Player Matchup

Artio
Artio
BeyXO
Artio
Level 48
God Stats
11W - 6L
1,596 SR
Queue Stats
616W - 583L
1,542 Elo+
Party 1
Izanami
Izanami
Micαh
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Pherfin
Scylla
Level 33
God Stats
71W - 73L
1,441 SR
Queue Stats
572W - 540L
1,499 Elo+
Party 1
Kali
Kali
TheBruhThatBruhs
Kali
Level 104
God Stats
3W - 3L
1,733 SR
Queue Stats
543W - 563L
1,561 Elo+
Party 2
Cerberus
Cerberus
y0urd0g
Cerberus
Level 16
God Stats
8W - 11L
1,542 SR
Queue Stats
109W - 111L
1,438 Elo+
Party 2
Team Averages
Level 65
1,563 SR
1,508 Elo+

VS

Team Averages
Level 75
1,594 SR
1,535 Elo+
Chernobog
Chernobog
HanSIomo
Chernobog
Level 64
God Stats
6W - 4L
1,883 SR
Queue Stats
123W - 126L
1,571 Elo+
Party 3
Guan Yu
Guan Yu
PIagueisTheWlse
Guan Yu
Level 108
God Stats
2W - 0L
1,695 SR
Queue Stats
74W - 79L
1,511 Elo+
Party 3
Scylla
Scylla
ST0RMFATHER85
Scylla
Level 29
God Stats
4W - 4L
1,190 SR
Queue Stats
49W - 51L
1,633 Elo+
Party 3
Sobek
Sobek
The_Negotiator85
Sobek
Level 127
God Stats
21W - 11L
1,639 SR
Queue Stats
154W - 152L
1,493 Elo+
Party 3
Hachiman
Hachiman
ykkaor
Hachiman
Level 49
God Stats
9W - 9L
1,565 SR
Queue Stats
184W - 198L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BeyXO
Artio
7
0 / 1 / 0
4,663
466
3,207
8,237
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Micαh
Izanami
8
0 / 3 / 0
4,750
475
4,870
8,146
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Pherfin
Scylla
10
0 / 1 / 0
5,541
554
1,584
2,565
663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 1 / 0
4,516
452
1,566
6,184
1,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
y0urd0g
Cerberus
7
0 / 2 / 0
4,678
468
3,558
7,777
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HanSIomo
Chernobog
11
2 / 0 / 4
6,166
617
2,760
2,472
773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 2
5,839
584
4,009
7,575
4,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 0 / 0
5,317
532
662
2,919
951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
2 / 0 / 2
4,973
497
3,529
7,982
4,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
ykkaor
Hachiman
9
2 / 0 / 2
5,558
556
7,858
4,687
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
8
8
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artio
BeyXO
Artio
0
1
0
0
W
Chernobog
HanSIomo
Chernobog
2
0
4
4
L
Izanami
Micαh
Izanami
0
3
0
0
W
1
0
2
2
L
Scylla
Pherfin
Scylla
0
1
0
0
W
1
0
0
1
L
0
1
0
0
W
2
0
2
3
L
Cerberus
y0urd0g
Cerberus
0
2
0
0
W
Hachiman
ykkaor
Hachiman
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,785
Damage
18,818
32,909
Taken
25,635
11,860
Mitigated
11,728
11,605
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
BeyXO
Artio
3,207
585
520
3,410
8,237
4,201
0
1,905
6,332
10,742
0
W
Chernobog
HanSIomo
Chernobog
2,760
1,245
0
1,778
2,472
773
0
101
2,371
0
35,335
L
Izanami
Micαh
Izanami
4,870
3,324
0
2,685
8,146
2,109
72
1,330
6,816
0
35,605
W
4,009
828
0
3,354
7,575
4,245
41
3,166
4,017
0
25,910
L
Scylla
Pherfin
Scylla
1,584
185
0
829
2,565
663
0
624
1,941
27,682
0
W
662
73
0
1,427
2,919
951
0
1,428
1,335
22,466
0
L
1,566
586
0
1,124
6,184
1,911
59
332
5,827
0
22,836
W
3,529
0
226
3,950
7,982
4,360
0
1,743
6,239
8,650
0
L
Cerberus
y0urd0g
Cerberus
3,558
363
0
3,037
7,777
2,976
160
0
7,502
18,552
0
W
Hachiman
ykkaor
Hachiman
7,858
3,844
0
2,163
4,687
1,399
0
1,363
3,324
0
33,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,148
Gold Earned
27,853
270
Minions Killed
255
0
Camps Cleared
0
891,499
Distance Traveled
958,145
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,663
466
21
2
0
185,804
1
W
Chernobog
6,166
617
97
10
0
214,033
2
L
Izanami
4,750
475
70
7
0
153,208
1
W
Guan Yu
5,839
584
59
6
0
181,533
1
L
Scylla
5,541
554
69
7
0
189,082
0
W
Scylla
5,317
532
45
5
0
168,180
3
L
Kali
4,516
452
42
4
0
187,905
3
W
Sobek
4,973
497
7
1
0
199,528
4
L
Cerberus
4,678
468
68
7
0
175,500
0
W
Hachiman
5,558
556
47
5
0
194,871
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role