Player Matchup

Anhur
Anhur
Gokisu13
Anhur
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,322 Elo+
Party 1
Cthulhu
Cthulhu
Kronkry
Cthulhu
Level 13
God Stats
3W - 2L
1,646 SR
Queue Stats
7W - 4L
1,597 Elo+
Party 1
Chaac
Chaac
Runamakusu
Chaac
Level 12
God Stats
8W - 4L
1,717 SR
Queue Stats
8W - 5L
1,597 Elo+
Party 1
Anubis
Anubis
Zioterx
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,717 Elo+
Party 1
Thor
Thor
xPekeshiro
Thor
Level 14
God Stats
2W - 0L
1,737 SR
Queue Stats
5W - 2L
1,701 Elo+
Party 1
Team Averages
Level 16
1,620 SR
1,587 Elo+

VS

Team Averages
Level 18
1,489 SR
1,428 Elo+
Cerberus
Cerberus
DK-Tchuko
Cerberus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 38L
1,350 Elo+
Solo
Arachne
Arachne
ItzTibiano
Arachne
Level 30
God Stats
3W - 3L
1,848 SR
Queue Stats
33W - 25L
1,644 Elo+
Solo
Agni
Agni
Kv0th4
Agni
Level 29
God Stats
0W - 1L
1,254 SR
Queue Stats
66W - 65L
1,476 Elo+
Solo
Cu Chulainn
Cu Chulainn
buddy pokeBR
Cu Chulainn
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 139L
1,286 Elo+
Solo
Izanami
Izanami
oChefiatrk
Izanami
Level 16
God Stats
43W - 35L
1,344 SR
Queue Stats
110W - 112L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gokisu13
Anhur
15
1 / 3 / 5
9,522
414
7,321
10,825
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Kronkry
Cthulhu
15
1 / 2 / 9
10,501
457
7,948
14,513
12,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
19
5 / 4 / 7
12,801
557
20,347
28,025
27,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
Zioterx
Anubis
20
16 / 6 / 4
14,543
632
26,180
17,174
8,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
8 / 2 / 5
13,336
580
11,169
17,164
9,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DK-Tchuko
Cerberus
14
3 / 5 / 5
10,011
435
6,032
19,256
18,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
ItzTibiano
Arachne
19
7 / 7 / 1
12,752
554
15,772
23,803
11,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
Kv0th4
Agni
17
2 / 10 / 3
11,424
497
8,326
17,796
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
buddy pokeBR
Cu Chulainn
17
1 / 6 / 5
10,570
460
7,518
22,831
13,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
oChefiatrk
Izanami
18
4 / 3 / 4
12,039
523
14,172
13,761
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
31
Kills
17
17
Deaths
31
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DK-Tchuko
Cerberus
3
5
5
1.1
W
Anhur
Gokisu13
Anhur
1
3
5
1.17
L
Arachne
ItzTibiano
Arachne
7
7
1
1.07
W
Cthulhu
Kronkry
Cthulhu
1
2
9
2.75
L
Agni
Kv0th4
Agni
2
10
3
0.35
W
Chaac
5
4
7
2.13
W
Anubis
Zioterx
Anubis
16
6
4
3
L
Cu Chulainn
buddy pokeBR
Cu Chulainn
1
6
5
0.58
L
Izanami
oChefiatrk
Izanami
4
3
4
2
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,965
Damage
51,820
87,701
Taken
97,447
61,893
Mitigated
51,613
35,200
Healing
26,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DK-Tchuko
Cerberus
6,032
256
0
4,574
19,256
18,000
40
7,701
11,430
31,551
0
W
Anhur
Gokisu13
Anhur
7,321
2,954
0
3,519
10,825
3,542
443
1,490
9,310
0
41,432
L
Arachne
ItzTibiano
Arachne
15,772
10,339
0
8,059
23,803
11,413
56
7,477
16,150
0
95,983
W
Cthulhu
Kronkry
Cthulhu
7,948
493
397
1,185
14,513
12,646
165
3,073
11,420
43,060
0
L
Agni
Kv0th4
Agni
8,326
602
0
3,326
17,796
4,296
137
10,406
7,365
68,689
0
W
Chaac
20,347
6,449
0
15,550
28,025
27,671
3,967
3,472
24,053
0
87,763
W
Anubis
Zioterx
Anubis
26,180
1,016
0
8,072
17,174
8,896
2,304
5,086
12,063
101,626
0
L
Cu Chulainn
buddy pokeBR
Cu Chulainn
7,518
1,995
0
4,554
22,831
13,593
686
4,892
17,614
142
43,815
L
Izanami
oChefiatrk
Izanami
14,172
11,071
0
5,750
13,761
4,311
2,939
3,652
10,084
0
84,468
W
11,169
3,978
0
6,477
17,164
9,138
2,525
1,379
15,735
0
104,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,703
Gold Earned
56,796
573
Minions Killed
542
0
Camps Cleared
0
2,085,190
Distance Traveled
1,948,290
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,011
435
46
2
0
429,194
0
W
Anhur
9,522
414
61
3
0
389,912
2
L
Arachne
12,752
554
137
6
0
444,375
3
W
Cthulhu
10,501
457
46
2
0
476,486
0
L
Agni
11,424
497
140
6
0
338,920
0
W
Chaac
12,801
557
165
7
0
394,577
3
W
Anubis
14,543
632
154
7
0
382,552
0
L
Cu Chulainn
10,570
460
80
3
0
391,163
2
L
Izanami
12,039
523
139
6
0
344,638
7
W
Thor
13,336
580
147
6
0
441,663
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role