Player Matchup

Artemis
Artemis
ArchaicVolt
Artemis
Level 17
God Stats
9W - 5L
1,592 SR
Queue Stats
93W - 52L
1,362 Elo+
Solo
Mulan
Mulan
Danny120620
Mulan
Level 7
God Stats
1W - 2L
1,694 SR
Queue Stats
19W - 38L
1,311 Elo+
Solo
Tiamat
Tiamat
SlipshodSpy289
Tiamat
Level 29
God Stats
5W - 6L
1,274 SR
Queue Stats
46W - 41L
1,190 Elo+
Solo
Nu Wa
Nu Wa
TroubledKing419
Nu Wa
Level 24
God Stats
38W - 36L
1,471 SR
Queue Stats
54W - 61L
1,283 Elo+
Solo
Ra
Ra
henry_gringo
Ra
Level 13
God Stats
0W - 1L
1,332 SR
Queue Stats
5W - 12L
1,185 Elo+
Solo
Team Averages
Level 18
1,473 SR
1,266 Elo+

VS

Team Averages
Level 39
1,454 SR
1,300 Elo+
Tyr
Tyr
CarpalBeast5820
Tyr
Level 18
God Stats
3W - 3L
1,730 SR
Queue Stats
46W - 66L
1,282 Elo+
Solo
Artio
Artio
Christophvei
Artio
Level 21
God Stats
4W - 8L
1,150 SR
Queue Stats
71W - 79L
1,262 Elo+
Solo
Cthulhu
Cthulhu
Kikilongway
Cthulhu
Level 6
God Stats
13W - 11L
1,240 SR
Queue Stats
24W - 25L
1,296 Elo+
Party 1
Merlin
Merlin
Okeo222
Merlin
Level 25
God Stats
19W - 20L
1,443 SR
Queue Stats
83W - 81L
1,352 Elo+
Solo
Artemis
Artemis
jautry1992
Artemis
Level 126
God Stats
10W - 8L
1,706 SR
Queue Stats
165W - 182L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArchaicVolt
Artemis
19
10 / 6 / 7
13,630
1,048
23,978
18,750
11,668
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
2 / 11 / 13
12,135
933
10,404
23,668
16,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
10 / 10 / 14
14,416
1,109
24,326
22,216
19,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
5 / 6 / 12
13,675
1,052
24,988
14,026
4,857
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 11 / 17
13,189
1,015
17,261
24,203
15,879
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 12 / 13
11,939
918
5,887
20,682
10,987
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 3 / 30
14,177
1,091
11,328
21,730
18,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Kikilongway
Cthulhu
20
9 / 4 / 15
13,710
1,055
12,112
19,524
15,992
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Merlin
Okeo222
Merlin
20
8 / 4 / 22
14,032
1,079
16,142
12,441
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
jautry1992
Artemis
20
22 / 6 / 16
18,421
1,417
50,868
37,331
13,991
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
140
29
Kills
44
44
Deaths
29
63
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Artemis
ArchaicVolt
Artemis
10
6
7
2.25
W
2
12
13
0.71
W
3
3
30
6
L
2
11
13
0.77
W
Cthulhu
Kikilongway
Cthulhu
9
4
15
4.13
W
Merlin
Okeo222
Merlin
8
4
22
4.75
L
10
10
14
1.7
L
5
6
12
1.83
L
2
11
17
0.95
W
Artemis
jautry1992
Artemis
22
6
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,957
Damage
96,337
102,863
Taken
111,708
68,177
Mitigated
63,692
9,237
Healing
36,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ArchaicVolt
Artemis
23,978
10,932
0
479
18,750
11,668
0
5,419
13,207
0
37,011
W
5,887
3,680
0
1,095
20,682
10,987
0
11,852
8,830
0
22,491
W
11,328
759
1,216
6,001
21,730
18,325
0
12,615
9,115
35,017
0
L
10,404
3,127
0
319
23,668
16,569
0
11,375
11,963
140
18,919
W
Cthulhu
Kikilongway
Cthulhu
12,112
1,573
450
1,094
19,524
15,992
0
11,443
8,081
36,469
0
W
Merlin
Okeo222
Merlin
16,142
1,268
747
934
12,441
4,397
0
7,118
5,323
37,345
0
L
24,326
5,163
0
3,256
22,216
19,204
0
9,331
12,348
38,631
0
L
24,988
11,738
819
225
14,026
4,857
0
4,957
8,933
63,583
0
L
17,261
3,853
1,278
2,861
24,203
15,879
0
7,245
16,830
50,270
0
W
Artemis
jautry1992
Artemis
50,868
41,727
0
24,812
37,331
13,991
0
23,687
13,644
0
103,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,045
Gold Earned
72,279
215
Minions Killed
279
6
Camps Cleared
4
1,040,789
Distance Traveled
988,661
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,630
1,048
19
1
0
183,470
6
W
Tyr
11,939
918
42
3
0
162,744
0
W
Artio
14,177
1,091
36
3
1
252,244
0
L
Mulan
12,135
933
13
1
0
226,516
2
W
Cthulhu
13,710
1,055
43
3
0
209,175
0
W
Merlin
14,032
1,079
51
4
1
200,842
0
L
Tiamat
14,416
1,109
29
2
4
228,060
0
L
Nu Wa
13,675
1,052
70
5
1
220,737
0
L
Ra
13,189
1,015
84
6
1
182,006
0
W
Artemis
18,421
1,417
107
8
2
163,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role