Player Matchup

Skadi
Skadi
Astro_panpan
Skadi
Level 15
God Stats
9W - 3L
1,585 SR
Queue Stats
22W - 17L
1,404 Elo+
Party 1
Agni
Agni
Astro_sasukee
Agni
Level 11
God Stats
2W - 2L
1,534 SR
Queue Stats
12W - 11L
1,427 Elo+
Party 1
Baron Samedi
Baron Samedi
EnvolvidoDoCCDT
Baron Samedi
Level 24
God Stats
16W - 11L
1,592 SR
Queue Stats
34W - 34L
1,412 Elo+
Solo
Pele
Pele
MiNeco86100
Pele
Level 49
God Stats
7W - 4L
1,499 SR
Queue Stats
32W - 33L
1,381 Elo+
Party 1
Set
Set
MisterEvil86100
Set
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 32L
1,387 Elo+
Party 1
Team Averages
Level 23
1,542 SR
1,402 Elo+

VS

Team Averages
Level 26
1,605 SR
1,454 Elo+
Nemesis
Nemesis
Boredorn
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RUST3D449260
Cthulhu
Level 46
God Stats
28W - 11L
1,650 SR
Queue Stats
345W - 325L
1,415 Elo+
Party 2
Danzaburou
Danzaburou
SHINIGAMI-CRC
Danzaburou
Level 28
God Stats
25W - 22L
1,548 SR
Queue Stats
311W - 364L
1,448 Elo+
Solo
Kukulkan
Kukulkan
mrshadows27
Kukulkan
Level 26
God Stats
9W - 9L
1,653 SR
Queue Stats
15W - 14L
1,545 Elo+
Solo
Ymir
Ymir
sp1cy d1rt
Ymir
Level 8
God Stats
1W - 1L
1,674 SR
Queue Stats
10W - 10L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 6
6,866
490
5,782
7,002
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 3
7,868
562
3,174
5,720
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
EnvolvidoDoCCDT
Baron Samedi
13
2 / 0 / 2
7,725
552
4,612
6,106
2,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 0 / 1
9,073
648
9,711
8,164
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
3 / 1 / 4
6,510
465
5,180
5,212
1,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Boredorn
Nemesis
8
3 / 3 / 2
6,012
429
5,106
8,605
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
RUST3D449260
Cthulhu
11
2 / 2 / 0
6,950
496
3,510
9,517
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
SHINIGAMI-CRC
Danzaburou
6
1 / 1 / 3
5,419
387
2,630
5,178
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
mrshadows27
Kukulkan
11
1 / 4 / 1
6,737
481
5,102
6,401
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 8 / 2
6,121
437
3,826
13,046
6,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
18
Kills
8
8
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
W
2
3
3
1.17
L
Nemesis
Boredorn
Nemesis
3
3
2
1.33
W
Baron Samedi
EnvolvidoDoCCDT
Baron Samedi
2
0
2
3
W
9
0
1
9.5
W
3
1
4
5
L
Cthulhu
RUST3D449260
Cthulhu
2
2
0
1
L
Danzaburou
SHINIGAMI-CRC
Danzaburou
1
1
3
2.5
L
Kukulkan
mrshadows27
Kukulkan
1
4
1
0.38
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,459
Damage
20,174
32,204
Taken
42,747
10,637
Mitigated
16,050
10,215
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,782
3,591
0
1,734
7,002
2,097
1,917
3,028
3,974
0
37,080
W
3,174
251
0
735
5,720
1,949
1,957
1,906
3,814
32,025
0
L
Nemesis
Boredorn
Nemesis
5,106
2,468
0
1,385
8,605
2,481
0
2,873
5,732
0
11,570
W
Baron Samedi
EnvolvidoDoCCDT
Baron Samedi
4,612
86
94
3,333
6,106
2,238
1,428
2,870
3,236
34,983
0
W
9,711
3,025
0
3,163
8,164
2,731
0
3,445
4,719
0
51,994
W
5,180
2,177
270
886
5,212
1,622
989
1,189
4,023
0
12,683
L
Cthulhu
RUST3D449260
Cthulhu
3,510
400
0
3,883
9,517
3,672
0
904
8,613
35,516
0
L
Danzaburou
SHINIGAMI-CRC
Danzaburou
2,630
961
357
1,871
5,178
1,283
723
0
5,178
0
14,236
L
Kukulkan
mrshadows27
Kukulkan
5,102
161
0
260
6,401
2,275
333
3,577
2,824
33,323
0
L
3,826
648
0
499
13,046
6,339
225
432
12,614
20,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,042
Gold Earned
31,239
316
Minions Killed
213
0
Camps Cleared
0
1,276,382
Distance Traveled
1,158,585
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,866
490
51
4
0
214,937
0
W
Agni
7,868
562
52
4
0
242,613
1
L
Nemesis
6,012
429
15
1
0
290,849
0
W
Baron Samedi
7,725
552
78
6
0
238,001
2
W
Pele
9,073
648
99
7
0
276,177
2
W
Set
6,510
465
36
3
0
304,654
1
L
Cthulhu
6,950
496
74
5
0
207,444
0
L
Danzaburou
5,419
387
22
2
0
148,644
0
L
Kukulkan
6,737
481
65
5
0
271,510
2
L
Ymir
6,121
437
37
3
0
240,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role