Player Matchup

Hera
Hera
CAubizeira
Hera
Level 28
God Stats
2W - 4L
1,295 SR
Queue Stats
140W - 183L
1,339 Elo+
Party 2
Skadi
Skadi
Celim_MS
Skadi
Level 28
God Stats
20W - 16L
1,533 SR
Queue Stats
139W - 178L
1,333 Elo+
Party 2
Tiamat
Tiamat
Thiagohello92
Tiamat
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 112L
1,327 Elo+
Party 2
Ra
Ra
gabriellira0
Ra
Level 16
God Stats
1W - 3L
1,314 SR
Queue Stats
26W - 32L
1,431 Elo+
Party 2
Khepri
Khepri
iRequiretoast
Khepri
Level 28
God Stats
6W - 5L
1,688 SR
Queue Stats
39W - 47L
1,323 Elo+
Solo
Team Averages
Level 25
1,466 SR
1,351 Elo+

VS

Team Averages
Level 16
1,457 SR
1,279 Elo+
Kali
Kali
Chump_Slayer03
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,239 Elo+
Party 1
Yemoja
Yemoja
PoEtIc TN
Yemoja
Level 25
God Stats
1W - 2L
1,441 SR
Queue Stats
29W - 26L
1,364 Elo+
Party 3
King Arthur
King Arthur
SK_Azreal
King Arthur
Level 23
God Stats
12W - 19L
1,463 SR
Queue Stats
131W - 141L
1,315 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Stalker TN
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,368 Elo+
Party 3
Neith
Neith
TauntingTech0
Neith
Level 8
God Stats
2W - 4L
1,380 SR
Queue Stats
36W - 50L
1,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 3
10,143
483
8,242
6,553
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Celim_MS
Skadi
19
15 / 2 / 2
13,116
625
14,665
15,366
6,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 5
9,090
433
3,173
11,216
4,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 7 / 2
9,654
460
7,113
9,115
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 3 / 9
11,633
554
12,027
13,106
13,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 5
9,213
439
3,490
13,315
4,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
PoEtIc TN
Yemoja
15
2 / 6 / 6
9,525
454
6,259
18,584
7,632
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
SK_Azreal
King Arthur
15
6 / 3 / 5
9,457
450
8,413
15,138
7,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Stalker TN
Tsukuyomi
15
4 / 9 / 3
9,719
463
8,201
15,638
5,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 5 / 2
9,683
461
11,423
13,233
4,945
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
30
Kills
18
20
Deaths
31
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
4
3
2.38
W
Skadi
Celim_MS
Skadi
15
2
2
8
L
2
8
5
0.56
L
Yemoja
PoEtIc TN
Yemoja
2
6
6
0.83
L
King Arthur
SK_Azreal
King Arthur
6
3
5
2.83
L
Tsukuyomi
Stalker TN
Tsukuyomi
4
9
3
0.61
L
4
5
2
1
W
0
4
5
0.63
W
3
7
2
0.57
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,220
Damage
37,786
55,356
Taken
75,908
30,859
Mitigated
30,287
10,232
Healing
15,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,242
2,815
0
0
6,553
2,469
1,786
235
6,318
33,401
0
W
Skadi
Celim_MS
Skadi
14,665
7,416
265
5,289
15,366
6,565
8,718
3,948
11,418
0
75,391
L
3,490
3,120
0
1,503
13,315
4,459
0
4,473
8,842
0
31,319
L
Yemoja
PoEtIc TN
Yemoja
6,259
1,015
2,377
6,336
18,584
7,632
1,158
5,348
13,236
58,165
0
L
King Arthur
SK_Azreal
King Arthur
8,413
1,429
0
2,023
15,138
7,579
0
8,267
6,871
0
45,498
L
Tsukuyomi
Stalker TN
Tsukuyomi
8,201
1,211
0
1,769
15,638
5,672
821
3,479
12,159
0
47,399
L
11,423
6,938
0
1,475
13,233
4,945
606
8,988
4,245
0
47,469
W
3,173
1,914
0
3,506
11,216
4,728
1,758
1,038
10,178
20,206
0
W
7,113
942
262
46
9,115
3,748
857
498
8,617
46,605
0
W
12,027
318
0
864
13,106
13,349
617
540
12,566
53,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,636
Gold Earned
47,597
379
Minions Killed
347
0
Camps Cleared
0
1,748,497
Distance Traveled
1,710,046
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,143
483
39
2
0
349,396
0
W
Skadi
13,116
625
124
6
0
368,177
0
L
Kali
9,213
439
49
2
0
369,861
0
L
Yemoja
9,525
454
85
4
0
325,289
0
L
King Arthur
9,457
450
60
3
0
345,193
1
L
Tsukuyomi
9,719
463
77
4
0
374,995
6
L
Neith
9,683
461
76
4
0
294,708
1
W
Tiamat
9,090
433
38
2
0
321,572
0
W
Ra
9,654
460
89
4
0
338,568
0
W
Khepri
11,633
554
89
4
0
370,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role