Player Matchup

Janus
Janus
 
Janus
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
CausalShelf738
Yemoja
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 223L
1,450 Elo+
Party 3
Ullr
Ullr
K4PP
Ullr
Level 48
God Stats
21W - 33L
1,392 SR
Queue Stats
85W - 116L
1,388 Elo+
Party 3
Ymir
Ymir
ViniciusMargato1
Ymir
Level 65
God Stats
15W - 9L
1,642 SR
Queue Stats
258W - 326L
1,408 Elo+
Party 1
Artio
Artio
iDark v Nix
Artio
Level 68
God Stats
7W - 9L
1,334 SR
Queue Stats
210W - 247L
1,348 Elo+
Party 3
Team Averages
Level 58
1,474 SR
1,419 Elo+

VS

Team Averages
Level 32
1,395 SR
1,286 Elo+
Tiamat
Tiamat
Exesal_Gamer
Tiamat
Level 11
God Stats
1W - 2L
1,279 SR
Queue Stats
168W - 240L
1,266 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jurimpe
Tsukuyomi
Level 45
God Stats
19W - 26L
1,285 SR
Queue Stats
528W - 730L
1,303 Elo+
Party 2
Freya
Freya
Paladino_Mestre
Freya
Level 48
God Stats
8W - 14L
1,371 SR
Queue Stats
330W - 461L
1,319 Elo+
Party 2
Neith
Neith
Senpai_Mestre
Neith
Level 24
God Stats
98W - 144L
1,229 SR
Queue Stats
516W - 738L
1,314 Elo+
Party 2
Ymir
Ymir
djbatoradr
Ymir
Level 33
God Stats
0W - 1L
1,812 SR
Queue Stats
11W - 18L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
7 / 1 / 2
7,826
652
8,702
4,832
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 4
6,609
551
4,386
6,240
3,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
K4PP
Ullr
12
3 / 0 / 2
7,229
602
4,112
4,930
1,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 2 / 4
7,419
618
6,199
8,716
3,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 3
6,508
542
4,376
10,425
5,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
0 / 6 / 1
4,792
399
1,830
9,594
3,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tsukuyomi
Jurimpe
Tsukuyomi
11
3 / 4 / 1
6,572
548
7,517
8,425
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 4 / 1
5,909
492
6,555
9,638
3,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 1 / 0
5,118
427
1,408
3,451
724
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 5 / 0
4,606
384
1,005
6,858
3,549
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
20
Kills
4
4
Deaths
20
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
1
2
8
W
2
0
4
4
L
Tiamat
0
6
1
0.08
L
Tsukuyomi
Jurimpe
Tsukuyomi
3
4
1
0.88
W
Ullr
K4PP
Ullr
3
0
2
4
L
1
4
1
0.38
L
0
1
0
0
W
6
2
4
4
L
0
5
0
0
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,775
Damage
18,315
35,143
Taken
37,966
15,983
Mitigated
14,256
14,778
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,702
750
147
1,439
4,832
1,343
1,511
1,636
3,037
43,688
0
W
4,386
987
1,158
2,024
6,240
3,765
0
926
5,314
23,370
0
L
Tiamat
1,830
101
0
2,556
9,594
3,812
0
7,750
1,844
9,611
0
L
Tsukuyomi
Jurimpe
Tsukuyomi
7,517
2,130
0
2,294
8,425
2,941
0
5,011
3,414
0
25,182
W
Ullr
K4PP
Ullr
4,112
2,538
0
1,023
4,930
1,548
408
309
4,621
0
38,836
L
6,555
2,084
0
3,043
9,638
3,230
0
7,144
2,494
20,262
0
L
1,408
479
0
135
3,451
724
0
1,051
2,400
0
15,845
W
6,199
1,228
0
2,581
8,716
3,899
0
1,104
7,572
33,963
0
L
1,005
133
0
818
6,858
3,549
25
2,707
4,151
6,361
0
W
4,376
504
285
6,121
10,425
5,428
294
5,216
5,209
25,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,591
Gold Earned
26,997
310
Minions Killed
129
0
Camps Cleared
0
1,027,356
Distance Traveled
920,711
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,826
652
82
7
0
205,534
0
W
Yemoja
6,609
551
32
3
0
184,612
2
L
Tiamat
4,792
399
14
1
0
177,690
1
L
Tsukuyomi
6,572
548
53
4
0
239,097
2
W
Ullr
7,229
602
82
7
0
192,377
1
L
Freya
5,909
492
23
2
0
164,427
1
L
Neith
5,118
427
33
3
0
202,299
0
W
Ymir
7,419
618
68
6
0
218,989
1
L
Ymir
4,606
384
6
1
0
137,198
0
W
Artio
6,508
542
46
4
0
225,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role