Player Matchup

Merlin
Merlin
DamnearDeath
Merlin
Level 18
God Stats
2W - 2L
1,202 SR
Queue Stats
41W - 39L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
Finkelstein420
Zhong Kui
Level 26
God Stats
25W - 25L
1,737 SR
Queue Stats
229W - 195L
1,622 Elo+
Solo
Achilles
Achilles
SuzukiDragon
Achilles
Level 10
God Stats
3W - 4L
1,882 SR
Queue Stats
24W - 23L
1,591 Elo+
Solo
Bastet
Bastet
Takeshi147
Bastet
Level 15
God Stats
5W - 2L
1,588 SR
Queue Stats
112W - 70L
1,769 Elo+
Solo
King Arthur
King Arthur
bastille321
King Arthur
Level 17
God Stats
26W - 25L
1,466 SR
Queue Stats
115W - 99L
1,540 Elo+
Solo
Team Averages
Level 17
1,575 SR
1,601 Elo+

VS

Team Averages
Level 17
1,491 SR
1,535 Elo+
Loki
Loki
StickyxWAXx710
Loki
Level 29
God Stats
1W - 2L
1,739 SR
Queue Stats
348W - 398L
1,619 Elo+
Solo
Vulcan
Vulcan
TakeItEase07726
Vulcan
Level 29
God Stats
6W - 6L
1,487 SR
Queue Stats
165W - 166L
1,638 Elo+
Solo
Nemesis
Nemesis
coral-logica9
Nemesis
Level 5
God Stats
2W - 2L
1,466 SR
Queue Stats
5W - 3L
1,492 Elo+
Solo
Neith
Neith
itzGoIden
Neith
Level 5
God Stats
1W - 6L
1,232 SR
Queue Stats
13W - 22L
1,442 Elo+
Solo
Janus
Janus
m8_ruka
Janus
Level 17
God Stats
0W - 1L
1,533 SR
Queue Stats
2W - 2L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
4 / 1 / 18
11,598
1,160
8,736
8,289
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
Finkelstein420
Zhong Kui
18
4 / 2 / 24
11,265
1,127
12,985
11,640
7,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
SuzukiDragon
Achilles
18
7 / 0 / 16
11,573
1,157
9,285
12,117
15,162
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
Takeshi147
Bastet
20
24 / 1 / 13
14,385
1,439
30,385
10,512
4,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
bastille321
King Arthur
19
9 / 1 / 24
11,850
1,185
16,825
12,707
11,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 15 / 3
9,591
959
5,730
21,290
6,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 11 / 0
10,495
1,050
16,968
16,923
5,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
15
0 / 8 / 2
9,070
907
4,677
19,435
8,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
itzGoIden
Neith
15
0 / 6 / 3
9,104
910
9,229
16,284
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
m8_ruka
Janus
15
0 / 8 / 2
9,121
912
11,934
12,129
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
15
48
Kills
5
5
Deaths
48
95
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
1
18
13
W
Zhong Kui
Finkelstein420
Zhong Kui
4
2
24
8
L
1
15
3
0.17
W
Achilles
SuzukiDragon
Achilles
7
0
16
15
L
4
11
0
0.36
W
Bastet
Takeshi147
Bastet
24
1
13
30.5
W
King Arthur
bastille321
King Arthur
9
1
24
21
L
Nemesis
0
8
2
0.13
L
Neith
itzGoIden
Neith
0
6
3
0.25
L
Janus
m8_ruka
Janus
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,216
Damage
48,538
55,265
Taken
86,061
42,431
Mitigated
29,251
11,301
Healing
3,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
8,736
805
94
1,243
8,289
2,887
0
6,394
1,747
45,071
0
W
Zhong Kui
Finkelstein420
Zhong Kui
12,985
1,408
0
4,268
11,640
7,854
0
5,335
6,125
37,648
0
L
5,730
1,877
171
1,056
21,290
6,477
0
4,388
16,486
0
15,087
W
Achilles
SuzukiDragon
Achilles
9,285
2,857
243
1,643
12,117
15,162
0
5,868
5,967
0
19,318
L
16,968
5,051
0
0
16,923
5,948
0
5,407
11,357
41,050
0
W
Bastet
Takeshi147
Bastet
30,385
10,256
0
604
10,512
4,904
0
3,177
7,321
0
36,472
W
King Arthur
bastille321
King Arthur
16,825
3,097
0
3,206
12,707
11,624
0
7,212
5,203
0
23,430
L
Nemesis
4,677
2,619
0
247
19,435
8,126
0
5,543
13,750
0
34,431
L
Neith
itzGoIden
Neith
9,229
4,189
0
1,957
16,284
5,397
0
4,103
12,041
0
17,852
L
Janus
m8_ruka
Janus
11,934
1,283
0
142
12,129
3,303
0
1,609
10,504
29,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,671
Gold Earned
47,381
209
Minions Killed
182
11
Camps Cleared
3
1,004,748
Distance Traveled
901,143
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,598
1,160
85
9
6
192,176
0
W
Zhong Kui
11,265
1,127
69
7
3
162,615
0
L
Loki
9,591
959
15
2
0
150,019
0
W
Achilles
11,573
1,157
14
1
0
217,441
0
L
Vulcan
10,495
1,050
56
6
2
199,564
1
W
Bastet
14,385
1,439
18
2
1
239,639
0
W
King Arthur
11,850
1,185
23
2
1
192,877
0
L
Nemesis
9,070
907
61
6
0
213,649
0
L
Neith
9,104
910
14
1
0
183,716
0
L
Janus
9,121
912
36
4
1
154,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role