Player Matchup

Nu Wa
Nu Wa
Aaronlight
Nu Wa
Level 28
God Stats
4W - 2L
1,719 SR
Queue Stats
18W - 8L
1,728 Elo+
Solo
Anhur
Anhur
FrankInGo
Anhur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,668 Elo+
Solo
Zeus
Zeus
OTISFRUTIS
Zeus
Level 29
God Stats
6W - 0L
1,560 SR
Queue Stats
21W - 11L
1,760 Elo+
Solo
Ares
Ares
SantyGamerMx
Ares
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
283W - 268L
1,893 Elo+
Solo
Apollo
Apollo
thenewcp3
Apollo
Level 24
God Stats
8W - 0L
1,500 SR
Queue Stats
353W - 206L
1,389 Elo+
Solo
Team Averages
Level 20
1,556 SR
1,688 Elo+

VS

Team Averages
Level 23
1,625 SR
1,539 Elo+
Kali
Kali
Chоppa
Kali
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ImLysdexic
Cerberus
Level 21
God Stats
6W - 3L
1,870 SR
Queue Stats
47W - 46L
1,593 Elo+
Party 1
Ymir
Ymir
Kid Death34
Ymir
Level 26
God Stats
4W - 4L
1,619 SR
Queue Stats
12W - 14L
1,560 Elo+
Party 1
Poseidon
Poseidon
MrFatLover
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,556 Elo+
Party 1
Cernunnos
Cernunnos
VorkathCamper
Cernunnos
Level 28
God Stats
10W - 12L
1,635 SR
Queue Stats
50W - 61L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
2 / 1 / 4
9,556
597
15,993
9,232
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
FrankInGo
Anhur
13
3 / 5 / 6
8,308
519
5,241
10,658
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 4
8,965
560
5,933
7,603
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 1 / 8
9,048
566
9,870
12,228
10,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
thenewcp3
Apollo
15
6 / 2 / 6
9,118
570
7,519
12,509
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Chоppa
Kali
5
0 / 0 / 0
5,311
332
354
3,766
998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
ImLysdexic
Cerberus
16
1 / 2 / 0
8,864
554
6,765
17,786
10,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
5 / 6 / 4
8,689
543
12,813
15,949
12,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
MrFatLover
Poseidon
14
3 / 7 / 2
8,135
508
6,161
12,712
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
VorkathCamper
Cernunnos
12
4 / 6 / 4
7,972
498
8,876
13,571
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
21
Kills
13
13
Deaths
21
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
2
1
4
4
L
Kali
Chоppa
Kali
0
0
0
0
W
Anhur
FrankInGo
Anhur
3
5
6
1.2
L
Cerberus
ImLysdexic
Cerberus
1
2
0
0.5
L
5
6
4
1.17
L
Poseidon
MrFatLover
Poseidon
3
7
2
0.57
W
3
4
4
1.25
W
7
1
8
11
L
Cernunnos
VorkathCamper
Cernunnos
4
6
4
1
W
Apollo
thenewcp3
Apollo
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,556
Damage
34,969
52,230
Taken
63,784
24,712
Mitigated
32,725
13,980
Healing
22,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
15,993
3,773
0
3,839
9,232
2,727
500
5,786
3,446
71,250
0
L
Kali
Chоppa
Kali
354
126
0
626
3,766
998
0
1,199
2,449
0
12,181
W
Anhur
FrankInGo
Anhur
5,241
3,327
0
3,906
10,658
3,452
960
4,281
6,377
0
32,056
L
Cerberus
ImLysdexic
Cerberus
6,765
614
0
11,279
17,786
10,509
0
10,630
6,550
80,323
0
L
12,813
3,933
776
1,918
15,949
12,303
257
7,476
8,263
41,032
0
L
Poseidon
MrFatLover
Poseidon
6,161
1,252
0
3,574
12,712
4,285
25
6,411
5,915
50,843
0
W
5,933
920
0
1,442
7,603
2,758
1,229
4,775
2,828
45,750
0
W
9,870
938
0
1,371
12,228
10,930
0
7,000
5,228
26,553
0
L
Cernunnos
VorkathCamper
Cernunnos
8,876
4,241
0
4,254
13,571
4,630
188
4,648
8,811
0
42,521
W
Apollo
thenewcp3
Apollo
7,519
3,674
0
3,422
12,509
4,845
1,049
3,897
8,612
0
48,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,995
Gold Earned
38,971
410
Minions Killed
484
0
Camps Cleared
0
1,447,261
Distance Traveled
1,213,496
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,556
597
140
9
0
282,651
3
L
Kali
5,311
332
30
2
0
102,366
2
W
Anhur
8,308
519
54
3
0
235,088
1
L
Cerberus
8,864
554
229
14
0
293,816
2
L
Ymir
8,689
543
58
4
0
291,073
0
L
Poseidon
8,135
508
88
6
0
257,812
2
W
Zeus
8,965
560
113
7
0
258,375
0
W
Ares
9,048
566
14
1
0
349,755
3
L
Cernunnos
7,972
498
79
5
0
268,429
1
W
Apollo
9,118
570
89
6
0
321,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role