Player Matchup

Chaac
Chaac
FISH_pr0JeCts
Chaac
Level 95
God Stats
14W - 11L
1,250 SR
Queue Stats
433W - 450L
1,420 Elo+
Party 2
Chang'e
Chang'e
ImKnuckleDeep
Chang'e
Level 61
God Stats
4W - 3L
1,742 SR
Queue Stats
167W - 165L
1,514 Elo+
Solo
Poseidon
Poseidon
Mm Dominator mM
Poseidon
Level 70
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 44L
1,466 Elo+
Solo
Chernobog
Chernobog
Zaperberry
Chernobog
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,497 Elo+
Solo
Achilles
Achilles
getchapull6500
Achilles
Level 105
God Stats
6W - 3L
1,500 SR
Queue Stats
780W - 802L
1,440 Elo+
Party 2
Team Averages
Level 88
1,499 SR
1,467 Elo+

VS

Team Averages
Level 67
1,580 SR
1,374 Elo+
Da Ji
Da Ji
BlG PAT
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,461 Elo+
Party 1
Bellona
Bellona
DJ THE KING 509
Bellona
Level 49
God Stats
1W - 1L
1,375 SR
Queue Stats
48W - 43L
1,402 Elo+
Party 1
Xbalanque
Xbalanque
KapNotorious
Xbalanque
Level 144
God Stats
2W - 1L
1,706 SR
Queue Stats
147W - 92L
1,456 Elo+
Party 1
Janus
Janus
SalineClock8368
Janus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 40L
1,113 Elo+
Solo
Artio
Artio
saiedc
Artio
Level 89
God Stats
1W - 1L
1,819 SR
Queue Stats
69W - 53L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 20
12,043
926
17,638
24,815
32,749
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
18
6 / 3 / 19
11,093
853
23,025
17,472
7,427
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
16
6 / 5 / 17
10,792
830
15,978
12,738
5,046
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
Zaperberry
Chernobog
18
5 / 2 / 17
10,764
828
13,073
10,258
5,403
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
16
8 / 6 / 12
11,230
864
11,421
17,422
21,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BlG PAT
Da Ji
15
4 / 10 / 3
9,341
719
9,034
16,172
9,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 8 / 10
8,990
692
7,599
25,437
19,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
KapNotorious
Xbalanque
18
6 / 6 / 8
10,517
809
24,074
12,966
6,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 9 / 9
8,951
689
12,166
13,999
5,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
saiedc
Artio
17
4 / 3 / 6
10,229
787
7,583
24,140
25,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
53
36
Kills
17
18
Deaths
36
85
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BlG PAT
Da Ji
4
10
3
0.55
L
1
8
10
0.75
W
11
2
20
10.5
W
Chang'e
6
3
19
5.17
L
Xbalanque
KapNotorious
Xbalanque
6
6
8
1.67
W
Poseidon
6
5
17
2.9
L
2
9
9
0.72
W
Chernobog
Zaperberry
Chernobog
5
2
17
6.75
W
Achilles
8
6
12
2.33
L
Artio
saiedc
Artio
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,135
Damage
60,456
82,705
Taken
92,714
72,146
Mitigated
65,978
47,030
Healing
27,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BlG PAT
Da Ji
9,034
2,923
1,025
1,071
16,172
9,166
0
7,797
8,375
0
13,929
L
7,599
1,475
1,460
5,921
25,437
19,783
0
9,969
15,468
0
17,300
W
17,638
4,153
1,585
12,227
24,815
32,749
722
5,874
18,591
0
31,961
W
Chang'e
23,025
1,550
10,556
9,067
17,472
7,427
1,938
4,672
12,525
39,376
0
L
Xbalanque
KapNotorious
Xbalanque
24,074
9,950
1,752
899
12,966
6,651
0
6,388
6,578
0
50,716
W
Poseidon
15,978
2,434
1,342
2,554
12,738
5,046
452
2,440
10,298
30,470
0
L
12,166
2,011
231
2,113
13,999
5,331
0
6,187
7,812
22,258
0
W
Chernobog
Zaperberry
Chernobog
13,073
7,154
3,123
3,085
10,258
5,403
2,016
2,824
7,359
0
30,443
W
Achilles
11,421
2,842
926
2,565
17,422
21,521
384
3,939
13,258
863
14,490
L
Artio
saiedc
Artio
7,583
1,074
3,438
9,386
24,140
25,047
0
9,246
14,894
18,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,922
Gold Earned
48,028
133
Minions Killed
106
0
Camps Cleared
0
1,173,384
Distance Traveled
964,768
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,341
719
14
1
0
173,622
0
L
Bellona
8,990
692
13
1
0
207,252
0
W
Chaac
12,043
926
27
2
0
268,484
0
W
Chang'e
11,093
853
40
3
0
249,938
1
L
Xbalanque
10,517
809
45
3
0
188,550
1
W
Poseidon
10,792
830
28
2
0
223,855
1
L
Janus
8,951
689
28
2
0
167,571
0
W
Chernobog
10,764
828
34
3
0
210,123
0
W
Achilles
11,230
864
4
0
0
220,984
0
L
Artio
10,229
787
6
0
0
227,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role