Player Matchup

Da Ji
Da Ji
Drj2k
Da Ji
Level 68
God Stats
4W - 5L
1,384 SR
Queue Stats
11W - 16L
1,447 Elo+
Party 1
Chernobog
Chernobog
FishingTime
Chernobog
Level 129
God Stats
6W - 2L
1,745 SR
Queue Stats
32W - 32L
1,530 Elo+
Party 1
Vamana
Vamana
Kelkaven
Vamana
Level 95
God Stats
2W - 0L
1,742 SR
Queue Stats
30W - 23L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
LeisurelyChip3
Baron Samedi
Level 129
God Stats
4W - 2L
1,862 SR
Queue Stats
232W - 228L
1,532 Elo+
Party 1
Persephone
Persephone
SentientWisper
Persephone
Level 127
God Stats
16W - 10L
1,664 SR
Queue Stats
32W - 32L
1,530 Elo+
Party 1
Team Averages
Level 110
1,680 SR
1,517 Elo+

VS

Team Averages
Level 120
1,525 SR
1,542 Elo+
Tiamat
Tiamat
Captain ChapIin
Tiamat
Level 156
God Stats
2W - 7L
1,437 SR
Queue Stats
75W - 82L
1,561 Elo+
Party 2
Fenrir
Fenrir
ItsUncleDrew
Fenrir
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,464 Elo+
Party 2
Chronos
Chronos
MediumMeat
Chronos
Level 88
God Stats
8W - 5L
1,579 SR
Queue Stats
206W - 162L
1,557 Elo+
Party 3
Izanami
Izanami
SamuraiBlacckGG
Izanami
Level 104
God Stats
0W - 1L
1,490 SR
Queue Stats
28W - 22L
1,566 Elo+
Party 2
King Arthur
King Arthur
oJmannn
King Arthur
Level 117
God Stats
42W - 37L
1,621 SR
Queue Stats
425W - 372L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Drj2k
Da Ji
6
1 / 0 / 0
3,757
626
609
2,863
728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Chernobog
FishingTime
Chernobog
7
2 / 1 / 0
4,013
669
2,900
4,187
1,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Kelkaven
Vamana
7
0 / 0 / 0
3,714
619
1,600
4,608
1,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
LeisurelyChip3
Baron Samedi
5
0 / 1 / 2
3,667
611
1,413
3,751
1,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Persephone
SentientWisper
Persephone
8
0 / 0 / 0
4,185
698
2,504
928
182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,793
632
2,869
2,647
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
6
1 / 1 / 1
3,926
654
1,549
4,674
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
MediumMeat
Chronos
6
1 / 1 / 1
3,798
633
2,794
2,981
620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 0
3,962
660
763
3,903
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
oJmannn
King Arthur
3
0 / 0 / 0
3,097
516
737
1,854
636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Da Ji
Drj2k
Da Ji
1
0
0
1
W
Chernobog
FishingTime
Chernobog
2
1
0
2
L
Fenrir
1
1
1
1.5
W
Vamana
Kelkaven
Vamana
0
0
0
0
W
Baron Samedi
LeisurelyChip3
Baron Samedi
0
1
2
1
L
Chronos
MediumMeat
Chronos
1
1
1
1.5
L
0
1
0
0
W
Persephone
SentientWisper
Persephone
0
0
0
0
L
King Arthur
oJmannn
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,026
Damage
8,712
16,337
Taken
16,059
5,420
Mitigated
4,933
8,495
Healing
8,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,869
466
0
1,603
2,647
1,233
0
0
2,544
12,444
0
W
Da Ji
Drj2k
Da Ji
609
70
0
1,780
2,863
728
0
452
2,405
0
9,143
W
Chernobog
FishingTime
Chernobog
2,900
2,260
0
1,925
4,187
1,110
360
1,286
2,901
0
18,924
L
Fenrir
1,549
438
0
1,686
4,674
1,385
0
1,191
3,433
0
11,996
W
Vamana
Kelkaven
Vamana
1,600
684
0
2,255
4,608
1,889
0
2,338
1,892
0
14,659
W
Baron Samedi
LeisurelyChip3
Baron Samedi
1,413
195
422
2,059
3,751
1,511
138
1,203
2,548
6,451
0
L
Chronos
MediumMeat
Chronos
2,794
920
0
1,728
2,981
620
0
785
2,196
12,778
0
L
763
457
0
2,098
3,903
1,059
0
1,561
2,342
0
23,230
W
Persephone
SentientWisper
Persephone
2,504
0
0
54
928
182
520
0
928
24,428
0
L
King Arthur
oJmannn
King Arthur
737
149
0
936
1,854
636
0
380
1,474
0
4,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,336
Gold Earned
18,576
169
Minions Killed
147
0
Camps Cleared
0
575,852
Distance Traveled
496,550
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,793
632
30
5
0
101,358
1
W
Da Ji
3,757
626
35
6
0
129,834
1
W
Chernobog
4,013
669
42
7
0
97,205
0
L
Fenrir
3,926
654
32
5
0
115,734
1
W
Vamana
3,714
619
34
6
0
124,296
1
W
Baron Samedi
3,667
611
9
2
0
111,054
1
L
Chronos
3,798
633
20
3
0
110,873
2
L
Izanami
3,962
660
55
9
0
106,063
2
W
Persephone
4,185
698
49
8
0
113,463
2
L
King Arthur
3,097
516
10
2
0
62,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role