Player Matchup

Chang'e
Chang'e
BlackViod
Chang'e
Level 143
God Stats
17W - 6L
1,828 SR
Queue Stats
160W - 178L
1,534 Elo+
Party 1
Medusa
Medusa
BlueRaptor2
Medusa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Fenyang
Achilles
Level 116
God Stats
0W - 1L
1,604 SR
Queue Stats
14W - 9L
1,762 Elo+
Party 1
Team Averages
Level 134
1,644 SR
1,598 Elo+

VS

Team Averages
Level 92
1,696 SR
1,727 Elo+
Discordia
Discordia
DammitShadow
Discordia
Level 65
God Stats
2W - 1L
1,567 SR
Queue Stats
45W - 26L
1,725 Elo+
Party 2
Cerberus
Cerberus
Kazuma981
Cerberus
Level 91
God Stats
4W - 3L
1,763 SR
Queue Stats
109W - 67L
1,727 Elo+
Party 2
Hou Yi
Hou Yi
TheBetrayer9001
Hou Yi
Level 119
God Stats
19W - 8L
1,757 SR
Queue Stats
285W - 189L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlackViod
Chang'e
12
3 / 7 / 0
9,442
629
7,161
14,701
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
12
1 / 7 / 1
9,312
621
8,583
12,933
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Achilles
Fenyang
Achilles
12
1 / 2 / 5
10,023
668
7,857
21,781
29,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DammitShadow
Discordia
14
3 / 4 / 12
10,203
680
11,599
9,644
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Kazuma981
Cerberus
12
2 / 3 / 12
9,847
656
9,514
16,793
10,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
11 / 0 / 4
11,488
766
19,424
9,628
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
16
16
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BlackViod
Chang'e
3
7
0
0.43
L
Medusa
1
7
1
0.21
W
Discordia
DammitShadow
Discordia
3
4
12
2.25
L
Achilles
Fenyang
Achilles
1
2
5
1.75
W
Cerberus
Kazuma981
Cerberus
2
3
12
2.67
W
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,601
Damage
40,537
49,415
Taken
36,065
37,332
Mitigated
16,618
10,951
Healing
11,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BlackViod
Chang'e
7,161
128
1,854
4,987
14,701
4,043
0
6,686
8,015
31,719
0
L
Medusa
8,583
3,605
0
1,419
12,933
3,975
0
5,123
7,810
0
50,951
W
Discordia
DammitShadow
Discordia
11,599
1,020
0
1,887
9,644
3,014
1,707
2,109
7,535
47,456
0
L
Achilles
Fenyang
Achilles
7,857
3,437
0
2,691
21,781
29,314
0
9,415
12,366
0
21,443
W
Cerberus
Kazuma981
Cerberus
9,514
776
0
5,914
16,793
10,144
90
3,679
13,114
27,012
0
W
19,424
12,559
0
4,181
9,628
3,460
1,598
1,407
8,221
0
57,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,777
Gold Earned
31,538
132
Minions Killed
175
0
Camps Cleared
0
812,001
Distance Traveled
814,832
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,442
629
38
3
0
242,928
2
L
Medusa
9,312
621
74
5
0
262,186
3
W
Discordia
10,203
680
58
4
0
265,800
3
L
Achilles
10,023
668
20
1
0
306,887
0
W
Cerberus
9,847
656
44
3
0
279,448
2
W
Hou Yi
11,488
766
73
5
0
269,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role