Player Matchup

Sylvanus
Sylvanus
SykeTwenzy
Sylvanus
Level 101
God Stats
27W - 21L
1,623 SR
Queue Stats
428W - 430L
1,459 Elo+
Party 1
Guan Yu
Guan Yu
itsroylexTwitch
Guan Yu
Level 59
God Stats
14W - 10L
1,694 SR
Queue Stats
43W - 56L
1,454 Elo+
Party 1
Ymir
Ymir
whyrz-
Ymir
Level 79
God Stats
5W - 2L
1,467 SR
Queue Stats
17W - 17L
1,428 Elo+
Party 1
Neith
Neith
xXChampi99Xx
Neith
Level 65
God Stats
1W - 1L
1,285 SR
Queue Stats
92W - 97L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
xXFLaMeZz15Xx
Danzaburou
Level 103
God Stats
7W - 6L
1,758 SR
Queue Stats
200W - 223L
1,568 Elo+
Solo
Team Averages
Level 81
1,565 SR
1,469 Elo+

VS

Team Averages
Level 75
1,470 SR
1,445 Elo+
Da Ji
Da Ji
 
Da Ji
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Phillsy
Cernunnos
Level 66
God Stats
11W - 19L
1,375 SR
Queue Stats
755W - 791L
1,455 Elo+
Solo
Hel
Hel
Rasta_Jonny
Hel
Level 122
God Stats
27W - 42L
1,409 SR
Queue Stats
1,450W - 1,525L
1,463 Elo+
Solo
Danzaburou
Danzaburou
SP33Bulls
Danzaburou
Level 55
God Stats
89W - 70L
1,297 SR
Queue Stats
602W - 623L
1,350 Elo+
Solo
Cthulhu
Cthulhu
pitsS
Cthulhu
Level 87
God Stats
23W - 15L
1,766 SR
Queue Stats
587W - 561L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SykeTwenzy
Sylvanus
6
1 / 0 / 0
3,611
722
586
1,380
686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 0 / 0
3,826
765
398
1,052
576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
whyrz-
Ymir
4
0 / 1 / 1
3,066
613
738
2,762
897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

4
0 / 0 / 1
3,009
602
2,313
2,666
435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
xXFLaMeZz15Xx
Danzaburou
6
2 / 0 / 1
3,767
753
1,246
2,089
493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
2
0 / 1 / 0
2,563
513
152
1,008
204
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cernunnos
Phillsy
Cernunnos
5
1 / 1 / 0
3,346
669
2,685
2,897
641
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 1 / 0
3,090
618
927
1,852
367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
SP33Bulls
Danzaburou
3
0 / 1 / 0
2,745
549
201
1,033
203
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
pitsS
Cthulhu
5
0 / 0 / 1
3,422
684
1,272
3,048
1,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
1
0
0
L
Cernunnos
Phillsy
Cernunnos
1
1
0
1
L
0
1
0
0
L
Danzaburou
SP33Bulls
Danzaburou
0
1
0
0
W
Sylvanus
SykeTwenzy
Sylvanus
1
0
0
1
W
1
0
0
1
L
Cthulhu
pitsS
Cthulhu
0
0
1
0.5
W
Ymir
whyrz-
Ymir
0
1
1
0.5
W
0
0
1
0.5
W
Danzaburou
xXFLaMeZz15Xx
Danzaburou
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,281
Damage
5,237
9,949
Taken
9,838
3,087
Mitigated
2,534
4,995
Healing
3,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
152
105
0
0
1,008
204
0
78
930
0
1,984
L
Cernunnos
Phillsy
Cernunnos
2,685
1,362
0
1,535
2,897
641
0
191
2,706
0
14,195
L
927
46
72
657
1,852
367
0
416
1,436
10,767
0
L
Danzaburou
SP33Bulls
Danzaburou
201
44
0
308
1,033
203
0
0
1,033
0
4,116
W
Sylvanus
SykeTwenzy
Sylvanus
586
269
165
797
1,380
686
305
629
667
11,212
2,030
W
398
174
0
611
1,052
576
400
0
1,052
0
12,039
L
Cthulhu
pitsS
Cthulhu
1,272
70
0
1,161
3,048
1,119
0
547
2,501
4,335
0
W
Ymir
whyrz-
Ymir
738
257
293
867
2,762
897
0
744
2,018
2,827
0
W
2,313
763
0
1,290
2,666
435
0
459
2,207
0
8,902
W
Danzaburou
xXFLaMeZz15Xx
Danzaburou
1,246
199
111
861
2,089
493
198
231
1,806
0
10,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,279
Gold Earned
15,166
109
Minions Killed
80
0
Camps Cleared
0
444,123
Distance Traveled
321,373
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
2,563
513
4
1
0
44,236
1
L
Cernunnos
3,346
669
27
5
0
68,243
0
L
Hel
3,090
618
30
6
0
93,356
0
L
Danzaburou
2,745
549
14
3
0
27,879
0
W
Sylvanus
3,611
722
31
6
0
82,350
1
W
Guan Yu
3,826
765
31
6
0
90,505
1
L
Cthulhu
3,422
684
5
1
0
87,659
0
W
Ymir
3,066
613
4
1
0
100,936
0
W
Neith
3,009
602
15
3
0
86,288
0
W
Danzaburou
3,767
753
28
6
0
84,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role