Player Matchup

Kukulkan
Kukulkan
PapaDevzitus
Kukulkan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,345 Elo+
Solo
Bacchus
Bacchus
Sheriko1
Bacchus
Level 17
God Stats
6W - 8L
1,189 SR
Queue Stats
123W - 138L
1,344 Elo+
Solo
Bakasura
Bakasura
casp0r77
Bakasura
Level 10
God Stats
1W - 2L
1,417 SR
Queue Stats
29W - 47L
1,287 Elo+
Solo
Loki
Loki
hnj72
Loki
Level 9
God Stats
61W - 58L
1,358 SR
Queue Stats
75W - 85L
1,294 Elo+
Solo
Neith
Neith
nahuatle28
Neith
Level 15
God Stats
11W - 14L
1,459 SR
Queue Stats
14W - 17L
1,349 Elo+
Solo
Team Averages
Level 12
1,385 SR
1,324 Elo+

VS

Team Averages
Level 19
1,508 SR
1,330 Elo+
Horus
Horus
EternalWisp
Horus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,143 Elo+
Solo
Tiamat
Tiamat
JcorreiaX
Tiamat
Level 17
God Stats
55W - 68L
1,463 SR
Queue Stats
290W - 339L
1,382 Elo+
Solo
Medusa
Medusa
Kushminion
Medusa
Level 29
God Stats
5W - 1L
1,647 SR
Queue Stats
7W - 4L
1,393 Elo+
Solo
Skadi
Skadi
Needlepaws1528
Skadi
Level 15
God Stats
15W - 17L
1,384 SR
Queue Stats
23W - 30L
1,289 Elo+
Solo
Bellona
Bellona
thauty
Bellona
Level 26
God Stats
10W - 4L
1,544 SR
Queue Stats
16W - 11L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PapaDevzitus
Kukulkan
14
0 / 4 / 0
9,292
774
621
6,086
2,443
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Sheriko1
Bacchus
18
2 / 6 / 6
11,240
937
18,081
27,842
32,718
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
casp0r77
Bakasura
17
2 / 13 / 3
11,224
935
9,984
26,853
13,429
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
hnj72
Loki
17
6 / 12 / 4
12,224
1,019
15,796
22,214
9,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
17
3 / 3 / 5
11,120
927
16,663
16,847
7,711
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 22
11,757
980
11,043
20,567
19,795
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
JcorreiaX
Tiamat
17
0 / 3 / 16
10,881
907
7,497
10,445
13,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Kushminion
Medusa
20
21 / 1 / 6
15,293
1,274
33,121
11,620
5,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 2 / 23
13,160
1,097
17,575
9,450
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Bellona
thauty
Bellona
18
6 / 3 / 17
11,929
994
16,733
14,705
10,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
121
13
Kills
37
38
Deaths
13
18
Assists
84
Player
Kills
Deaths
Assists
KDA
W
2
4
22
3.25
W
Tiamat
JcorreiaX
Tiamat
0
3
16
2.67
W
Medusa
Kushminion
Medusa
21
1
6
24
W
8
2
23
9.75
L
Kukulkan
PapaDevzitus
Kukulkan
0
4
0
0
L
Bacchus
Sheriko1
Bacchus
2
6
6
0.83
L
Bakasura
casp0r77
Bakasura
2
13
3
0.27
L
Loki
hnj72
Loki
6
12
4
0.67
L
Neith
3
3
5
1.83
W
Bellona
thauty
Bellona
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,145
Damage
85,969
99,842
Taken
66,787
66,141
Mitigated
54,130
7,808
Healing
20,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,043
7,522
3,243
9,383
20,567
19,795
0
5,131
15,256
0
26,619
W
Tiamat
JcorreiaX
Tiamat
7,497
1,846
0
2,585
10,445
13,692
0
3,304
6,870
29,655
0
W
Medusa
Kushminion
Medusa
33,121
23,940
0
2,067
11,620
5,561
0
4,206
7,079
0
56,222
W
17,575
11,175
0
2,366
9,450
4,096
0
3,984
5,466
0
37,694
L
Kukulkan
PapaDevzitus
Kukulkan
621
621
0
0
6,086
2,443
0
0
5,542
8,864
0
L
Bacchus
Sheriko1
Bacchus
18,081
1,905
0
0
27,842
32,718
0
1,799
26,043
31,514
0
L
Bakasura
casp0r77
Bakasura
9,984
6,236
0
1,270
26,853
13,429
0
2,506
24,347
0
27,073
L
Loki
hnj72
Loki
15,796
5,613
0
1,012
22,214
9,840
0
1,938
20,276
0
35,267
L
Neith
16,663
6,690
495
5,031
16,847
7,711
0
1,776
15,071
0
40,064
W
Bellona
thauty
Bellona
16,733
3,544
0
428
14,705
10,986
0
2,077
12,603
543
30,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,100
Gold Earned
63,020
209
Minions Killed
236
9
Camps Cleared
3
953,140
Distance Traveled
933,110
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,757
980
29
2
2
168,665
1
W
Tiamat
10,881
907
58
5
0
161,443
1
W
Medusa
15,293
1,274
59
5
0
221,867
0
W
Skadi
13,160
1,097
55
5
0
173,762
0
L
Kukulkan
9,292
774
7
1
3
153,350
0
L
Bacchus
11,240
937
35
3
0
218,155
0
L
Bakasura
11,224
935
69
6
3
183,957
1
L
Loki
12,224
1,019
45
4
3
191,538
0
L
Neith
11,120
927
53
4
0
206,140
0
W
Bellona
11,929
994
35
3
1
207,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role