Player Matchup

Ymir
Ymir
Big_Daddy_MURR_
Ymir
Level 17
God Stats
4W - 1L
1,785 SR
Queue Stats
12W - 12L
1,570 Elo+
Solo
Rama
Rama
Gorutta-_Jones
Rama
Level 22
God Stats
4W - 4L
1,666 SR
Queue Stats
57W - 73L
1,565 Elo+
Solo
Sun Wukong
Sun Wukong
HectickMoose
Sun Wukong
Level 31
God Stats
29W - 25L
1,742 SR
Queue Stats
654W - 669L
1,572 Elo+
Solo
Vulcan
Vulcan
Jimster-_-x3
Vulcan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,710 Elo+
Solo
Nemesis
Nemesis
MoMoTheKhal
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,655 Elo+
Solo
Team Averages
Level 17
1,639 SR
1,614 Elo+

VS

Team Averages
Level 19
1,522 SR
1,668 Elo+
Vamana
Vamana
MeditationNewbie
Vamana
Level 22
God Stats
4W - 4L
1,282 SR
Queue Stats
77W - 70L
1,650 Elo+
Solo
Osiris
Osiris
NavyMartin 420
Osiris
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 68L
1,652 Elo+
Solo
Skadi
Skadi
SleepyRedneck20
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,830 Elo+
Solo
Hades
Hades
raphminion1
Hades
Level 21
God Stats
5W - 2L
2,050 SR
Queue Stats
26W - 30L
1,731 Elo+
Solo
Cthulhu
Cthulhu
vhem_xd
Cthulhu
Level 16
God Stats
6W - 10L
1,278 SR
Queue Stats
94W - 110L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 3
5,978
598
1,604
5,308
2,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 1
6,637
664
352
3,925
1,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
HectickMoose
Sun Wukong
12
0 / 0 / 0
6,861
686
0
4,587
1,725
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
10
5 / 0 / 0
6,450
645
4,205
2,298
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
MoMoTheKhal
Nemesis
8
1 / 0 / 1
5,471
547
545
4,427
1,449
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,350
335
0
60
13
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 0 / 0
3,350
335
0
157
27
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 8 / 0
3,737
374
1,102
5,668
1,541
Boots

Boots

+6%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 0 / 0
4,612
461
1,486
3,967
1,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
vhem_xd
Cthulhu
3
0 / 1 / 0
3,532
353
194
1,154
413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
8
Kills
0
0
Deaths
9
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
1
0
1
1.5
W
Sun Wukong
HectickMoose
Sun Wukong
0
0
0
0
W
Vulcan
5
0
0
5
L
0
0
0
0
W
Nemesis
MoMoTheKhal
Nemesis
1
0
1
1.5
L
0
0
0
0
L
0
8
0
0
L
0
0
0
0
L
Cthulhu
vhem_xd
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,706
Damage
2,782
20,545
Taken
11,006
7,978
Mitigated
3,135
9,352
Healing
2,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,604
945
0
1,525
5,308
2,840
232
771
4,491
11,135
0
W
352
308
0
3,286
3,925
1,189
2,895
62
3,863
0
33,298
W
Sun Wukong
HectickMoose
Sun Wukong
0
0
0
977
4,587
1,725
1,497
0
4,587
0
36,324
W
Vulcan
4,205
1,074
0
1,360
2,298
775
409
635
1,663
31,515
0
L
0
0
0
0
60
13
0
0
60
0
279
W
Nemesis
MoMoTheKhal
Nemesis
545
125
0
2,204
4,427
1,449
563
166
4,261
0
19,609
L
0
0
0
44
157
27
0
0
157
0
428
L
1,102
638
0
0
5,668
1,541
0
3,877
1,791
0
7,022
L
1,486
290
112
2,475
3,967
1,141
0
1,644
2,323
19,896
0
L
Cthulhu
vhem_xd
Cthulhu
194
0
0
275
1,154
413
0
288
866
3,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,397
Gold Earned
18,581
262
Minions Killed
73
0
Camps Cleared
0
861,848
Distance Traveled
588,140
7
Wards Purchased
148
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,978
598
8
1
0
159,668
2
W
Rama
6,637
664
68
7
0
148,934
2
W
Sun Wukong
6,861
686
92
9
0
161,872
0
W
Vulcan
6,450
645
54
5
0
200,099
3
L
Vamana
3,350
335
1
0
0
93,887
94
W
Nemesis
5,471
547
40
4
0
191,275
0
L
Osiris
3,350
335
2
0
0
102,967
51
L
Skadi
3,737
374
9
1
0
150,824
0
L
Hades
4,612
461
56
6
0
147,829
1
L
Cthulhu
3,532
353
5
1
0
92,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role