Player Matchup

Chiron
Chiron
Astaphxios
Chiron
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 42L
1,218 Elo+
Party 1
Raijin
Raijin
AxioZs
Raijin
Level 28
God Stats
0W - 5L
1,379 SR
Queue Stats
72W - 56L
1,548 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Deathrocket68
Cu Chulainn
Level 46
God Stats
12W - 15L
1,570 SR
Queue Stats
73W - 77L
1,509 Elo+
Party 2
Pele
Pele
SkittlesBXG
Pele
Level 48
God Stats
3W - 2L
1,429 SR
Queue Stats
82W - 97L
1,338 Elo+
Party 1
Geb
Geb
WearifulPie8881
Geb
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,580 Elo+
Party 2
Team Averages
Level 41
1,476 SR
1,438 Elo+

VS

Team Averages
Level 62
1,417 SR
1,466 Elo+
Bacchus
Bacchus
 
Bacchus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Cr4zY X m4sTeR
Artemis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 41L
1,576 Elo+
Party 3
Nu Wa
Nu Wa
PrecisionXplod
Nu Wa
Level 84
God Stats
3W - 2L
1,644 SR
Queue Stats
18W - 19L
1,450 Elo+
Party 3
Thor
Thor
V4R3L4
Thor
Level 88
God Stats
1W - 2L
1,198 SR
Queue Stats
169W - 179L
1,363 Elo+
Solo
Hercules
Hercules
xxIDROxx
Hercules
Level 18
God Stats
1W - 2L
1,242 SR
Queue Stats
6W - 8L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Astaphxios
Chiron
11
2 / 5 / 2
6,878
459
7,751
12,324
3,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
AxioZs
Raijin
15
5 / 2 / 2
8,918
595
9,986
8,470
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Deathrocket68
Cu Chulainn
14
2 / 4 / 2
7,925
528
8,080
11,741
7,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 5 / 1
7,377
492
4,600
11,631
3,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 6 / 3
6,072
405
3,358
13,310
4,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
6 / 3 / 6
8,200
547
8,919
11,890
12,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
9 / 2 / 7
9,217
614
14,885
15,263
5,514
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 3 / 4
7,323
488
6,564
7,397
2,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
V4R3L4
Thor
14
3 / 3 / 4
8,017
534
2,562
11,344
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
xxIDROxx
Hercules
14
4 / 1 / 6
8,136
542
10,028
12,404
9,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
11
Kills
22
22
Deaths
12
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
3
6
3
L
Chiron
Astaphxios
Chiron
2
5
2
0.6
L
Raijin
AxioZs
Raijin
5
2
2
3
W
9
2
7
6.25
L
Cu Chulainn
Deathrocket68
Cu Chulainn
2
4
2
0.75
W
0
3
4
0.67
L
2
5
1
0.5
W
Thor
V4R3L4
Thor
3
3
4
1.67
L
0
6
3
0.25
W
Hercules
xxIDROxx
Hercules
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,775
Damage
42,958
57,476
Taken
58,298
22,051
Mitigated
34,651
16,904
Healing
24,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,919
1,177
1,161
3,149
11,890
12,789
0
3,160
8,599
23,052
0
L
Chiron
Astaphxios
Chiron
7,751
2,068
408
4,635
12,324
3,113
0
5,496
6,565
0
28,660
L
Raijin
AxioZs
Raijin
9,986
1,226
0
1,795
8,470
3,029
0
2,284
5,856
56,171
0
W
14,885
9,407
0
8,301
15,263
5,514
926
3,253
11,779
0
63,263
L
Cu Chulainn
Deathrocket68
Cu Chulainn
8,080
1,131
0
2,882
11,741
7,680
196
756
10,456
4,003
40,953
W
6,564
825
390
2,023
7,397
2,462
1,383
3,182
4,023
36,140
0
L
4,600
1,351
0
3,377
11,631
3,320
0
1,953
9,421
0
44,282
W
Thor
V4R3L4
Thor
2,562
408
0
4,478
11,344
3,979
0
2,754
8,441
0
47,637
L
3,358
842
0
3,807
13,310
4,909
0
3,883
9,218
15,388
0
W
Hercules
xxIDROxx
Hercules
10,028
4,193
0
4,723
12,404
9,907
550
887
11,060
0
39,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,170
Gold Earned
40,893
341
Minions Killed
367
0
Camps Cleared
0
1,371,387
Distance Traveled
1,247,289
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,200
547
20
1
0
273,527
1
L
Chiron
6,878
459
44
3
0
257,682
0
L
Raijin
8,918
595
103
7
0
257,491
3
W
Artemis
9,217
614
92
6
0
220,650
1
L
Cu Chulainn
7,925
528
88
6
0
291,740
3
W
Nu Wa
7,323
488
87
6
0
244,906
5
L
Pele
7,377
492
85
6
0
291,696
2
W
Thor
8,017
534
89
6
0
289,943
4
L
Geb
6,072
405
21
1
0
272,778
0
W
Hercules
8,136
542
79
5
0
218,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role