Player Matchup

Tiamat
Tiamat
Cebola TKD
Tiamat
Level 6
God Stats
14W - 1L
2,056 SR
Queue Stats
137W - 65L
1,874 Elo+
Party 1
Loki
Loki
Lukinhasxd10
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Ow Bebe
Neith
Level 8
God Stats
2W - 2L
1,815 SR
Queue Stats
14W - 7L
1,768 Elo+
Party 1
Aphrodite
Aphrodite
Ranged Pker
Aphrodite
Level 18
God Stats
11W - 1L
1,778 SR
Queue Stats
49W - 28L
1,620 Elo+
Party 1
Zhong Kui
Zhong Kui
VividCalf194369
Zhong Kui
Level 16
God Stats
5W - 3L
1,815 SR
Queue Stats
60W - 60L
1,709 Elo+
Solo
Team Averages
Level 35
1,793 SR
1,694 Elo+

VS

Team Averages
Level 21
1,502 SR
1,604 Elo+
Fenrir
Fenrir
Da VK 2L
Fenrir
Level 18
God Stats
12W - 11L
1,496 SR
Queue Stats
37W - 31L
1,575 Elo+
Solo
Sun Wukong
Sun Wukong
DrainPlugSwap69
Sun Wukong
Level 28
God Stats
11W - 16L
1,439 SR
Queue Stats
105W - 122L
1,528 Elo+
Solo
Ra
Ra
SapoMendezGt
Ra
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 14L
1,648 Elo+
Solo
Artemis
Artemis
l-Mayuzumi-l
Artemis
Level 18
God Stats
8W - 9L
1,693 SR
Queue Stats
65W - 76L
1,667 Elo+
Solo
Cerberus
Cerberus
zarosien
Cerberus
Level 26
God Stats
1W - 2L
1,381 SR
Queue Stats
29W - 30L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cebola TKD
Tiamat
13
4 / 1 / 4
8,197
631
9,351
8,236
7,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 1 / 2
6,822
525
2,005
5,898
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Ow Bebe
Neith
13
1 / 0 / 1
7,099
546
4,725
6,771
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Ranged Pker
Aphrodite
11
2 / 1 / 0
6,366
490
2,187
5,775
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
VividCalf194369
Zhong Kui
13
1 / 1 / 1
7,732
595
5,775
6,989
5,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Da VK 2L
Fenrir
10
1 / 3 / 1
5,974
460
2,437
8,906
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
DrainPlugSwap69
Sun Wukong
11
2 / 2 / 1
6,759
520
4,169
11,201
5,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 1
5,998
461
2,000
6,997
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
l-Mayuzumi-l
Artemis
6
0 / 0 / 0
4,821
371
2,869
4,153
988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
zarosien
Cerberus
12
0 / 0 / 0
6,186
476
1,915
7,018
3,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
4
4
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Cebola TKD
Tiamat
4
1
4
6
L
Fenrir
Da VK 2L
Fenrir
1
3
1
0.5
L
Sun Wukong
DrainPlugSwap69
Sun Wukong
2
2
1
1.25
W
1
1
2
2
W
Neith
Ow Bebe
Neith
1
0
1
1.5
W
Aphrodite
Ranged Pker
Aphrodite
2
1
0
2
L
1
4
1
0.38
W
Zhong Kui
VividCalf194369
Zhong Kui
1
1
1
1.5
L
Artemis
l-Mayuzumi-l
Artemis
0
0
0
0
L
Cerberus
zarosien
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,043
Damage
13,390
33,669
Taken
38,275
19,886
Mitigated
15,769
20,895
Healing
12,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Cebola TKD
Tiamat
9,351
769
0
2,907
8,236
7,705
1,519
1,117
7,119
48,862
0
L
Fenrir
Da VK 2L
Fenrir
2,437
578
0
3,332
8,906
3,169
0
3,507
5,210
0
25,630
L
Sun Wukong
DrainPlugSwap69
Sun Wukong
4,169
992
0
3,188
11,201
5,627
175
7,550
3,175
0
34,981
W
2,005
230
0
3,089
5,898
1,732
481
108
5,790
0
41,092
W
Neith
Ow Bebe
Neith
4,725
1,889
0
3,577
6,771
1,804
2,049
1,605
5,166
0
41,460
W
Aphrodite
Ranged Pker
Aphrodite
2,187
326
3,014
3,812
5,775
3,321
471
853
4,922
24,673
0
L
2,000
132
138
2,118
6,997
2,276
81
3,322
3,461
26,744
0
W
Zhong Kui
VividCalf194369
Zhong Kui
5,775
608
0
4,496
6,989
5,324
2
232
6,757
42,860
0
L
Artemis
l-Mayuzumi-l
Artemis
2,869
574
0
1,992
4,153
988
120
924
3,209
0
17,044
L
Cerberus
zarosien
Cerberus
1,915
48
0
2,137
7,018
3,709
0
1,061
5,907
30,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,216
Gold Earned
29,738
406
Minions Killed
278
0
Camps Cleared
0
1,124,144
Distance Traveled
1,087,094
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,197
631
91
7
0
260,396
3
L
Fenrir
5,974
460
48
4
0
248,817
6
L
Sun Wukong
6,759
520
82
6
0
256,967
4
W
Loki
6,822
525
75
6
0
275,723
1
W
Neith
7,099
546
77
6
0
203,207
1
W
Aphrodite
6,366
490
58
4
0
217,998
1
L
Ra
5,998
461
51
4
0
219,761
1
W
Zhong Kui
7,732
595
105
8
0
166,820
0
L
Artemis
4,821
371
30
2
0
115,659
3
L
Cerberus
6,186
476
67
5
0
245,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role