Player Matchup

Cupid
Cupid
Bjunk562
Cupid
Level 127
God Stats
12W - 13L
1,597 SR
Queue Stats
224W - 279L
1,498 Elo+
Party 2
Cabrakan
Cabrakan
JAWESOME03
Cabrakan
Level 107
God Stats
4W - 5L
1,432 SR
Queue Stats
148W - 126L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
batmanbeyond29
Danzaburou
Level 154
God Stats
18W - 14L
1,892 SR
Queue Stats
428W - 395L
1,596 Elo+
Party 1
Nemesis
Nemesis
carlalf9
Nemesis
Level 125
God Stats
15W - 10L
1,663 SR
Queue Stats
509W - 500L
1,543 Elo+
Solo
Tiamat
Tiamat
s1ck Armageddon
Tiamat
Level 122
God Stats
18W - 13L
1,632 SR
Queue Stats
334W - 370L
1,513 Elo+
Party 2
Team Averages
Level 127
1,643 SR
1,533 Elo+

VS

Team Averages
Level 102
1,511 SR
1,547 Elo+
Athena
Athena
 
Athena
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Ayejayy29
Chronos
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,703 Elo+
Party 3
Bellona
Bellona
BeardyMayne
Bellona
Level 105
God Stats
0W - 2L
1,249 SR
Queue Stats
212W - 211L
1,499 Elo+
Solo
Ra
Ra
Lucas2026
Ra
Level 124
God Stats
14W - 5L
1,939 SR
Queue Stats
410W - 376L
1,574 Elo+
Solo
Neith
Neith
Mr x Saint
Neith
Level 117
God Stats
1W - 2L
1,369 SR
Queue Stats
71W - 61L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bjunk562
Cupid
16
7 / 1 / 2
10,607
663
11,271
7,571
3,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
JAWESOME03
Cabrakan
13
0 / 0 / 5
7,193
450
5,417
9,060
6,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
batmanbeyond29
Danzaburou
14
4 / 1 / 3
8,371
523
8,809
9,202
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
carlalf9
Nemesis
14
3 / 2 / 5
8,720
545
7,160
11,949
5,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 0 / 2
9,441
590
11,741
9,348
8,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 1 / 1
7,907
494
7,602
12,827
6,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Ayejayy29
Chronos
12
1 / 5 / 1
7,962
498
4,085
12,686
3,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
BeardyMayne
Bellona
14
1 / 2 / 0
7,827
489
5,915
14,464
11,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 5 / 2
7,183
449
7,042
10,908
4,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
12
0 / 3 / 1
6,906
432
4,416
10,047
3,104
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
4
4
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
1
1
2.5
L
Chronos
Ayejayy29
Chronos
1
5
1
0.3
L
Bellona
BeardyMayne
Bellona
1
2
0
0.5
W
Cupid
Bjunk562
Cupid
7
1
2
8
W
Cabrakan
JAWESOME03
Cabrakan
0
0
5
2.5
L
0
5
2
0.2
L
Neith
0
3
1
0.17
W
Danzaburou
batmanbeyond29
Danzaburou
4
1
3
5.5
W
Nemesis
carlalf9
Nemesis
3
2
5
2.75
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,398
Damage
29,060
47,130
Taken
60,932
26,938
Mitigated
29,976
14,999
Healing
23,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,602
2,088
917
5,191
12,827
6,662
0
3,059
9,768
49,551
0
L
Chronos
Ayejayy29
Chronos
4,085
1,814
99
1,126
12,686
3,923
1,176
1,431
11,255
28,814
0
L
Bellona
BeardyMayne
Bellona
5,915
1,477
0
4,879
14,464
11,495
1,062
7,781
6,683
0
45,406
W
Cupid
Bjunk562
Cupid
11,271
5,918
563
3,109
7,571
3,077
3,078
4,571
2,975
0
69,920
W
Cabrakan
JAWESOME03
Cabrakan
5,417
951
0
1,013
9,060
6,709
0
2,914
6,122
34,885
0
L
7,042
416
1,833
4,308
10,908
4,792
262
3,900
7,008
33,411
0
L
Neith
4,416
2,901
385
4,298
10,047
3,104
844
987
9,060
0
38,555
W
Danzaburou
batmanbeyond29
Danzaburou
8,809
3,203
0
4,133
9,202
3,022
998
3,065
6,137
0
47,809
W
Nemesis
carlalf9
Nemesis
7,160
3,139
0
1,329
11,949
5,191
0
5,224
6,675
0
62,398
W
11,741
1,477
0
4,852
9,348
8,939
1,290
2,955
5,952
64,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,332
Gold Earned
37,785
502
Minions Killed
376
0
Camps Cleared
0
1,505,226
Distance Traveled
1,467,319
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,907
494
88
6
0
347,693
1
L
Chronos
7,962
498
54
3
0
268,916
0
L
Bellona
7,827
489
97
6
0
312,001
0
W
Cupid
10,607
663
141
9
0
290,341
2
W
Cabrakan
7,193
450
55
3
0
326,008
0
L
Ra
7,183
449
57
4
0
281,770
4
L
Neith
6,906
432
80
5
0
256,939
5
W
Danzaburou
8,371
523
70
4
0
293,173
1
W
Nemesis
8,720
545
110
7
0
328,740
2
W
Tiamat
9,441
590
126
8
0
266,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role