Player Matchup

Bacchus
Bacchus
Bustanut1
Bacchus
Level 93
God Stats
26W - 24L
1,398 SR
Queue Stats
94W - 110L
1,471 Elo+
Solo
Nu Wa
Nu Wa
Sheffey16
Nu Wa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 126L
1,569 Elo+
Party 2
Izanami
Izanami
toastedbadger420
Izanami
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 123L
1,618 Elo+
Party 2
Team Averages
Level 82
1,466 SR
1,553 Elo+

VS

Team Averages
Level 127
1,500 SR
1,302 Elo+
Sol
Sol
AnyaToxx
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,278 Elo+
Party 1
Chaac
Chaac
Subskii
Chaac
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,324 Elo+
Party 1
Kumbhakarna
Kumbhakarna
cmarler111
Kumbhakarna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bustanut1
Bacchus
10
0 / 3 / 2
6,944
579
3,628
7,660
6,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Sheffey16
Nu Wa
10
3 / 4 / 0
7,973
664
4,390
4,861
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 3
7,433
619
6,050
6,149
2,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 5
8,666
722
5,656
4,914
1,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Subskii
Chaac
12
3 / 2 / 8
8,370
698
6,429
8,872
6,942
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
cmarler111
Kumbhakarna
11
3 / 1 / 7
8,770
731
4,117
10,647
8,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
11
11
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Bacchus
Bustanut1
Bacchus
0
3
2
0.33
L
Nu Wa
Sheffey16
Nu Wa
3
4
0
0.75
W
Chaac
Subskii
Chaac
3
2
8
3.5
W
Kumbhakarna
cmarler111
Kumbhakarna
3
1
7
6.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,068
Damage
16,202
18,670
Taken
24,433
10,454
Mitigated
17,105
2,143
Healing
8,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,656
252
0
2,147
4,914
1,424
660
2,343
2,477
40,249
0
L
Bacchus
Bustanut1
Bacchus
3,628
168
111
1,232
7,660
6,031
91
4,254
3,406
9,100
0
L
Nu Wa
Sheffey16
Nu Wa
4,390
1,131
0
0
4,861
1,678
117
2,185
2,676
16,145
0
W
Chaac
Subskii
Chaac
6,429
895
0
1,948
8,872
6,942
299
2,207
6,541
0
33,510
W
Kumbhakarna
cmarler111
Kumbhakarna
4,117
1,236
0
3,905
10,647
8,739
421
3,126
7,271
13,329
0
L
6,050
3,683
0
800
6,149
2,745
228
3,340
2,809
0
38,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,350
Gold Earned
25,806
107
Minions Killed
124
0
Camps Cleared
0
639,965
Distance Traveled
710,810
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,666
722
46
4
0
224,992
1
L
Bacchus
6,944
579
16
1
0
230,373
1
L
Nu Wa
7,973
664
17
1
0
198,629
0
W
Chaac
8,370
698
53
4
0
243,440
7
W
Kumbhakarna
8,770
731
25
2
0
242,378
2
L
Izanami
7,433
619
74
6
0
210,963
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role