Player Matchup

Jormungandr
Jormungandr
Masters
ATrueStory
Jormungandr
Masters
Level 159
God Stats
2W - 0L
1,613 SR
Queue Stats
254W - 184L
2,766 MMR
Solo
Scylla
Scylla
Diamond I
AxllDallas
Scylla
Diamond I
Level 159
God Stats
1W - 0L
1,367 SR
Queue Stats
144W - 85L
2,468 MMR
Solo
Heimdallr
Heimdallr
Diamond II
DarkPls
Heimdallr
Diamond II
Level 159
God Stats
52W - 46L
1,542 SR
Queue Stats
361W - 313L
2,380 MMR
Party 1
Tyr
Tyr
Masters
MySweetPatato
Tyr
Masters
Level 152
God Stats
28W - 24L
1,634 SR
Queue Stats
322W - 256L
2,697 MMR
Solo
Awilix
Awilix
Masters
lilrichie
Awilix
Masters
Level 154
God Stats
22W - 29L
1,792 SR
Queue Stats
890W - 856L
2,612 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,590 SR
2,585 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,696 SR
2,422 MMR
Cupid
Cupid
Masters
Aurahh
Cupid
Masters
Level 160
God Stats
38W - 19L
1,762 SR
Queue Stats
286W - 221L
2,943 MMR
Party 2
Cabrakan
Cabrakan
Masters
Cybrido
Cabrakan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Masters
Remakami
King Arthur
Masters
Level 159
God Stats
11W - 7L
1,779 SR
Queue Stats
93W - 65L
2,799 MMR
Party 2
Thor
Thor
Diamond II
Vehnymm
Thor
Diamond II
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
782W - 762L
2,486 MMR
Solo
Anubis
Anubis
Diamond III
Zviadi
Anubis
Diamond III
Level 160
God Stats
9W - 2L
1,938 SR
Queue Stats
116W - 89L
2,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ATrueStory
Jormungandr
16
4 / 1 / 12
10,109
532
9,501
12,244
8,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
AxllDallas
Scylla
18
6 / 2 / 6
11,551
608
14,260
12,470
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
DarkPls
Heimdallr
19
2 / 0 / 7
11,131
586
10,213
14,746
6,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 1 / 5
12,014
632
14,122
23,765
23,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
lilrichie
Awilix
19
12 / 3 / 3
11,409
600
11,414
13,922
5,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
PersephoneSetNemesisDanzaburouGuan Yu

VS

Bans
ApolloAnhurGaneshaYmirCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aurahh
Cupid
16
0 / 7 / 0
9,207
485
9,020
15,585
7,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Cybrido
Cabrakan
15
2 / 5 / 2
9,578
504
10,174
15,343
15,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Remakami
King Arthur
16
1 / 5 / 3
9,744
513
14,953
22,170
15,902
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
Vehnymm
Thor
14
2 / 8 / 2
8,378
441
6,194
17,877
9,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Zviadi
Anubis
14
2 / 4 / 3
9,127
480
10,193
12,983
6,161
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
29
Kills
7
7
Deaths
29
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ATrueStory
Jormungandr
4
1
12
10
L
Cupid
Aurahh
Cupid
0
7
0
0
W
Scylla
AxllDallas
Scylla
6
2
6
4.5
L
Cabrakan
Cybrido
Cabrakan
2
5
2
0.6
W
Heimdallr
DarkPls
Heimdallr
2
0
7
5.5
W
5
1
5
7.5
L
King Arthur
Remakami
King Arthur
1
5
3
0.5
L
Thor
Vehnymm
Thor
2
8
2
0.38
L
Anubis
Zviadi
Anubis
2
4
3
0.88
W
Awilix
lilrichie
Awilix
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,510
Damage
50,534
77,147
Taken
83,958
47,826
Mitigated
54,451
31,899
Healing
22,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ATrueStory
Jormungandr
9,501
2,344
0
4,285
12,244
8,570
0
6,639
5,605
43,986
0
L
Cupid
Aurahh
Cupid
9,020
3,800
0
4,829
15,585
7,731
0
256
15,271
0
75,175
W
Scylla
AxllDallas
Scylla
14,260
2,920
0
2,399
12,470
3,504
324
7,668
4,556
73,994
0
L
Cabrakan
Cybrido
Cabrakan
10,174
1,539
0
1,777
15,343
15,459
102
6,982
7,907
49,116
0
W
Heimdallr
DarkPls
Heimdallr
10,213
5,199
0
8,571
14,746
6,478
622
943
13,773
0
91,587
W
14,122
3,486
0
13,330
23,765
23,581
219
1,323
21,554
0
94,793
L
King Arthur
Remakami
King Arthur
14,953
2,829
0
7,221
22,170
15,902
21
4,731
17,339
0
75,320
L
Thor
Vehnymm
Thor
6,194
1,674
0
3,318
17,877
9,198
0
3,528
13,965
0
47,426
L
Anubis
Zviadi
Anubis
10,193
394
0
5,721
12,983
6,161
0
6,728
5,711
64,222
0
W
Awilix
lilrichie
Awilix
11,414
3,508
0
3,314
13,922
5,693
0
3,548
10,374
0
85,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,214
Gold Earned
46,034
679
Minions Killed
565
0
Camps Cleared
0
1,993,623
Distance Traveled
1,659,377
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,109
532
54
3
0
381,520
7
L
Cupid
9,207
485
127
7
0
340,709
5
W
Scylla
11,551
608
157
8
0
359,445
7
L
Cabrakan
9,578
504
83
4
0
351,470
1
W
Heimdallr
11,131
586
158
8
0
362,525
4
W
Tyr
12,014
632
181
10
0
433,442
1
L
King Arthur
9,744
513
144
8
0
355,358
2
L
Thor
8,378
441
79
4
0
357,783
7
L
Anubis
9,127
480
132
7
0
254,057
6
W
Awilix
11,409
600
129
7
0
456,691
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role