Player Matchup

Fenrir
Fenrir
COM3RK1934
Fenrir
Level 122
God Stats
20W - 16L
1,609 SR
Queue Stats
419W - 485L
1,520 Elo+
Party 1
Vamana
Vamana
Cyberkong121
Vamana
Level 156
God Stats
2W - 1L
1,819 SR
Queue Stats
464W - 510L
1,512 Elo+
Party 1
Rama
Rama
M0OK7
Rama
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
RenValentine
Chiron
Level 158
God Stats
16W - 20L
1,538 SR
Queue Stats
368W - 439L
1,541 Elo+
Party 1
Kukulkan
Kukulkan
YoungHavocXjr
Kukulkan
Level 123
God Stats
2W - 3L
1,299 SR
Queue Stats
180W - 220L
1,471 Elo+
Party 1
Team Averages
Level 136
1,553 SR
1,509 Elo+

VS

Team Averages
Level 117
1,590 SR
1,576 Elo+
Danzaburou
Danzaburou
D2isCRAZY
Danzaburou
Level 123
God Stats
3W - 4L
1,272 SR
Queue Stats
89W - 100L
1,581 Elo+
Party 2
Mercury
Mercury
SagaNaru Kai
Mercury
Level 66
God Stats
2W - 2L
1,802 SR
Queue Stats
8W - 13L
1,489 Elo+
Party 3
Merlin
Merlin
SullyWully
Merlin
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 103L
1,575 Elo+
Party 2
Khepri
Khepri
themmshake
Khepri
Level 124
God Stats
8W - 4L
1,694 SR
Queue Stats
453W - 401L
1,574 Elo+
Party 3
Ra
Ra
zIEduardoIz
Ra
Level 158
God Stats
2W - 1L
1,682 SR
Queue Stats
401W - 369L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
COM3RK1934
Fenrir
18
9 / 4 / 2
11,473
604
13,272
15,010
6,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
15
2 / 2 / 7
9,052
476
6,215
16,510
11,531
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
M0OK7
Rama
19
1 / 1 / 3
11,339
597
7,682
13,275
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
17
8 / 2 / 2
10,889
573
10,283
13,460
5,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
YoungHavocXjr
Kukulkan
17
3 / 2 / 2
10,452
550
11,730
8,908
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D2isCRAZY
Danzaburou
15
2 / 5 / 4
10,134
533
6,751
11,899
5,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
SagaNaru Kai
Mercury
16
2 / 6 / 2
9,455
498
5,065
15,853
6,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
SullyWully
Merlin
15
0 / 5 / 2
8,883
468
8,856
8,388
2,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
themmshake
Khepri
13
4 / 3 / 5
9,184
483
8,017
16,649
15,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 4 / 2
10,046
529
10,828
14,572
6,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
26
23
Kills
11
11
Deaths
23
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
COM3RK1934
Fenrir
9
4
2
2.5
W
Vamana
2
2
7
2.75
L
Danzaburou
D2isCRAZY
Danzaburou
2
5
4
0.8
W
Rama
M0OK7
Rama
1
1
3
2.5
W
Chiron
8
2
2
4.5
L
Mercury
SagaNaru Kai
Mercury
2
6
2
0.5
L
Merlin
SullyWully
Merlin
0
5
2
0.2
W
Kukulkan
YoungHavocXjr
Kukulkan
3
2
2
2
L
Khepri
themmshake
Khepri
4
3
5
2.17
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,182
Damage
39,517
67,163
Taken
67,361
31,647
Mitigated
37,767
32,716
Healing
14,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
COM3RK1934
Fenrir
13,272
3,499
0
7,054
15,010
6,692
0
3,893
11,117
0
79,092
W
Vamana
6,215
2,509
605
7,338
16,510
11,531
684
5,978
10,532
0
22,165
L
Danzaburou
D2isCRAZY
Danzaburou
6,751
3,711
0
2,480
11,899
5,884
0
0
11,899
0
64,574
W
Rama
M0OK7
Rama
7,682
6,673
0
10,269
13,275
4,552
4,438
3,137
10,138
0
94,388
W
Chiron
10,283
4,153
1,048
4,968
13,460
5,082
573
7,471
5,989
0
66,195
L
Mercury
SagaNaru Kai
Mercury
5,065
2,782
0
354
15,853
6,618
668
2,321
13,377
0
67,306
L
Merlin
SullyWully
Merlin
8,856
1,165
0
976
8,388
2,746
0
103
8,279
67,267
0
W
Kukulkan
YoungHavocXjr
Kukulkan
11,730
510
0
1,434
8,908
3,790
454
7,222
1,686
63,500
0
L
Khepri
themmshake
Khepri
8,017
1,233
0
1,830
16,649
15,889
0
2,650
13,899
27,349
0
L
10,828
863
737
7,856
14,572
6,630
703
6,011
8,177
74,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,205
Gold Earned
47,702
592
Minions Killed
521
0
Camps Cleared
0
1,888,186
Distance Traveled
1,832,464
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,473
604
111
6
0
399,988
0
W
Vamana
9,052
476
40
2
0
392,327
3
L
Danzaburou
10,134
533
112
6
0
317,150
5
W
Rama
11,339
597
183
10
0
376,704
7
W
Chiron
10,889
573
124
7
0
367,121
0
L
Mercury
9,455
498
118
6
0
429,983
1
L
Merlin
8,883
468
129
7
0
351,927
3
W
Kukulkan
10,452
550
134
7
0
352,046
1
L
Khepri
9,184
483
38
2
0
366,293
8
L
Ra
10,046
529
124
7
0
367,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role