Player Matchup

Arachne
Arachne
EricVinicius
Arachne
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Mecha0508
Hera
Level 106
God Stats
23W - 21L
1,548 SR
Queue Stats
300W - 341L
1,460 Elo+
Solo
Hercules
Hercules
RHFLARJ
Hercules
Level 28
God Stats
60W - 75L
1,445 SR
Queue Stats
183W - 279L
1,389 Elo+
Party 2
Horus
Horus
Tango_arkaiko
Horus
Level 48
God Stats
8W - 9L
1,253 SR
Queue Stats
149W - 232L
1,293 Elo+
Party 2
Danzaburou
Danzaburou
teknotation
Danzaburou
Level 129
God Stats
28W - 19L
1,406 SR
Queue Stats
284W - 270L
1,464 Elo+
Solo
Team Averages
Level 90
1,430 SR
1,421 Elo+

VS

Team Averages
Level 67
1,414 SR
1,394 Elo+
Achilles
Achilles
MR_MaTaPerraS_
Achilles
Level 103
God Stats
9W - 19L
1,565 SR
Queue Stats
231W - 269L
1,393 Elo+
Party 1
Athena
Athena
MRustic
Athena
Level 78
God Stats
5W - 6L
1,175 SR
Queue Stats
123W - 144L
1,376 Elo+
Party 1
Loki
Loki
TLZ-K4U3Killer
Loki
Level 53
God Stats
31W - 25L
1,577 SR
Queue Stats
758W - 818L
1,427 Elo+
Solo
Medusa
Medusa
Will369_nerd2019
Medusa
Level 34
God Stats
2W - 2L
1,170 SR
Queue Stats
14W - 16L
1,341 Elo+
Solo
Baba Yaga
Baba Yaga
m41ck_rs
Baba Yaga
Level 68
God Stats
9W - 9L
1,583 SR
Queue Stats
1,016W - 1,101L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EricVinicius
Arachne
10
6 / 0 / 2
6,100
678
3,350
3,658
2,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
10
3 / 0 / 2
6,282
698
4,086
2,118
591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
RHFLARJ
Hercules
9
0 / 1 / 0
5,049
561
2,284
5,060
2,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 1 / 2
4,690
521
561
3,381
1,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
teknotation
Danzaburou
10
3 / 0 / 4
5,912
657
5,529
6,487
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
1 / 0 / 0
5,394
599
2,769
5,971
4,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
MRustic
Athena
6
0 / 3 / 2
4,493
499
1,769
7,880
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

2
0 / 1 / 0
3,431
381
364
843
153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 5 / 0
4,418
491
881
6,912
2,613
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
m41ck_rs
Baba Yaga
7
1 / 4 / 0
4,615
513
5,096
4,562
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
13
Kills
2
2
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
EricVinicius
Arachne
6
0
2
7
L
Achilles
1
0
0
1
L
Athena
MRustic
Athena
0
3
2
0.33
W
Hera
3
0
2
4
W
Hercules
RHFLARJ
Hercules
0
1
0
0
L
0
1
0
0
W
1
1
2
2
L
0
5
0
0
L
Baba Yaga
m41ck_rs
Baba Yaga
1
4
0
0.25
W
Danzaburou
teknotation
Danzaburou
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,810
Damage
10,879
20,704
Taken
26,168
8,362
Mitigated
12,043
7,629
Healing
4,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
EricVinicius
Arachne
3,350
2,509
0
296
3,658
2,128
0
341
3,317
0
26,920
L
Achilles
2,769
1,050
0
1,893
5,971
4,621
351
779
4,956
0
25,063
L
Athena
MRustic
Athena
1,769
986
0
1,308
7,880
3,396
0
705
7,050
11,190
0
W
Hera
4,086
979
0
929
2,118
591
537
243
1,875
29,169
0
W
Hercules
RHFLARJ
Hercules
2,284
861
0
1,794
5,060
2,573
0
313
4,747
0
19,552
L
364
96
0
170
843
153
0
98
745
0
2,373
W
561
246
304
497
3,381
1,124
258
1,803
1,578
0
9,922
L
881
581
0
0
6,912
2,613
224
2,142
4,544
0
18,481
L
Baba Yaga
m41ck_rs
Baba Yaga
5,096
44
0
841
4,562
1,260
0
0
4,562
23,523
0
W
Danzaburou
teknotation
Danzaburou
5,529
3,065
0
3,809
6,487
1,946
536
4,165
2,322
0
32,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,033
Gold Earned
22,351
245
Minions Killed
147
0
Camps Cleared
0
911,824
Distance Traveled
686,208
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,100
678
50
6
0
193,104
1
L
Achilles
5,394
599
47
5
0
152,282
1
L
Athena
4,493
499
21
2
0
184,126
0
W
Hera
6,282
698
63
7
0
191,155
0
W
Hercules
5,049
561
43
5
0
175,912
0
L
Loki
3,431
381
12
1
0
35,367
1
W
Horus
4,690
521
20
2
0
189,610
0
L
Medusa
4,418
491
30
3
0
149,558
0
L
Baba Yaga
4,615
513
37
4
0
164,875
4
W
Danzaburou
5,912
657
69
8
0
162,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role