1,327 MMR
Kukulkan
Kukulkan
Silver V
 
Kukulkan
Silver V
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver III
Seth4790
Cabrakan
Silver III
Level 137
God Stats
7W - 4L
1,540 SR
Queue Stats
86W - 79L
1,370 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
o Legendary2Cup
Sun Wukong
Silver III
Level 107
God Stats
10W - 13L
1,539 SR
Queue Stats
97W - 96L
1,112 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 7 / 2
8,940
639
7,698
11,062
4,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Dyeguy99
Merlin
12
1 / 8 / 0
8,397
600
7,621
13,297
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
13
3 / 5 / 2
9,724
695
4,859
14,119
11,218
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AnubisCthulhuJormungandrCu ChulainnIzanami

VS

Bans
DanzaburouMedusaSetCupidChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
4 / 2 / 15
10,472
748
10,300
9,744
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Seth4790
Cabrakan
12
5 / 3 / 11
10,580
756
9,616
16,380
19,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sun Wukong
o Legendary2Cup
Sun Wukong
14
11 / 1 / 7
11,114
794
8,631
12,789
12,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
5
Kills
20
20
Deaths
6
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
7
2
0.29
W
Kukulkan
 
Kukulkan
4
2
15
5.75
L
Merlin
Dyeguy99
Merlin
1
8
0
0.13
L
Cerberus
3
5
2
0.8
W
Cabrakan
Seth4790
Cabrakan
5
3
11
3.5
W
Sun Wukong
o Legendary2Cup
Sun Wukong
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,178
Damage
28,547
38,478
Taken
38,913
19,923
Mitigated
35,372
5,287
Healing
8,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,698
2,001
0
480
11,062
4,009
0
5,429
5,479
0
40,122
W
Kukulkan
 
Kukulkan
10,300
982
0
1,526
9,744
3,912
1,331
3,620
5,905
43,076
0
L
Merlin
Dyeguy99
Merlin
7,621
821
441
1,175
13,297
4,696
60
7,555
5,544
31,386
0
L
Cerberus
4,859
575
609
2,582
14,119
11,218
0
6,157
7,511
21,172
0
W
Cabrakan
Seth4790
Cabrakan
9,616
971
0
3,971
16,380
19,125
496
5,324
10,661
29,749
0
W
Sun Wukong
o Legendary2Cup
Sun Wukong
8,631
1,965
532
2,513
12,789
12,335
1,098
2,685
9,792
0
31,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,061
Gold Earned
32,166
141
Minions Killed
152
0
Camps Cleared
0
653,272
Distance Traveled
749,978
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,940
639
54
4
0
260,456
2
W
Kukulkan
10,472
748
85
6
0
243,544
3
L
Merlin
8,397
600
45
3
0
191,930
1
L
Cerberus
9,724
695
42
3
0
200,886
3
W
Cabrakan
10,580
756
28
2
0
245,221
3
W
Sun Wukong
11,114
794
39
3
0
261,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role