Player Matchup

Scylla
Scylla
Astrovah
Scylla
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 15L
1,645 Elo+
Party 2
Erlang Shen
Erlang Shen
InjusticeForAll
Erlang Shen
Level 108
God Stats
5W - 2L
1,676 SR
Queue Stats
206W - 186L
1,635 Elo+
Party 2
Danzaburou
Danzaburou
TealKois
Danzaburou
Level 158
God Stats
5W - 0L
1,966 SR
Queue Stats
62W - 68L
1,603 Elo+
Solo
Loki
Loki
ZidKina
Loki
Level 160
God Stats
2W - 5L
1,541 SR
Queue Stats
110W - 108L
1,546 Elo+
Solo
Geb
Geb
bsmithcgj
Geb
Level 120
God Stats
3W - 2L
1,527 SR
Queue Stats
301W - 292L
1,484 Elo+
Solo
Team Averages
Level 130
1,642 SR
1,583 Elo+

VS

Team Averages
Level 113
1,436 SR
1,558 Elo+
Serqet
Serqet
BrandonAlvarez
Serqet
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,612 Elo+
Solo
Horus
Horus
BubbaWithMori
Horus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
ChonkMansaMusa
Olorun
Level 88
God Stats
18W - 14L
1,269 SR
Queue Stats
226W - 202L
1,580 Elo+
Party 1
Chang'e
Chang'e
Huntaruler
Chang'e
Level 124
God Stats
4W - 5L
1,491 SR
Queue Stats
281W - 268L
1,559 Elo+
Solo
Zeus
Zeus
Kisemisis
Zeus
Level 134
God Stats
7W - 18L
1,422 SR
Queue Stats
221W - 212L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Astrovah
Scylla
13
5 / 1 / 6
8,027
573
8,762
4,941
1,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
InjusticeForAll
Erlang Shen
15
4 / 2 / 3
8,095
578
7,845
14,986
7,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
TealKois
Danzaburou
12
3 / 1 / 7
7,356
525
7,626
6,970
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
ZidKina
Loki
13
7 / 1 / 6
8,034
574
7,108
6,438
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 9
6,346
453
2,088
8,395
3,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,464
462
1,655
8,214
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 2
5,936
424
2,858
12,770
6,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 5 / 1
6,349
454
5,620
10,618
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Huntaruler
Chang'e
13
1 / 3 / 1
7,430
531
2,850
6,898
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
13
3 / 5 / 0
7,690
549
11,083
10,243
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
19
Kills
6
6
Deaths
19
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
Astrovah
Scylla
5
1
6
8
L
1
1
0
1
L
0
5
2
0.2
L
1
5
1
0.3
L
Chang'e
Huntaruler
Chang'e
1
3
1
0.5
W
Erlang Shen
InjusticeForAll
Erlang Shen
4
2
3
2.75
L
Zeus
3
5
0
0.6
W
Danzaburou
TealKois
Danzaburou
3
1
7
6.5
W
Loki
ZidKina
Loki
7
1
6
10
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,429
Damage
24,066
41,730
Taken
48,743
17,109
Mitigated
19,069
20,482
Healing
18,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Astrovah
Scylla
8,762
1,122
0
1,183
4,941
1,467
0
1,212
3,729
53,956
0
L
1,655
197
0
3,926
8,214
2,833
0
1,945
6,255
0
35,942
L
2,858
1,753
830
3,477
12,770
6,047
354
3,977
8,641
0
16,004
L
5,620
3,466
379
3,770
10,618
3,626
940
2,689
7,853
39,303
0
L
Chang'e
Huntaruler
Chang'e
2,850
36
191
2,830
6,898
2,224
0
1,825
4,901
44,402
0
W
Erlang Shen
InjusticeForAll
Erlang Shen
7,845
3,964
0
8,884
14,986
7,647
345
9,934
4,918
0
44,324
L
Zeus
11,083
3,311
0
3,483
10,243
4,339
0
0
10,243
48,451
0
W
Danzaburou
TealKois
Danzaburou
7,626
4,085
0
4,789
6,970
1,989
797
3,285
3,685
0
40,388
W
Loki
ZidKina
Loki
7,108
1,771
0
2,857
6,438
2,142
280
1,822
4,616
0
33,982
W
2,088
317
0
2,769
8,395
3,864
0
3,300
4,927
10,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,858
Gold Earned
33,869
340
Minions Killed
375
0
Camps Cleared
0
1,315,477
Distance Traveled
1,253,544
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,027
573
111
8
0
270,946
8
L
Serqet
6,464
462
73
5
0
295,718
3
L
Horus
5,936
424
20
1
0
242,551
2
L
Olorun
6,349
454
91
7
0
233,636
2
L
Chang'e
7,430
531
105
8
0
277,536
3
W
Erlang Shen
8,095
578
75
5
0
265,925
6
L
Zeus
7,690
549
86
6
0
204,103
0
W
Danzaburou
7,356
525
74
5
0
221,745
4
W
Loki
8,034
574
67
5
0
286,491
1
W
Geb
6,346
453
13
1
0
270,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role