Player Matchup

Hercules
Hercules
MacacuPreto2020
Hercules
Level 102
God Stats
13W - 18L
1,425 SR
Queue Stats
697W - 657L
1,491 Elo+
Solo
Hou Yi
Hou Yi
MrParrillaa
Hou Yi
Level 124
God Stats
0W - 2L
1,520 SR
Queue Stats
110W - 105L
1,453 Elo+
Party 1
Ravana
Ravana
MrTioMafla
Ravana
Level 104
God Stats
9W - 4L
1,500 SR
Queue Stats
173W - 149L
1,518 Elo+
Party 1
Nu Wa
Nu Wa
OakShieldbr
Nu Wa
Level 140
God Stats
3W - 3L
1,715 SR
Queue Stats
24W - 28L
1,487 Elo+
Solo
Terra
Terra
bastindres
Terra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 116
1,532 SR
1,490 Elo+

VS

Team Averages
Level 96
1,507 SR
1,481 Elo+
Nu Wa
Nu Wa
BolachinhasTv
Nu Wa
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Kinvana
Khepri
Level 122
God Stats
17W - 14L
1,548 SR
Queue Stats
1,061W - 944L
1,464 Elo+
Party 2
Nemesis
Nemesis
RaseC_94
Nemesis
Level 67
God Stats
8W - 6L
1,251 SR
Queue Stats
228W - 227L
1,488 Elo+
Party 2
Cernunnos
Cernunnos
maurolius
Cernunnos
Level 123
God Stats
17W - 7L
1,500 SR
Queue Stats
266W - 247L
1,488 Elo+
Solo
Agni
Agni
viniver
Agni
Level 88
God Stats
7W - 5L
1,738 SR
Queue Stats
328W - 429L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
1 / 6 / 1
7,059
504
7,569
17,950
11,745
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hou Yi
13
0 / 1 / 0
7,019
501
3,332
9,696
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
MrTioMafla
Ravana
14
3 / 1 / 0
8,264
590
3,591
7,370
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 2
6,918
494
8,088
7,314
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
9
0 / 5 / 1
6,170
441
4,140
14,542
7,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 3
9,167
655
16,547
9,645
4,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
Kinvana
Khepri
11
2 / 1 / 7
7,140
510
4,304
7,217
3,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
RaseC_94
Nemesis
12
1 / 0 / 4
7,127
509
4,310
8,872
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
maurolius
Cernunnos
14
3 / 0 / 0
8,372
598
9,078
8,787
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
viniver
Agni
14
5 / 1 / 5
8,359
597
8,797
7,542
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
18
18
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
W
Khepri
Kinvana
Khepri
2
1
7
5.5
L
Hercules
1
6
1
0.25
L
Hou Yi
0
1
0
0
L
Ravana
MrTioMafla
Ravana
3
1
0
3
L
0
5
2
0.2
W
Nemesis
RaseC_94
Nemesis
1
0
4
3
L
Terra
0
5
1
0.1
W
Cernunnos
maurolius
Cernunnos
3
0
0
3
W
Agni
viniver
Agni
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,720
Damage
43,036
56,872
Taken
42,063
27,951
Mitigated
18,235
19,247
Healing
19,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,547
4,819
0
3,846
9,645
4,690
2,235
953
8,692
61,635
0
W
Khepri
Kinvana
Khepri
4,304
629
0
2,221
7,217
3,960
0
2,155
5,062
16,009
0
L
Hercules
7,569
2,856
0
5,757
17,950
11,745
0
10,600
7,328
0
41,025
L
Hou Yi
3,332
2,123
0
5,609
9,696
3,227
0
3,054
6,592
0
46,446
L
Ravana
MrTioMafla
Ravana
3,591
784
0
2,971
7,370
3,533
0
3,570
3,667
0
51,932
L
8,088
2,215
0
791
7,314
2,373
0
5,201
1,935
47,344
0
W
Nemesis
RaseC_94
Nemesis
4,310
2,127
0
4,055
8,872
4,093
0
2,485
6,387
0
47,905
L
Terra
4,140
605
516
3,603
14,542
7,073
0
6,550
7,702
22,009
0
W
Cernunnos
maurolius
Cernunnos
9,078
5,111
0
6,944
8,787
3,197
669
1,409
7,378
0
57,518
W
Agni
viniver
Agni
8,797
924
0
2,622
7,542
2,295
820
5,226
2,316
51,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,430
Gold Earned
40,165
400
Minions Killed
437
0
Camps Cleared
0
1,307,488
Distance Traveled
1,307,479
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,167
655
105
8
0
220,577
4
W
Khepri
7,140
510
18
1
0
314,496
7
L
Hercules
7,059
504
75
5
0
241,871
0
L
Hou Yi
7,019
501
95
7
0
231,332
3
L
Ravana
8,264
590
105
8
0
294,651
3
L
Nu Wa
6,918
494
92
7
0
247,183
5
W
Nemesis
7,127
509
83
6
0
283,726
0
L
Terra
6,170
441
33
2
0
292,451
3
W
Cernunnos
8,372
598
122
9
0
235,585
2
W
Agni
8,359
597
109
8
0
253,095
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role