Player Matchup

Bacchus
Bacchus
Mow_MowMow
Bacchus
Level 113
God Stats
16W - 11L
1,671 SR
Queue Stats
403W - 402L
1,640 Elo+
Party 1
Baron Samedi
Baron Samedi
SkullKidWarrior
Baron Samedi
Level 128
God Stats
31W - 18L
1,790 SR
Queue Stats
235W - 213L
1,579 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yaboizink
Cu Chulainn
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
brayanlok312
Susano
Level 129
God Stats
2W - 3L
1,746 SR
Queue Stats
452W - 447L
1,609 Elo+
Party 1
Apollo
Apollo
tiny_posters
Apollo
Level 65
God Stats
1W - 6L
1,301 SR
Queue Stats
75W - 66L
1,550 Elo+
Solo
Team Averages
Level 117
1,601 SR
1,576 Elo+

VS

Team Averages
Level 124
1,523 SR
1,542 Elo+
Thoth
Thoth
SagaNaru Kai
Thoth
Level 66
God Stats
1W - 0L
1,286 SR
Queue Stats
8W - 13L
1,383 Elo+
Party 2
Skadi
Skadi
THATONEGUY458
Skadi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
iHrta
Sobek
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 39L
1,609 Elo+
Party 2
Tsukuyomi
Tsukuyomi
themmshake
Tsukuyomi
Level 124
God Stats
26W - 24L
1,687 SR
Queue Stats
453W - 401L
1,563 Elo+
Party 2
Ymir
Ymir
zIEduardoIz
Ymir
Level 158
God Stats
11W - 8L
1,644 SR
Queue Stats
401W - 369L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mow_MowMow
Bacchus
12
3 / 8 / 4
7,932
467
5,845
14,933
12,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
SkullKidWarrior
Baron Samedi
13
4 / 5 / 11
8,701
512
11,542
12,255
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Yaboizink
Cu Chulainn
14
1 / 3 / 1
8,418
495
6,094
13,192
7,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
15
9 / 3 / 2
9,551
562
11,536
14,858
6,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
16
2 / 4 / 1
9,655
568
5,045
13,889
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 3
9,923
584
6,912
11,417
4,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 4
10,156
597
11,734
10,768
3,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
iHrta
Sobek
14
7 / 3 / 8
9,800
576
7,543
17,456
15,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
themmshake
Tsukuyomi
13
3 / 6 / 5
8,538
502
6,707
11,152
4,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 0 / 4
10,391
611
14,265
12,301
8,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
19
Kills
23
23
Deaths
19
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Mow_MowMow
Bacchus
3
8
4
0.63
W
6
6
3
1.25
L
Baron Samedi
SkullKidWarrior
Baron Samedi
4
5
11
1.9
W
3
4
4
1.25
L
Cu Chulainn
Yaboizink
Cu Chulainn
1
3
1
0.5
L
Susano
9
3
2
3.33
W
Sobek
iHrta
Sobek
7
3
8
3.67
W
Tsukuyomi
themmshake
Tsukuyomi
3
6
5
0.92
L
Apollo
2
4
1
0.63
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,062
Damage
47,161
69,127
Taken
63,094
37,148
Mitigated
35,881
17,212
Healing
14,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Mow_MowMow
Bacchus
5,845
547
0
3,297
14,933
12,498
206
8,285
6,648
20,929
0
W
6,912
428
125
1,751
11,417
4,312
495
4,297
7,120
49,815
0
L
Baron Samedi
SkullKidWarrior
Baron Samedi
11,542
703
539
1,840
12,255
5,345
0
6,341
5,914
51,773
0
W
11,734
5,611
0
405
10,768
3,773
1,994
2,029
8,739
0
80,021
L
Cu Chulainn
Yaboizink
Cu Chulainn
6,094
1,265
0
2,962
13,192
7,617
0
6,872
6,320
0
54,877
L
Susano
11,536
3,487
0
2,368
14,858
6,598
86
6,723
8,135
0
55,402
W
Sobek
iHrta
Sobek
7,543
1,212
0
3,833
17,456
15,536
259
7,890
9,566
27,798
0
W
Tsukuyomi
themmshake
Tsukuyomi
6,707
1,661
0
2,172
11,152
4,175
654
2,612
8,540
0
43,057
L
Apollo
5,045
2,802
0
6,206
13,889
5,090
3,210
499
13,390
0
70,073
W
14,265
5,249
0
6,214
12,301
8,085
840
559
11,742
73,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,257
Gold Earned
48,808
453
Minions Killed
451
0
Camps Cleared
0
1,541,236
Distance Traveled
1,591,793
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,932
467
24
1
0
298,481
1
W
Thoth
9,923
584
75
4
0
312,418
1
L
Baron Samedi
8,701
512
89
5
0
284,937
3
W
Skadi
10,156
597
132
8
0
309,100
2
L
Cu Chulainn
8,418
495
111
7
0
325,423
4
L
Susano
9,551
562
89
5
0
329,116
1
W
Sobek
9,800
576
46
3
0
320,746
4
W
Tsukuyomi
8,538
502
64
4
0
320,264
5
L
Apollo
9,655
568
140
8
0
303,279
5
W
Ymir
10,391
611
134
8
0
329,265
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role