Player Matchup

King Arthur
King Arthur
Cotton Candy191
King Arthur
Level 7
God Stats
60W - 45L
1,948 SR
Queue Stats
301W - 251L
1,857 Elo+
Solo
Rama
Rama
Elp4p4z0te69
Rama
Level 17
God Stats
4W - 1L
1,803 SR
Queue Stats
26W - 12L
1,865 Elo+
Party 1
Baron Samedi
Baron Samedi
Lacia-type000
Baron Samedi
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 8L
1,738 Elo+
Party 1
Terra
Terra
OMEGAJUNKVS
Terra
Level 126
God Stats
9W - 6L
1,834 SR
Queue Stats
146W - 83L
1,739 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PastaLeTough
Cu Chulainn
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 70L
1,657 Elo+
Solo
Team Averages
Level 39
1,717 SR
1,771 Elo+

VS

Team Averages
Level 21
1,602 SR
1,735 Elo+
Danzaburou
Danzaburou
Jimster-_-x3
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,741 Elo+
Solo
Kukulkan
Kukulkan
Leggo_My_Ahegao
Kukulkan
Level 29
God Stats
6W - 5L
1,903 SR
Queue Stats
182W - 92L
1,797 Elo+
Party 2
Artemis
Artemis
MeditationNewbie
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 70L
1,637 Elo+
Solo
Fenrir
Fenrir
raphminion1
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,704 Elo+
Solo
Pele
Pele
temp-373459
Pele
Level 28
God Stats
8W - 8L
1,606 SR
Queue Stats
161W - 83L
1,797 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cotton Candy191
King Arthur
12
4 / 1 / 0
6,673
667
4,759
6,997
2,942
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 0 / 1
6,258
626
2,426
5,832
1,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Lacia-type000
Baron Samedi
9
2 / 1 / 0
5,134
513
1,239
5,739
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 6
5,314
531
2,069
6,413
2,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
PastaLeTough
Cu Chulainn
9
2 / 1 / 3
5,614
561
4,626
7,464
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jimster-_-x3
Danzaburou
7
1 / 2 / 0
4,535
454
2,280
3,972
1,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
10
1 / 1 / 1
5,691
569
4,742
3,161
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 1
4,829
483
3,198
6,234
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
9
2 / 3 / 1
5,516
552
3,548
7,182
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 2 / 1
5,361
536
1,740
5,245
1,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
4
4
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cotton Candy191
King Arthur
4
1
0
4
W
2
0
1
2.5
L
Danzaburou
Jimster-_-x3
Danzaburou
1
2
0
0.5
W
Baron Samedi
Lacia-type000
Baron Samedi
2
1
0
2
L
Kukulkan
1
1
1
1.5
L
0
2
1
0.25
W
0
1
6
3
W
Cu Chulainn
PastaLeTough
Cu Chulainn
2
1
3
3.5
L
Fenrir
2
3
1
0.83
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,119
Damage
15,508
32,445
Taken
25,794
11,860
Mitigated
7,540
11,509
Healing
8,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cotton Candy191
King Arthur
4,759
487
0
1,900
6,997
2,942
62
0
6,997
0
38,017
W
2,426
1,661
0
3,649
5,832
1,514
1,405
0
5,832
0
42,898
L
Danzaburou
Jimster-_-x3
Danzaburou
2,280
815
0
1,547
3,972
1,008
0
785
3,187
0
15,570
W
Baron Samedi
Lacia-type000
Baron Samedi
1,239
75
171
1,126
5,739
2,627
0
1,767
3,836
19,331
0
L
Kukulkan
4,742
577
0
500
3,161
1,015
0
569
2,592
34,526
0
L
3,198
977
0
2,704
6,234
1,598
0
859
5,375
0
23,907
W
2,069
273
512
1,276
6,413
2,269
0
960
5,382
9,472
0
W
Cu Chulainn
PastaLeTough
Cu Chulainn
4,626
1,351
0
2,875
7,464
2,508
0
1,691
5,656
0
28,972
L
Fenrir
3,548
991
0
2,476
7,182
2,463
0
1,095
6,087
0
24,716
L
1,740
473
0
1,188
5,245
1,456
0
0
5,245
0
28,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,993
Gold Earned
25,932
306
Minions Killed
267
0
Camps Cleared
0
976,295
Distance Traveled
913,883
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,673
667
87
9
0
212,541
4
W
Rama
6,258
626
95
10
0
169,152
1
L
Danzaburou
4,535
454
28
3
0
149,830
2
W
Baron Samedi
5,134
513
42
4
0
185,420
0
L
Kukulkan
5,691
569
75
8
0
187,019
6
L
Artemis
4,829
483
44
4
0
150,803
3
W
Terra
5,314
531
18
2
0
196,721
1
W
Cu Chulainn
5,614
561
64
6
0
212,461
0
L
Fenrir
5,516
552
53
5
0
206,981
0
L
Pele
5,361
536
67
7
0
219,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role