Player Matchup

Anhur
Anhur
Evergreen4
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Koeloh
Ra
Level 81
God Stats
1W - 0L
1,749 SR
Queue Stats
10W - 10L
1,570 Elo+
Party 2
Ravana
Ravana
LazyKohachi
Ravana
Level 103
God Stats
1W - 0L
1,746 SR
Queue Stats
13W - 7L
1,575 Elo+
Party 2
Kuzenbo
Kuzenbo
Luna4513
Kuzenbo
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 34L
1,580 Elo+
Party 2
Sun Wukong
Sun Wukong
Pinefang
Sun Wukong
Level 44
God Stats
1W - 1L
1,410 SR
Queue Stats
4W - 3L
1,744 Elo+
Party 2
Team Averages
Level 108
1,581 SR
1,594 Elo+

VS

Team Averages
Level 69
1,520 SR
1,578 Elo+
Ah Muzen Cab
Ah Muzen Cab
Leathername
Ah Muzen Cab
Level 42
God Stats
0W - 1L
1,343 SR
Queue Stats
47W - 36L
1,619 Elo+
Party 1
Tyr
Tyr
McBurnie
Tyr
Level 60
God Stats
0W - 1L
1,443 SR
Queue Stats
35W - 28L
1,626 Elo+
Party 1
Khepri
Khepri
Okami Royalty
Khepri
Level 154
God Stats
2W - 4L
1,540 SR
Queue Stats
146W - 148L
1,536 Elo+
Solo
Loki
Loki
tonixcz34nmms
Loki
Level 46
God Stats
9W - 10L
1,725 SR
Queue Stats
176W - 169L
1,544 Elo+
Solo
Chang'e
Chang'e
ƒunkуМonkey
Chang'e
Level 42
God Stats
0W - 5L
1,547 SR
Queue Stats
21W - 18L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
6 / 0 / 4
8,543
854
9,739
6,764
3,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
14
4 / 1 / 8
7,948
795
8,346
3,890
2,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
14
5 / 0 / 5
8,603
860
3,055
4,938
2,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
Luna4513
Kuzenbo
13
1 / 1 / 8
7,361
736
5,731
10,523
7,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Pinefang
Sun Wukong
12
0 / 3 / 12
6,977
698
4,851
9,052
6,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Leathername
Ah Muzen Cab
12
1 / 3 / 2
6,459
646
10,657
7,543
2,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 4
6,091
609
3,503
8,854
3,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

12
0 / 3 / 3
6,502
650
1,737
9,372
5,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 2 / 0
7,053
705
3,998
6,593
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 2 / 2
6,524
652
5,320
6,219
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
16
Kills
5
5
Deaths
16
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
6
0
4
8
W
Ra
4
1
8
8
W
Ravana
5
0
5
7.5
L
Ah Muzen Cab
Leathername
Ah Muzen Cab
1
3
2
0.67
W
Kuzenbo
Luna4513
Kuzenbo
1
1
8
5
L
0
6
4
0.33
L
0
3
3
0.5
W
Sun Wukong
Pinefang
Sun Wukong
0
3
12
2
L
3
2
0
1.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,722
Damage
25,215
35,167
Taken
38,581
21,869
Mitigated
16,084
10,543
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
9,739
4,613
0
2,423
6,764
3,600
911
1,333
5,377
0
38,529
W
Ra
8,346
891
2,865
1,132
3,890
2,040
724
417
3,437
22,038
0
W
Ravana
3,055
952
0
446
4,938
2,289
2,359
1,697
3,175
0
16,973
L
Ah Muzen Cab
Leathername
Ah Muzen Cab
10,657
2,835
0
1,138
7,543
2,321
1
2,516
4,927
0
32,670
W
Kuzenbo
Luna4513
Kuzenbo
5,731
1,999
0
1,252
10,523
7,882
0
1,284
9,141
22,236
0
L
3,503
368
0
1,103
8,854
3,887
0
3,740
4,989
0
8,595
L
1,737
39
0
461
9,372
5,884
0
2,748
6,399
9,271
0
W
Sun Wukong
Pinefang
Sun Wukong
4,851
667
0
2,425
9,052
6,058
710
2,140
6,732
0
12,189
L
3,998
500
0
1,210
6,593
1,915
0
2,229
4,266
0
21,501
L
5,320
136
836
1,934
6,219
2,077
0
3,125
3,069
17,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,432
Gold Earned
32,629
239
Minions Killed
166
7
Camps Cleared
4
959,886
Distance Traveled
837,630
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,543
854
86
9
3
175,509
1
W
Ra
7,948
795
53
5
1
197,311
3
W
Ravana
8,603
860
38
4
1
199,945
0
L
Ah Muzen Cab
6,459
646
52
5
0
172,784
0
W
Kuzenbo
7,361
736
44
4
1
192,813
0
L
Tyr
6,091
609
22
2
0
164,187
0
L
Khepri
6,502
650
14
1
0
173,104
0
W
Sun Wukong
6,977
698
18
2
1
194,308
0
L
Loki
7,053
705
37
4
2
143,976
0
L
Chang'e
6,524
652
41
4
2
183,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role