Player Matchup

Cupid
Cupid
Silver IV
DeepFreeWill09
Cupid
Silver IV
Level 142
God Stats
18W - 23L
1,697 SR
Queue Stats
188W - 182L
1,045 MMR
Party 1
Mulan
Mulan
Silver IV
Firestar0921
Mulan
Silver IV
Level 120
God Stats
46W - 45L
1,559 SR
Queue Stats
176W - 199L
948 MMR
Party 1
Nu Wa
Nu Wa
Silver IV
LittleMissMarine
Nu Wa
Silver IV
Level 122
God Stats
120W - 98L
1,622 SR
Queue Stats
182W - 173L
1,045 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,626 SR
1,012 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 83
1,538 SR
987 MMR
Vulcan
Vulcan
Silver III
Ba67eeSH
Vulcan
Silver III
Level 45
God Stats
34W - 49L
1,445 SR
Queue Stats
83W - 122L
1,085 MMR
Solo
Bellona
Bellona
Silver III
BulgingBeaver
Bellona
Silver III
Level 99
God Stats
1W - 2L
1,690 SR
Queue Stats
288W - 319L
969 MMR
Solo
Neith
Neith
Silver IV
X__Pisces__X
Neith
Silver IV
Level 105
God Stats
18W - 25L
1,478 SR
Queue Stats
42W - 62L
908 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 4
12,326
725
8,482
18,399
6,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
8 / 4 / 4
12,767
751
12,670
15,153
13,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 6 / 11
11,004
647
10,984
10,005
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
HeraCthulhuKumbhakarnaAphroditeChaac

VS

Bans
JormungandrMedusaYmirArtemisCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ba67eeSH
Vulcan
15
4 / 5 / 8
11,489
676
13,584
7,362
2,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
15
7 / 4 / 4
12,690
746
9,431
19,536
14,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 7 / 7
11,542
679
11,666
15,150
5,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
16
Kills
15
15
Deaths
16
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Ba67eeSH
Vulcan
4
5
8
1.6
L
Bellona
7
4
4
2.25
W
7
5
4
1.8
W
8
4
4
2.5
W
1
6
11
1.08
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,136
Damage
34,681
43,557
Taken
42,048
23,094
Mitigated
22,168
10,296
Healing
10,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Ba67eeSH
Vulcan
13,584
6,396
549
1,520
7,362
2,649
393
1,522
5,758
48,264
0
L
Bellona
9,431
2,624
0
3,272
19,536
14,201
578
4,557
14,661
0
38,908
W
8,482
6,281
151
8,345
18,399
6,177
1,842
4,255
14,144
0
46,817
W
12,670
755
0
1,370
15,153
13,715
520
6,188
8,965
0
51,736
W
10,984
2,081
0
430
10,005
3,202
874
3,213
6,792
48,003
0
L
11,666
6,961
0
4,942
15,150
5,318
1,638
4,385
10,581
0
57,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,097
Gold Earned
35,721
199
Minions Killed
207
0
Camps Cleared
0
823,800
Distance Traveled
786,510
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,489
676
62
4
0
281,246
3
L
Bellona
12,690
746
46
3
0
287,121
2
W
Cupid
12,326
725
74
4
0
270,733
1
W
Mulan
12,767
751
54
3
0
282,742
0
W
Nu Wa
11,004
647
71
4
0
270,325
3
L
Neith
11,542
679
99
6
0
218,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role