Player Matchup

Bacchus
Bacchus
HighhMike
Bacchus
Level 24
God Stats
4W - 4L
1,763 SR
Queue Stats
96W - 90L
1,587 Elo+
Party 1
Danzaburou
Danzaburou
KhanRedrum
Danzaburou
Level 29
God Stats
1W - 1L
1,591 SR
Queue Stats
119W - 64L
1,722 Elo+
Party 1
Discordia
Discordia
Serenhe
Discordia
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 37L
1,715 Elo+
Party 1
Team Averages
Level 57
1,618 SR
1,675 Elo+

VS

Team Averages
Level 80
1,500 SR
1,525 Elo+
Anubis
Anubis
Jounintsuu
Anubis
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 37L
1,567 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Moowolf
Tsukuyomi
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 68L
1,394 Elo+
Solo
Fafnir
Fafnir
Pyhä
Fafnir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 47L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HighhMike
Bacchus
15
5 / 4 / 12
12,080
711
5,847
11,372
10,365
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
KhanRedrum
Danzaburou
18
13 / 6 / 7
14,254
838
20,505
17,092
5,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Serenhe
Discordia
15
5 / 5 / 10
11,860
698
13,783
12,319
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jounintsuu
Anubis
14
1 / 8 / 9
10,755
633
6,958
12,862
6,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Moowolf
Tsukuyomi
14
9 / 10 / 4
12,429
731
18,592
18,388
9,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
Pyhä
Fafnir
14
5 / 5 / 7
12,292
723
9,237
17,054
22,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
23
Kills
15
15
Deaths
23
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
HighhMike
Bacchus
5
4
12
2.75
L
Anubis
Jounintsuu
Anubis
1
8
9
0.69
W
Danzaburou
KhanRedrum
Danzaburou
13
6
7
2.75
L
Tsukuyomi
Moowolf
Tsukuyomi
9
10
4
1.1
L
Fafnir
Pyhä
Fafnir
5
5
7
1.7
W
Discordia
Serenhe
Discordia
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,135
Damage
34,787
40,783
Taken
48,304
18,861
Mitigated
39,119
9,921
Healing
4,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
HighhMike
Bacchus
5,847
715
0
1,010
11,372
10,365
329
5,263
6,109
20,304
0
L
Anubis
Jounintsuu
Anubis
6,958
779
0
1,274
12,862
6,682
628
6,086
6,776
36,283
0
W
Danzaburou
KhanRedrum
Danzaburou
20,505
13,725
0
6,042
17,092
5,255
1,893
6,335
10,757
0
80,803
L
Tsukuyomi
Moowolf
Tsukuyomi
18,592
4,888
0
618
18,388
9,550
563
6,977
11,411
0
55,901
L
Fafnir
Pyhä
Fafnir
9,237
3,309
0
3,085
17,054
22,887
326
6,583
10,471
24,886
0
W
Discordia
Serenhe
Discordia
13,783
684
0
2,869
12,319
3,241
528
4,662
7,657
50,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,194
Gold Earned
35,476
189
Minions Killed
159
0
Camps Cleared
0
863,057
Distance Traveled
800,765
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,080
711
15
1
0
298,321
0
L
Anubis
10,755
633
71
4
0
242,147
3
W
Danzaburou
14,254
838
114
7
0
283,642
3
L
Tsukuyomi
12,429
731
57
3
0
268,379
3
L
Fafnir
12,292
723
31
2
0
290,239
3
W
Discordia
11,860
698
60
4
0
281,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role