Player Matchup

Loki
Loki
A1-JATT
Loki
Level 88
God Stats
13W - 14L
1,683 SR
Queue Stats
744W - 698L
1,547 Elo+
Party 2
Eset
Eset
Countess18
Eset
Level 67
God Stats
99W - 59L
1,712 SR
Queue Stats
379W - 342L
1,599 Elo+
Party 2
Neith
Neith
JockeyJames
Neith
Level 9
God Stats
0W - 5L
1,191 SR
Queue Stats
1W - 5L
1,218 Elo+
Party 2
Ymir
Ymir
Papaloy
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Set
Set
YoungMaqb
Set
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
290W - 269L
1,297 Elo+
Party 2
Team Averages
Level 40
1,517 SR
1,432 Elo+

VS

Team Averages
Level 24
1,504 SR
1,557 Elo+
Ymir
Ymir
BadIdeaBarbarian
Ymir
Level 5
God Stats
7W - 5L
1,430 SR
Queue Stats
94W - 98L
1,469 Elo+
Solo
Bellona
Bellona
Gachliebe
Bellona
Level 17
God Stats
3W - 4L
1,415 SR
Queue Stats
14W - 15L
1,424 Elo+
Solo
Guan Yu
Guan Yu
Kaldrplz
Guan Yu
Level 29
God Stats
10W - 6L
1,673 SR
Queue Stats
307W - 296L
1,580 Elo+
Solo
Sol
Sol
SrgtScythe
Sol
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 14L
1,655 Elo+
Party 1
Medusa
Medusa
SrgtSparky
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 18L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
A1-JATT
Loki
14
0 / 2 / 1
7,982
443
7,119
16,248
8,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 8 / 1
9,490
527
9,701
13,927
4,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 8 / 1
7,320
407
4,663
11,989
3,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Papaloy
Ymir
12
1 / 10 / 4
8,066
448
5,591
17,899
12,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 7 / 0
7,454
414
5,281
16,715
6,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 12
10,002
556
9,122
16,060
11,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Gachliebe
Bellona
16
3 / 0 / 4
10,180
566
10,000
9,835
10,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
Kaldrplz
Guan Yu
16
4 / 1 / 1
10,168
565
5,793
10,905
5,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 1 / 7
9,496
528
9,956
11,633
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
SrgtSparky
Medusa
18
22 / 3 / 2
12,546
697
25,651
11,340
4,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
8
Kills
35
35
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
A1-JATT
Loki
0
2
1
0.25
W
3
3
12
3
L
5
8
1
0.69
W
Bellona
Gachliebe
Bellona
3
0
4
5
L
1
8
1
0.19
W
Guan Yu
Kaldrplz
Guan Yu
4
1
1
4.5
L
Ymir
Papaloy
Ymir
1
10
4
0.3
W
3
1
7
6.5
W
Medusa
SrgtSparky
Medusa
22
3
2
7.67
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,355
Damage
60,522
76,778
Taken
59,773
35,020
Mitigated
35,737
12,487
Healing
14,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
A1-JATT
Loki
7,119
1,475
0
4,109
16,248
8,576
0
5,530
9,924
4,943
45,453
W
9,122
1,361
0
3,867
16,060
11,748
702
5,734
10,109
45,225
0
L
9,701
1,054
0
1,840
13,927
4,406
0
5,066
8,861
51,688
0
W
Bellona
Gachliebe
Bellona
10,000
2,597
0
2,940
9,835
10,320
891
1,293
8,542
6,091
47,644
L
4,663
2,501
0
1,428
11,989
3,272
0
2,421
9,568
0
26,714
W
Guan Yu
Kaldrplz
Guan Yu
5,793
1,923
0
945
10,905
5,155
1,549
1,014
9,821
0
64,064
L
Ymir
Papaloy
Ymir
5,591
594
0
932
17,899
12,040
0
3,175
14,508
29,273
0
W
9,956
3,237
0
6,374
11,633
4,071
4,451
4,212
7,111
50,134
0
W
Medusa
SrgtSparky
Medusa
25,651
9,862
0
720
11,340
4,443
6,679
3,447
7,725
0
80,200
L
5,281
2,381
0
4,178
16,715
6,726
0
4,319
12,321
0
50,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,312
Gold Earned
52,392
361
Minions Killed
484
0
Camps Cleared
0
1,471,694
Distance Traveled
1,610,322
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,982
443
97
5
0
321,034
4
W
Ymir
10,002
556
67
4
0
290,689
0
L
Eset
9,490
527
78
4
0
289,172
5
W
Bellona
10,180
566
104
6
0
384,992
1
L
Neith
7,320
407
48
3
0
312,212
0
W
Guan Yu
10,168
565
113
6
0
307,976
2
L
Ymir
8,066
448
44
2
0
298,859
1
W
Sol
9,496
528
81
5
0
316,274
0
W
Medusa
12,546
697
119
7
0
310,391
1
L
Set
7,454
414
94
5
0
250,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role