Player Matchup

Fenrir
Fenrir
SlowMunroe
Fenrir
Level 125
God Stats
6W - 4L
1,734 SR
Queue Stats
254W - 254L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
Soulparr0
Cu Chulainn
Level 146
God Stats
1W - 3L
1,189 SR
Queue Stats
50W - 51L
1,505 Elo+
Solo
Apollo
Apollo
isWooDZy
Apollo
Level 106
God Stats
0W - 2L
1,176 SR
Queue Stats
80W - 66L
1,529 Elo+
Party 2
Ra
Ra
lirigon
Ra
Level 108
God Stats
4W - 4L
1,181 SR
Queue Stats
63W - 57L
1,555 Elo+
Party 2
Terra
Terra
ninjashrug
Terra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 64L
1,545 Elo+
Party 2
Team Averages
Level 119
1,356 SR
1,523 Elo+

VS

Team Averages
Level 103
1,618 SR
1,509 Elo+
Da Ji
Da Ji
Durgah
Da Ji
Level 109
God Stats
7W - 6L
1,621 SR
Queue Stats
58W - 51L
1,542 Elo+
Solo
Cerberus
Cerberus
Flimms
Cerberus
Level 123
God Stats
2W - 2L
1,405 SR
Queue Stats
327W - 309L
1,487 Elo+
Party 1
Heimdallr
Heimdallr
Glxnk1148
Heimdallr
Level 49
God Stats
18W - 17L
1,590 SR
Queue Stats
225W - 229L
1,513 Elo+
Party 1
Poseidon
Poseidon
NotGriffingsTTV
Poseidon
Level 108
God Stats
7W - 9L
1,788 SR
Queue Stats
397W - 384L
1,451 Elo+
Party 3
Eset
Eset
Slapasaurusrex
Eset
Level 125
God Stats
16W - 8L
1,686 SR
Queue Stats
320W - 300L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SlowMunroe
Fenrir
15
4 / 8 / 2
9,689
510
10,231
18,273
8,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Soulparr0
Cu Chulainn
16
3 / 4 / 0
10,040
528
7,885
15,900
8,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
isWooDZy
Apollo
14
2 / 5 / 5
8,897
468
9,363
15,156
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 3 / 1
10,251
540
8,898
9,518
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Terra
13
1 / 5 / 4
8,981
473
9,232
16,424
10,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Durgah
Da Ji
17
8 / 4 / 1
10,177
536
9,610
15,815
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Flimms
Cerberus
14
3 / 2 / 10
9,174
483
11,938
15,470
10,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Glxnk1148
Heimdallr
14
1 / 4 / 9
8,623
454
7,973
14,061
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
18
6 / 3 / 3
10,590
557
9,086
10,961
6,310
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
7 / 1 / 5
11,480
604
13,061
10,113
3,821
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
13
Kills
25
25
Deaths
14
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Durgah
Da Ji
8
4
1
2.13
W
Cerberus
Flimms
Cerberus
3
2
10
4
W
Heimdallr
Glxnk1148
Heimdallr
1
4
9
1.38
W
Poseidon
6
3
3
2.5
W
7
1
5
9.5
L
Fenrir
SlowMunroe
Fenrir
4
8
2
0.63
L
Cu Chulainn
Soulparr0
Cu Chulainn
3
4
0
0.75
L
Apollo
isWooDZy
Apollo
2
5
5
0.9
L
3
3
1
1.17
L
Terra
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,609
Damage
51,668
75,271
Taken
66,420
35,391
Mitigated
31,372
18,779
Healing
20,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Durgah
Da Ji
9,610
2,638
0
5,561
15,815
5,618
0
1,174
14,641
0
63,069
W
Cerberus
Flimms
Cerberus
11,938
1,616
0
5,839
15,470
10,906
0
6,621
8,849
37,066
0
W
Heimdallr
Glxnk1148
Heimdallr
7,973
3,871
0
3,833
14,061
4,717
216
6,767
7,294
0
50,896
W
Poseidon
9,086
1,028
0
1,828
10,961
6,310
622
371
10,590
58,688
0
W
13,061
1,165
661
2,748
10,113
3,821
772
3,197
6,916
93,003
0
L
Fenrir
SlowMunroe
Fenrir
10,231
2,736
0
2,140
18,273
8,324
41
4,856
13,417
0
66,513
L
Cu Chulainn
Soulparr0
Cu Chulainn
7,885
801
0
3,222
15,900
8,478
527
6,945
8,955
0
63,395
L
Apollo
isWooDZy
Apollo
9,363
6,664
0
3,799
15,156
4,757
228
7,883
7,273
0
59,374
L
8,898
608
1,456
3,288
9,518
3,545
116
6,588
2,930
80,006
0
L
Terra
9,232
1,864
1,214
3,660
16,424
10,287
0
7,813
8,611
27,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,858
Gold Earned
50,044
528
Minions Killed
533
0
Camps Cleared
0
1,848,624
Distance Traveled
1,759,384
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,177
536
87
5
0
368,305
3
W
Cerberus
9,174
483
75
4
0
372,093
2
W
Heimdallr
8,623
454
81
4
0
297,643
2
W
Poseidon
10,590
557
118
6
0
336,306
5
W
Eset
11,480
604
172
9
0
385,037
4
L
Fenrir
9,689
510
102
5
0
395,738
8
L
Cu Chulainn
10,040
528
131
7
0
310,095
4
L
Apollo
8,897
468
110
6
0
328,473
2
L
Ra
10,251
540
150
8
0
412,267
5
L
Terra
8,981
473
35
2
0
402,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role