Player Matchup

Heimdallr
Heimdallr
Coulthard691
Heimdallr
Level 29
God Stats
16W - 9L
1,687 SR
Queue Stats
148W - 136L
1,398 Elo+
Solo
Hera
Hera
DarkSickle
Hera
Level 29
God Stats
10W - 6L
1,607 SR
Queue Stats
82W - 87L
1,364 Elo+
Solo
Bellona
Bellona
DeathBear86357
Bellona
Level 25
God Stats
7W - 3L
1,552 SR
Queue Stats
386W - 391L
1,466 Elo+
Solo
Hou Yi
Hou Yi
SmokeyTheBizear
Hou Yi
Level 29
God Stats
10W - 6L
1,518 SR
Queue Stats
51W - 50L
1,353 Elo+
Solo
Set
Set
savajudah555
Set
Level 29
God Stats
3W - 2L
1,830 SR
Queue Stats
389W - 487L
1,310 Elo+
Solo
Team Averages
Level 28
1,639 SR
1,378 Elo+

VS

Team Averages
Level 22
1,470 SR
1,428 Elo+
Hel
Hel
Drewball
Hel
Level 28
God Stats
7W - 6L
1,135 SR
Queue Stats
34W - 25L
1,270 Elo+
Party 1
Susano
Susano
P0opychungus
Susano
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 221L
1,343 Elo+
Solo
Neith
Neith
Vidaur934
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
bowdingle
Danzaburou
Level 28
God Stats
12W - 5L
1,513 SR
Queue Stats
19W - 9L
1,387 Elo+
Party 1
Freya
Freya
glitchtalefrisk
Freya
Level 26
God Stats
0W - 1L
1,703 SR
Queue Stats
1W - 1L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Coulthard691
Heimdallr
16
4 / 0 / 2
9,811
577
13,142
11,692
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
7 / 1 / 5
9,790
576
7,761
6,975
2,411
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
14 / 0 / 2
10,677
628
11,648
11,351
10,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
7 / 2 / 3
9,364
551
12,750
9,853
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 4 / 7
8,095
476
3,859
11,060
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
6,967
410
5,585
12,273
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
7
0 / 4 / 0
5,648
332
1,422
6,945
1,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
Vidaur934
Neith
11
2 / 11 / 1
7,005
412
4,168
14,781
4,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
bowdingle
Danzaburou
14
2 / 1 / 2
8,068
475
9,179
17,152
6,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 11 / 1
6,267
369
3,303
12,686
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
33
Kills
6
7
Deaths
33
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Coulthard691
Heimdallr
4
0
2
5
W
7
1
5
9.5
W
14
0
2
15
L
2
6
2
0.5
L
Susano
0
4
0
0
W
7
2
3
4.25
L
Neith
Vidaur934
Neith
2
11
1
0.23
L
Danzaburou
bowdingle
Danzaburou
2
1
2
3
L
0
11
1
0.05
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,160
Damage
23,657
50,931
Taken
63,837
26,219
Mitigated
21,403
21,238
Healing
19,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Coulthard691
Heimdallr
13,142
5,960
0
8,600
11,692
5,603
1,647
106
11,586
0
63,146
W
7,761
1,636
0
370
6,975
2,411
1,730
1,332
5,643
65,692
0
W
11,648
5,064
0
4,389
11,351
10,510
1,286
2,616
8,735
25
59,744
L
5,585
1,689
1,732
5,039
12,273
4,372
183
2,299
9,949
25,547
0
L
Susano
1,422
209
0
1,100
6,945
1,883
0
868
6,002
0
17,999
W
12,750
6,840
0
4,075
9,853
3,472
2,302
3,145
6,708
0
47,833
L
Neith
Vidaur934
Neith
4,168
2,048
0
1,736
14,781
4,874
175
2,393
12,336
0
19,335
L
Danzaburou
bowdingle
Danzaburou
9,179
4,354
0
8,371
17,152
6,570
0
572
16,580
0
42,940
L
3,303
1,238
0
1,486
12,686
3,704
656
1,654
10,682
20,447
0
W
3,859
2,101
0
3,804
11,060
4,223
450
1,689
9,371
0
36,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,737
Gold Earned
33,955
518
Minions Killed
209
0
Camps Cleared
0
1,409,142
Distance Traveled
1,213,256
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,811
577
121
7
0
244,951
0
W
Hera
9,790
576
124
7
0
285,765
1
W
Bellona
10,677
628
126
7
0
344,091
2
L
Hel
6,967
410
45
3
0
235,004
0
L
Susano
5,648
332
37
2
0
204,721
0
W
Hou Yi
9,364
551
75
4
0
257,086
0
L
Neith
7,005
412
30
2
0
260,617
0
L
Danzaburou
8,068
475
65
4
0
290,460
0
L
Freya
6,267
369
32
2
0
222,454
2
W
Set
8,095
476
72
4
0
277,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role