Player Matchup

Cthulhu
Cthulhu
Cthulhu_648
Cthulhu
Level 15
God Stats
1W - 1L
1,528 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chaac
Chaac
InfiniteGoML
Chaac
Level 23
God Stats
6W - 7L
1,569 SR
Queue Stats
110W - 121L
1,325 Elo+
Solo
Danzaburou
Danzaburou
Shark3man
Danzaburou
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
peluchin12346
Tiamat
Level 8
God Stats
8W - 11L
1,251 SR
Queue Stats
66W - 79L
1,318 Elo+
Solo
Loki
Loki
using151
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,470 SR
1,429 Elo+

VS

Team Averages
Level 23
1,552 SR
1,342 Elo+
Horus
Horus
Drewball
Horus
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 25L
1,256 Elo+
Party 2
Nemesis
Nemesis
LillAsianVert
Nemesis
Level 23
God Stats
22W - 12L
1,543 SR
Queue Stats
58W - 54L
1,392 Elo+
Party 1
Anhur
Anhur
MrNugget3245
Anhur
Level 12
God Stats
9W - 6L
1,649 SR
Queue Stats
13W - 20L
1,314 Elo+
Solo
Achilles
Achilles
SAANCH3STER
Achilles
Level 24
God Stats
13W - 6L
1,568 SR
Queue Stats
60W - 54L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
bowdingle
Danzaburou
Level 28
God Stats
12W - 5L
1,500 SR
Queue Stats
19W - 9L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cthulhu_648
Cthulhu
8
1 / 3 / 0
5,777
413
3,395
7,484
5,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 2 / 0
6,231
445
9,867
10,196
4,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Shark3man
Danzaburou
6
0 / 3 / 0
4,999
357
981
4,583
959
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 2 / 0
6,718
480
3,044
6,746
3,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
5
1 / 8 / 0
4,784
342
2,203
6,770
1,166
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Drewball
Horus
11
2 / 1 / 4
7,547
539
4,176
8,639
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
13
2 / 0 / 5
7,826
559
3,179
4,617
1,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
6 / 1 / 1
8,175
584
3,693
5,874
1,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Achilles
SAANCH3STER
Achilles
14
2 / 0 / 0
7,802
557
3,971
5,851
2,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
bowdingle
Danzaburou
11
5 / 1 / 2
7,128
509
6,225
10,732
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
3
Kills
17
18
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cthulhu_648
Cthulhu
1
3
0
0.33
W
Horus
Drewball
Horus
2
1
4
4
L
1
2
0
0.5
W
Nemesis
2
0
5
4.5
W
6
1
1
6.5
W
Achilles
SAANCH3STER
Achilles
2
0
0
2
L
Danzaburou
Shark3man
Danzaburou
0
3
0
0
W
Danzaburou
bowdingle
Danzaburou
5
1
2
6
L
0
2
0
0
L
Loki
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,490
Damage
21,244
35,779
Taken
35,713
15,792
Mitigated
14,807
9,292
Healing
14,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cthulhu_648
Cthulhu
3,395
0
0
652
7,484
5,161
0
0
7,484
19,900
0
W
Horus
Drewball
Horus
4,176
2,054
1,666
5,101
8,639
4,580
319
134
8,505
0
17,886
L
9,867
2,160
0
4,350
10,196
4,643
287
0
10,196
0
31,731
W
Nemesis
3,179
1,435
171
168
4,617
1,943
461
114
4,478
0
46,498
W
3,693
1,740
0
1,251
5,874
1,935
2,007
2,971
2,578
0
30,754
W
Achilles
SAANCH3STER
Achilles
3,971
868
0
261
5,851
2,481
1,271
2,870
2,981
0
39,314
L
Danzaburou
Shark3man
Danzaburou
981
112
0
843
4,583
959
392
0
4,583
0
11,745
W
Danzaburou
bowdingle
Danzaburou
6,225
2,751
171
5,958
10,732
3,868
1,963
0
10,732
0
36,884
L
3,044
456
0
1,967
6,746
3,863
347
0
6,746
36,147
0
L
Loki
2,203
839
0
1,480
6,770
1,166
180
0
6,770
0
4,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,509
Gold Earned
38,478
150
Minions Killed
320
0
Camps Cleared
0
1,207,392
Distance Traveled
1,274,783
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,777
413
26
2
0
252,600
1
W
Horus
7,547
539
34
2
0
285,730
0
L
Chaac
6,231
445
40
3
0
290,616
0
W
Nemesis
7,826
559
86
6
0
326,642
0
W
Anhur
8,175
584
65
5
0
202,601
3
W
Achilles
7,802
557
93
7
0
262,098
0
L
Danzaburou
4,999
357
15
1
0
151,266
4
W
Danzaburou
7,128
509
42
3
0
197,712
1
L
Tiamat
6,718
480
67
5
0
262,433
0
L
Loki
4,784
342
2
0
0
250,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role