Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
JackDaRipperLoL
Zhong Kui
Level 87
God Stats
32W - 25L
1,546 SR
Queue Stats
684W - 816L
1,415 Elo+
Party 1
Ares
Ares
NWOLoneGhost
Ares
Level 33
God Stats
6W - 2L
1,919 SR
Queue Stats
68W - 99L
1,352 Elo+
Party 2
Neith
Neith
Princess
Neith
Level 16
God Stats
44W - 46L
1,449 SR
Queue Stats
665W - 806L
1,404 Elo+
Party 1
Loki
Loki
xxxWILDWILLxxx
Loki
Level 126
God Stats
12W - 7L
1,564 SR
Queue Stats
155W - 151L
1,458 Elo+
Party 2
Team Averages
Level 73
1,596 SR
1,426 Elo+

VS

Team Averages
Level 50
1,447 SR
1,368 Elo+
Raijin
Raijin
DivineRejection
Raijin
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
295W - 387L
1,342 Elo+
Party 3
Ymir
Ymir
Spector51
Ymir
Level 52
God Stats
32W - 23L
1,628 SR
Queue Stats
248W - 305L
1,516 Elo+
Solo
Chiron
Chiron
SubsonicFoil
Chiron
Level 54
God Stats
1W - 7L
1,309 SR
Queue Stats
121W - 184L
1,318 Elo+
Party 3
Osiris
Osiris
TookItToTheKnee
Osiris
Level 29
God Stats
9W - 23L
1,383 SR
Queue Stats
108W - 142L
1,326 Elo+
Party 3
Ne Zha
Ne Zha
x_28mj30
Ne Zha
Level 47
God Stats
2W - 3L
1,416 SR
Queue Stats
74W - 97L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
5 / 1 / 2
6,917
692
6,063
5,775
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
JackDaRipperLoL
Zhong Kui
11
2 / 0 / 2
6,465
647
5,553
6,548
5,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 4 / 0
4,811
481
4,493
6,019
2,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Princess
Neith
8
0 / 3 / 1
4,680
468
2,279
4,879
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 1 / 2
6,369
637
4,492
6,296
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,421
542
2,915
7,085
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
8
0 / 2 / 6
5,445
545
999
7,833
3,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
9
7 / 1 / 1
5,885
589
4,615
5,419
2,359
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 0
4,906
491
3,396
7,521
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
x_28mj30
Ne Zha
10
1 / 2 / 1
5,569
557
2,618
7,893
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
12
Kills
9
9
Deaths
12
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
1
2
6
L
1
5
0
0.2
W
Zhong Kui
JackDaRipperLoL
Zhong Kui
2
0
2
3
W
2
4
0
0.5
W
Neith
Princess
Neith
0
3
1
0.17
L
Ymir
0
2
6
1.5
L
Chiron
7
1
1
7.5
L
0
2
0
0
L
Ne Zha
x_28mj30
Ne Zha
1
2
1
0.75
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,880
Damage
14,543
29,517
Taken
35,751
14,579
Mitigated
13,296
11,169
Healing
12,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,063
796
0
1,366
5,775
3,659
206
2,502
2,978
33,675
0
L
2,915
159
0
1,849
7,085
1,977
0
5,146
1,939
24,190
0
W
Zhong Kui
JackDaRipperLoL
Zhong Kui
5,553
160
0
4,863
6,548
5,080
276
112
6,430
35,755
0
W
4,493
339
0
0
6,019
2,920
0
748
5,271
11,860
0
W
Neith
Princess
Neith
2,279
681
0
1,663
4,879
1,252
0
251
4,628
0
17,154
L
Ymir
999
63
144
1,318
7,833
3,324
0
2,937
4,896
11,471
0
L
Chiron
4,615
1,171
431
2,467
5,419
2,359
32
1,228
4,191
0
23,992
L
3,396
1,410
0
2,710
7,521
3,257
0
4,264
3,257
0
21,757
L
Ne Zha
x_28mj30
Ne Zha
2,618
793
0
3,130
7,893
2,379
0
2,534
5,359
0
29,646
W
4,492
1,168
0
3,277
6,296
1,668
0
0
6,296
0
27,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,242
Gold Earned
27,226
232
Minions Killed
251
0
Camps Cleared
0
971,785
Distance Traveled
963,061
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,917
692
64
6
0
207,281
0
L
Raijin
5,421
542
65
7
0
182,839
4
W
Zhong Kui
6,465
647
64
6
0
175,669
0
W
Ares
4,811
481
14
1
0
206,721
0
W
Neith
4,680
468
31
3
0
153,499
0
L
Ymir
5,445
545
16
2
0
187,265
1
L
Chiron
5,885
589
51
5
0
176,695
1
L
Osiris
4,906
491
49
5
0
186,323
0
L
Ne Zha
5,569
557
70
7
0
229,939
1
W
Loki
6,369
637
59
6
0
228,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role