Player Matchup

Sun Wukong
Sun Wukong
Schmidtler1804
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
King Arthur
King Arthur
Schminov
King Arthur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Skadi
Skadi
SleepyRedneck20
Skadi
Level 5
God Stats
0W - 1L
1,331 SR
Queue Stats
1W - 2L
1,187 Elo+
Solo
Vamana
Vamana
anogv2
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,703 Elo+
Party 2
Loki
Loki
ze quig
Loki
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,703 Elo+
Party 2
Team Averages
Level 19
1,466 SR
1,519 Elo+

VS

Team Averages
Level 23
1,516 SR
1,534 Elo+
Cernunnos
Cernunnos
Darkhorse037
Cernunnos
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 99L
1,542 Elo+
Party 1
King Arthur
King Arthur
DjRoboCat
King Arthur
Level 18
God Stats
55W - 40L
1,579 SR
Queue Stats
78W - 66L
1,506 Elo+
Party 1
Neith
Neith
Icepacman66
Neith
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
226W - 250L
1,537 Elo+
Solo
Cupid
Cupid
RossMan1216
Cupid
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 64L
1,538 Elo+
Solo
Tiamat
Tiamat
ScottishJay2960
Tiamat
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 40L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Schmidtler1804
Sun Wukong
15
0 / 11 / 1
9,189
835
10,438
23,255
15,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Schminov
King Arthur
16
1 / 5 / 0
10,104
919
9,006
23,528
25,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 8 / 0
9,024
820
5,378
9,800
2,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
anogv2
Vamana
15
0 / 12 / 0
9,294
845
5,860
27,056
20,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
ze quig
Loki
16
1 / 10 / 1
9,868
897
9,141
22,855
9,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Darkhorse037
Cernunnos
18
10 / 0 / 20
11,966
1,088
17,130
8,770
3,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
DjRoboCat
King Arthur
20
14 / 1 / 24
12,802
1,164
21,386
9,405
11,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 0 / 30
11,505
1,046
19,544
9,047
6,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
13 / 2 / 18
12,350
1,123
27,055
9,676
4,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
5 / 0 / 28
11,411
1,037
11,592
8,227
7,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
166
3
Kills
46
46
Deaths
3
2
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Darkhorse037
Cernunnos
10
0
20
20
W
King Arthur
DjRoboCat
King Arthur
14
1
24
26
W
4
0
30
19
W
13
2
18
11
L
Sun Wukong
Schmidtler1804
Sun Wukong
0
11
1
0.05
L
King Arthur
Schminov
King Arthur
1
5
0
0.2
W
5
0
28
19
L
1
8
0
0.13
L
Vamana
anogv2
Vamana
0
12
0
0
L
Loki
ze quig
Loki
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,823
Damage
96,707
106,494
Taken
45,125
73,179
Mitigated
34,834
7,522
Healing
14,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Darkhorse037
Cernunnos
17,130
12,307
219
565
8,770
3,933
0
0
8,470
0
25,840
W
King Arthur
DjRoboCat
King Arthur
21,386
1,636
0
0
9,405
11,412
0
0
8,952
0
35,362
W
19,544
11,874
828
5,108
9,047
6,649
0
0
8,647
0
38,838
W
27,055
20,816
1,781
3,412
9,676
4,843
0
0
9,426
0
53,004
L
Sun Wukong
Schmidtler1804
Sun Wukong
10,438
2,591
0
2,338
23,255
15,714
0
2,846
20,409
0
20,600
L
King Arthur
Schminov
King Arthur
9,006
1,009
0
858
23,528
25,265
0
2,685
20,597
0
32,463
W
11,592
2,323
0
2,766
8,227
7,997
0
0
7,858
24,696
0
L
5,378
2,621
0
412
9,800
2,877
0
1,642
8,158
0
12,716
L
Vamana
anogv2
Vamana
5,860
1,021
0
2,685
27,056
20,207
0
2,702
24,003
0
20,093
L
Loki
ze quig
Loki
9,141
1,828
0
1,229
22,855
9,116
0
1,717
21,138
0
28,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,479
Gold Earned
60,034
166
Minions Killed
181
3
Camps Cleared
9
933,811
Distance Traveled
1,047,161
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,966
1,088
18
2
2
220,121
0
W
King Arthur
12,802
1,164
38
3
0
244,076
0
W
Neith
11,505
1,046
32
3
1
179,311
0
W
Cupid
12,350
1,123
60
5
5
184,899
0
L
Sun Wukong
9,189
835
26
2
2
196,999
0
L
King Arthur
10,104
919
60
5
0
226,739
0
W
Tiamat
11,411
1,037
33
3
1
218,754
2
L
Skadi
9,024
820
12
1
0
103,593
0
L
Vamana
9,294
845
35
3
0
189,399
1
L
Loki
9,868
897
33
3
1
217,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role