Player Matchup

Serqet
Serqet
Dlphin
Serqet
Level 68
God Stats
2W - 0L
1,715 SR
Queue Stats
8W - 2L
1,908 Elo+
Party 1
Bellona
Bellona
ProfessorFeeder
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,908 Elo+
Party 1
Khepri
Khepri
ThatMugFat
Khepri
Level 78
God Stats
1W - 0L
1,702 SR
Queue Stats
18W - 12L
1,602 Elo+
Party 1
Thor
Thor
Torlock69
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,889 Elo+
Party 1
Ra
Ra
peligrosorogz
Ra
Level 27
God Stats
3W - 2L
1,176 SR
Queue Stats
37W - 32L
1,731 Elo+
Solo
Team Averages
Level 36
1,519 SR
1,808 Elo+

VS

Team Averages
Level 20
1,666 SR
1,623 Elo+
Ymir
Ymir
BOOSTEDMATE
Ymir
Level 23
God Stats
1W - 2L
1,715 SR
Queue Stats
21W - 26L
1,545 Elo+
Solo
Chronos
Chronos
Firexium
Chronos
Level 23
God Stats
2W - 1L
1,798 SR
Queue Stats
17W - 7L
1,732 Elo+
Solo
Bellona
Bellona
KylieWinchester
Bellona
Level 28
God Stats
6W - 4L
1,640 SR
Queue Stats
194W - 157L
1,646 Elo+
Solo
Mulan
Mulan
barndon123
Mulan
Level 23
God Stats
1W - 3L
1,676 SR
Queue Stats
14W - 23L
1,493 Elo+
Solo
Artemis
Artemis
bla3ps
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dlphin
Serqet
5
2 / 0 / 2
3,691
738
1,086
2,305
608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
6 / 1 / 3
4,584
917
5,050
4,179
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
ThatMugFat
Khepri
5
1 / 1 / 6
3,966
793
1,619
3,342
1,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
6
0 / 2 / 0
3,596
719
2,647
3,445
917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 1 / 0
3,788
758
385
1,403
421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 2
3,194
639
746
3,908
1,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Firexium
Chronos
3
0 / 1 / 1
2,947
589
634
853
194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

6
1 / 1 / 1
3,711
742
2,203
4,547
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
6
2 / 0 / 0
3,580
716
1,324
2,928
1,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
bla3ps
Artemis
5
2 / 4 / 0
3,526
705
2,320
3,164
472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
5
5
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Serqet
Dlphin
Serqet
2
0
2
3
L
Chronos
Firexium
Chronos
0
1
1
0.5
L
1
1
1
1.5
W
6
1
3
7.5
W
Khepri
ThatMugFat
Khepri
1
1
6
4
W
Thor
0
2
0
0
L
Mulan
2
0
0
2
L
Artemis
bla3ps
Artemis
2
4
0
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,787
Damage
7,227
14,674
Taken
15,400
5,896
Mitigated
5,260
5,874
Healing
4,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
746
399
0
361
3,908
1,193
0
798
3,056
4,853
0
W
Serqet
Dlphin
Serqet
1,086
179
0
1,450
2,305
608
0
62
2,243
0
8,222
L
Chronos
Firexium
Chronos
634
267
0
153
853
194
0
290
563
5,349
0
L
2,203
1,009
0
2,140
4,547
2,146
0
407
4,100
0
12,013
W
5,050
2,522
0
1,975
4,179
2,563
0
327
3,852
0
14,450
W
Khepri
ThatMugFat
Khepri
1,619
440
0
1,122
3,342
1,387
0
357
2,985
6,117
0
W
Thor
2,647
923
0
672
3,445
917
0
0
3,320
0
15,876
L
Mulan
1,324
296
0
1,191
2,928
1,255
114
0
2,928
0
9,402
L
Artemis
bla3ps
Artemis
2,320
1,876
0
310
3,164
472
0
469
2,545
0
6,145
W
385
327
95
560
1,403
421
248
634
769
15,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,625
Gold Earned
16,958
109
Minions Killed
97
0
Camps Cleared
0
537,155
Distance Traveled
434,540
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,194
639
15
3
0
90,344
1
W
Serqet
3,691
738
25
5
0
136,564
0
L
Chronos
2,947
589
15
3
0
46,771
0
L
Bellona
3,711
742
36
7
0
101,944
2
W
Bellona
4,584
917
21
4
0
111,308
1
W
Khepri
3,966
793
5
1
0
101,126
0
W
Thor
3,596
719
25
5
0
82,103
0
L
Mulan
3,580
716
22
4
0
111,706
0
L
Artemis
3,526
705
9
2
0
83,775
0
W
Ra
3,788
758
33
7
0
106,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role