Player Matchup

Cu Chulainn
Cu Chulainn
DanteVertigo221
Cu Chulainn
Level 73
God Stats
5W - 7L
1,491 SR
Queue Stats
270W - 274L
1,421 Elo+
Party 3
Pele
Pele
G0J1R45682
Pele
Level 75
God Stats
7W - 8L
1,413 SR
Queue Stats
241W - 257L
1,416 Elo+
Party 3
Chang'e
Chang'e
Ghandi84
Chang'e
Level 44
God Stats
16W - 21L
1,451 SR
Queue Stats
214W - 313L
1,318 Elo+
Solo
Eset
Eset
enderman_360
Eset
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
64W - 75L
1,224 Elo+
Solo
Ullr
Ullr
lordofshwarts
Ullr
Level 39
God Stats
0W - 3L
1,240 SR
Queue Stats
75W - 76L
1,400 Elo+
Party 3
Team Averages
Level 56
1,419 SR
1,356 Elo+

VS

Team Averages
Level 54
1,503 SR
1,242 Elo+
Kuzenbo
Kuzenbo
Alan_M_Perkins
Kuzenbo
Level 106
God Stats
34W - 39L
1,478 SR
Queue Stats
89W - 109L
1,260 Elo+
Party 1
Vamana
Vamana
BigMacDaddy09
Vamana
Level 41
God Stats
12W - 9L
1,481 SR
Queue Stats
107W - 132L
1,359 Elo+
Party 1
Tiamat
Tiamat
Deathrider296
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,094 Elo+
Party 2
Thanatos
Thanatos
IndeedTheCleric
Thanatos
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,094 Elo+
Party 2
Cernunnos
Cernunnos
RUST3D449260
Cernunnos
Level 46
God Stats
35W - 21L
1,559 SR
Queue Stats
345W - 325L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DanteVertigo221
Cu Chulainn
10
2 / 9 / 0
7,314
385
4,553
16,797
4,840
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 7 / 3
8,245
434
7,348
16,338
5,435
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
Ghandi84
Chang'e
14
0 / 10 / 1
8,265
435
4,040
12,810
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
15 / 7 / 0
12,041
634
20,223
15,737
6,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 12 / 0
6,625
349
2,521
15,882
3,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 9
10,302
542
5,352
8,571
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
14 / 1 / 5
11,577
609
12,633
15,539
14,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 6 / 9
10,218
538
6,549
14,252
8,859
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
15
5 / 9 / 7
9,752
513
8,183
11,870
3,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
RUST3D449260
Cernunnos
20
15 / 1 / 3
12,825
675
17,238
12,054
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
73
17
Kills
40
45
Deaths
18
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
W
14
1
5
16.5
L
Cu Chulainn
DanteVertigo221
Cu Chulainn
2
9
0
0.22
W
4
6
9
1.42
L
0
7
3
0.21
L
Chang'e
Ghandi84
Chang'e
0
10
1
0.05
W
Thanatos
5
9
7
0.94
W
Cernunnos
RUST3D449260
Cernunnos
15
1
3
16.5
L
15
7
0
2.14
L
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,685
Damage
49,955
77,564
Taken
62,286
22,642
Mitigated
37,548
16,176
Healing
24,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,352
1,335
502
1,626
8,571
5,426
2,248
1,904
6,649
37,890
0
W
12,633
5,227
518
6,867
15,539
14,645
3,330
2,697
12,734
0
59,321
L
Cu Chulainn
DanteVertigo221
Cu Chulainn
4,553
1,170
306
2,621
16,797
4,840
94
2,580
11,854
0
26,691
W
6,549
1,110
0
3,981
14,252
8,859
1,332
9,948
3,895
33,284
0
L
7,348
2,207
318
4,527
16,338
5,435
53
1,552
14,661
0
48,660
L
Chang'e
Ghandi84
Chang'e
4,040
232
547
2,682
12,810
2,921
750
1,734
11,001
39,119
0
W
Thanatos
8,183
2,459
0
4,877
11,870
3,918
1,538
5,030
6,600
0
41,403
W
Cernunnos
RUST3D449260
Cernunnos
17,238
9,004
0
5,972
12,054
4,700
4,500
3,825
8,145
0
101,016
L
20,223
1,754
0
3,073
15,737
6,090
1,790
5,907
9,755
70,031
0
L
2,521
1,619
123
1,979
15,882
3,356
624
128
15,172
0
21,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,490
Gold Earned
54,674
351
Minions Killed
424
0
Camps Cleared
0
1,628,406
Distance Traveled
1,727,055
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,302
542
87
5
0
390,953
1
W
Vamana
11,577
609
93
5
0
336,462
1
L
Cu Chulainn
7,314
385
49
3
0
315,054
0
W
Tiamat
10,218
538
45
2
0
315,327
0
L
Pele
8,245
434
88
5
0
364,238
1
L
Chang'e
8,265
435
71
4
0
330,626
2
W
Thanatos
9,752
513
48
3
0
333,547
1
W
Cernunnos
12,825
675
151
8
0
350,766
0
L
Eset
12,041
634
106
6
0
318,541
1
L
Ullr
6,625
349
37
2
0
299,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role