Player Matchup

Chiron
Chiron
Relja7
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
SOJEL
Aphrodite
Level 76
God Stats
9W - 0L
1,732 SR
Queue Stats
132W - 68L
1,772 Elo+
Party 1
Chronos
Chronos
SayanWarrior
Chronos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 2L
1,880 Elo+
Party 1
Chaac
Chaac
Symfunny
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 17L
1,933 Elo+
Party 1
Ullr
Ullr
ihopeyourfamily
Ullr
Level 5
God Stats
7W - 0L
1,500 SR
Queue Stats
25W - 2L
1,836 Elo+
Party 1
Team Averages
Level 48
1,546 SR
1,784 Elo+

VS

Team Averages
Level 22
1,460 SR
1,535 Elo+
The Morrigan
The Morrigan
FishermanFreddy
The Morrigan
Level 24
God Stats
1W - 2L
1,632 SR
Queue Stats
18W - 5L
1,736 Elo+
Party 2
Nemesis
Nemesis
Gardey
Nemesis
Level 19
God Stats
0W - 2L
1,277 SR
Queue Stats
1W - 2L
1,469 Elo+
Solo
Achilles
Achilles
ImSryM8te
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 17L
1,701 Elo+
Party 2
Cupid
Cupid
LordAkronk
Cupid
Level 18
God Stats
2W - 1L
1,691 SR
Queue Stats
27W - 42L
1,339 Elo+
Solo
Chang'e
Chang'e
toyota55890
Chang'e
Level 23
God Stats
0W - 3L
1,200 SR
Queue Stats
15W - 23L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Relja7
Chiron
20
10 / 7 / 8
14,805
592
12,346
25,081
9,784
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
SOJEL
Aphrodite
20
4 / 5 / 22
13,603
544
14,520
20,722
16,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
SayanWarrior
Chronos
20
7 / 5 / 4
15,405
616
21,679
34,622
14,691
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
Symfunny
Chaac
20
5 / 7 / 5
14,339
574
17,854
25,325
16,381
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
23 / 3 / 7
17,102
684
36,184
23,698
11,375
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FishermanFreddy
The Morrigan
20
12 / 8 / 5
15,581
623
30,216
15,213
7,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
Gardey
Nemesis
20
10 / 10 / 5
13,639
546
19,425
27,485
13,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
ImSryM8te
Achilles
20
4 / 5 / 7
13,332
533
22,257
32,510
18,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
13
0 / 14 / 2
8,767
351
2,396
22,913
6,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
toyota55890
Chang'e
16
1 / 12 / 6
10,937
437
8,649
26,040
20,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
52
49
Kills
27
27
Deaths
49
46
Assists
25
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
FishermanFreddy
The Morrigan
12
8
5
1.81
L
Nemesis
Gardey
Nemesis
10
10
5
1.25
L
Achilles
ImSryM8te
Achilles
4
5
7
1.5
L
Cupid
0
14
2
0.07
W
Chiron
Relja7
Chiron
10
7
8
2
W
Aphrodite
SOJEL
Aphrodite
4
5
22
3
W
Chronos
SayanWarrior
Chronos
7
5
4
1.8
W
Chaac
Symfunny
Chaac
5
7
5
1.07
W
23
3
7
8.83
L
Chang'e
toyota55890
Chang'e
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,583
Damage
82,943
129,448
Taken
124,161
68,601
Mitigated
67,120
71,355
Healing
28,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
FishermanFreddy
The Morrigan
30,216
6,838
0
1,472
15,213
7,605
0
1,697
13,231
95,727
8,967
L
Nemesis
Gardey
Nemesis
19,425
10,011
0
2,822
27,485
13,074
1,638
8,514
18,696
0
78,128
L
Achilles
ImSryM8te
Achilles
22,257
6,906
0
9,465
32,510
18,851
0
15,428
16,862
0
93,842
L
Cupid
2,396
804
263
2,715
22,913
6,793
636
5,361
17,356
0
28,926
W
Chiron
Relja7
Chiron
12,346
8,164
784
8,602
25,081
9,784
3,200
9,958
15,084
0
127,233
W
Aphrodite
SOJEL
Aphrodite
14,520
2,383
8,962
12,258
20,722
16,370
782
4,263
16,459
52,895
0
W
Chronos
SayanWarrior
Chronos
21,679
11,247
0
20,582
34,622
14,691
3,478
6,202
28,420
146,517
0
W
Chaac
Symfunny
Chaac
17,854
9,591
0
8,116
25,325
16,381
0
6,104
19,221
0
114,754
W
36,184
17,123
0
12,051
23,698
11,375
3,609
6,918
16,780
0
132,680
L
Chang'e
toyota55890
Chang'e
8,649
965
2,108
9,419
26,040
20,797
554
4,047
21,817
38,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,254
Gold Earned
62,256
823
Minions Killed
537
0
Camps Cleared
0
2,242,311
Distance Traveled
2,153,663
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
15,581
623
147
6
0
415,374
4
L
Nemesis
13,639
546
120
5
0
471,471
2
L
Achilles
13,332
533
158
6
0
460,144
4
L
Cupid
8,767
351
58
2
0
410,990
5
W
Chiron
14,805
592
187
7
0
419,043
0
W
Aphrodite
13,603
544
83
3
0
491,142
8
W
Chronos
15,405
616
213
9
0
431,119
4
W
Chaac
14,339
574
165
7
0
452,423
0
W
Ullr
17,102
684
175
7
0
448,584
5
L
Chang'e
10,937
437
54
2
0
395,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role