Player Matchup

Janus
Janus
Lazr Hipoh
Janus
Level 24
God Stats
22W - 26L
1,523 SR
Queue Stats
206W - 182L
1,457 Elo+
Party 1
Sylvanus
Sylvanus
TrojanHorseDev
Sylvanus
Level 31
God Stats
32W - 22L
1,787 SR
Queue Stats
124W - 111L
1,538 Elo+
Party 1
Cu Chulainn
Cu Chulainn
hailski
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 157L
1,444 Elo+
Solo
Hel
Hel
luvlypeachs666
Hel
Level 6
God Stats
24W - 56L
1,149 SR
Queue Stats
29W - 62L
1,427 Elo+
Solo
Xbalanque
Xbalanque
x-_DNF-V_-x
Xbalanque
Level 8
God Stats
2W - 12L
1,152 SR
Queue Stats
84W - 108L
1,486 Elo+
Solo
Team Averages
Level 17
1,422 SR
1,470 Elo+

VS

Team Averages
Level 17
1,456 SR
1,484 Elo+
Osiris
Osiris
DeadxAvocado
Osiris
Level 27
God Stats
13W - 8L
1,711 SR
Queue Stats
76W - 74L
1,520 Elo+
Solo
Ymir
Ymir
IronhideXV
Ymir
Level 17
God Stats
26W - 18L
1,459 SR
Queue Stats
69W - 76L
1,494 Elo+
Solo
Thanatos
Thanatos
ThaBearded1
Thanatos
Level 25
God Stats
2W - 2L
1,336 SR
Queue Stats
95W - 75L
1,498 Elo+
Solo
Apollo
Apollo
claymoore222
Apollo
Level 10
God Stats
26W - 31L
1,275 SR
Queue Stats
84W - 88L
1,398 Elo+
Solo
Ra
Ra
gunner531
Ra
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 13L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
4 / 6 / 1
8,514
473
8,745
10,272
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
12
2 / 3 / 1
8,200
456
8,701
14,367
11,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
hailski
Cu Chulainn
11
1 / 8 / 3
7,541
419
6,014
14,327
11,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 6 / 2
6,952
386
1,264
9,541
4,257
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Xbalanque
x-_DNF-V_-x
Xbalanque
11
0 / 9 / 3
7,317
407
3,530
11,305
3,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
12 / 1 / 4
9,959
553
12,292
11,724
7,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
8 / 1 / 6
9,803
545
10,413
12,898
9,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
ThaBearded1
Thanatos
17
7 / 2 / 6
10,099
561
10,339
12,474
4,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
14
5 / 4 / 8
9,099
506
8,202
12,005
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

4
0 / 0 / 0
5,555
309
176
850
228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
8
Kills
32
32
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Osiris
12
1
4
14
W
8
1
6
11
L
Janus
4
6
1
0.75
W
Thanatos
ThaBearded1
Thanatos
7
2
6
5
L
Sylvanus
2
3
1
0.83
W
Apollo
5
4
8
2.25
W
0
0
0
0
L
Cu Chulainn
hailski
Cu Chulainn
1
8
3
0.31
L
1
6
2
0.33
L
Xbalanque
x-_DNF-V_-x
Xbalanque
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,254
Damage
41,422
59,812
Taken
49,951
33,064
Mitigated
24,803
9,985
Healing
25,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
12,292
5,285
0
6,510
11,724
7,018
540
2,256
9,468
0
48,444
W
10,413
1,689
477
2,278
12,898
9,495
70
5,568
7,330
41,353
0
L
Janus
8,745
530
0
1,414
10,272
2,794
52
1,377
8,895
43,993
0
W
Thanatos
ThaBearded1
Thanatos
10,339
2,538
0
11,621
12,474
4,739
92
3,121
9,353
0
65,028
L
Sylvanus
8,701
2,496
1,846
4,351
14,367
11,292
179
4,154
10,213
31,962
0
W
Apollo
8,202
4,685
0
3,997
12,005
3,323
737
7,240
4,765
0
44,447
W
176
0
0
157
850
228
0
525
325
3,544
0
L
Cu Chulainn
hailski
Cu Chulainn
6,014
2,521
0
2,097
14,327
11,390
1,025
1,087
13,240
0
28,044
L
1,264
426
165
112
9,541
4,257
255
176
9,365
20,121
0
L
Xbalanque
x-_DNF-V_-x
Xbalanque
3,530
2,812
0
0
11,305
3,331
210
3,795
7,510
0
24,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,524
Gold Earned
44,515
248
Minions Killed
322
0
Camps Cleared
0
1,536,518
Distance Traveled
1,452,936
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,959
553
78
4
0
361,426
0
W
Ymir
9,803
545
51
3
0
324,615
2
L
Janus
8,514
473
78
4
0
328,451
0
W
Thanatos
10,099
561
106
6
0
391,391
0
L
Sylvanus
8,200
456
32
2
0
302,632
1
W
Apollo
9,099
506
80
4
0
314,019
1
W
Ra
5,555
309
7
0
0
61,485
0
L
Cu Chulainn
7,541
419
41
2
0
345,501
1
L
Hel
6,952
386
33
2
0
257,689
3
L
Xbalanque
7,317
407
64
4
0
302,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role