Player Matchup

Artemis
Artemis
GodAhri
Artemis
Level 72
God Stats
12W - 7L
1,590 SR
Queue Stats
113W - 108L
1,455 Elo+
Party 1
Loki
Loki
SGT-J_DANGLE1
Loki
Level 69
God Stats
3W - 4L
1,360 SR
Queue Stats
110W - 114L
1,437 Elo+
Party 1
King Arthur
King Arthur
SethBlazed01
King Arthur
Level 43
God Stats
10W - 17L
1,346 SR
Queue Stats
130W - 124L
1,434 Elo+
Party 1
Ares
Ares
TheMob Jacg93
Ares
Level 106
God Stats
31W - 19L
1,555 SR
Queue Stats
95W - 86L
1,483 Elo+
Party 2
Olorun
Olorun
xKuramijia
Olorun
Level 117
God Stats
5W - 4L
1,604 SR
Queue Stats
122W - 114L
1,457 Elo+
Party 2
Team Averages
Level 81
1,491 SR
1,453 Elo+

VS

Team Averages
Level 102
1,377 SR
1,529 Elo+
Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ChrispyBoy16
Erlang Shen
Level 49
God Stats
62W - 38L
1,529 SR
Queue Stats
299W - 288L
1,533 Elo+
Party 3
Ganesha
Ganesha
Disaster128
Ganesha
Level 143
God Stats
15W - 14L
1,540 SR
Queue Stats
246W - 235L
1,559 Elo+
Party 3
Freya
Freya
Macho0414
Freya
Level 61
God Stats
0W - 2L
1,202 SR
Queue Stats
237W - 213L
1,557 Elo+
Party 3
Scylla
Scylla
weckmon
Scylla
Level 129
God Stats
1W - 7L
1,112 SR
Queue Stats
601W - 576L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GodAhri
Artemis
17
4 / 2 / 13
10,452
615
11,886
11,019
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
12 / 3 / 7
10,800
635
10,880
10,640
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
SethBlazed01
King Arthur
16
1 / 0 / 2
9,873
581
6,738
10,603
4,879
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
6 / 2 / 18
9,679
569
10,286
13,110
9,368
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
xKuramijia
Olorun
16
8 / 1 / 8
10,275
604
13,658
9,798
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
0 / 3 / 0
8,506
500
2,798
13,761
5,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

Erlang Shen
ChrispyBoy16
Erlang Shen
13
4 / 7 / 1
8,595
506
11,045
16,704
11,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Disaster128
Ganesha
12
1 / 7 / 5
8,157
480
6,249
20,905
14,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
Macho0414
Freya
11
0 / 8 / 0
6,542
385
2,995
12,366
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
weckmon
Scylla
14
3 / 7 / 3
8,903
524
8,118
12,222
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
17
31
Kills
8
8
Deaths
32
48
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
0
0
L
Erlang Shen
ChrispyBoy16
Erlang Shen
4
7
1
0.64
L
Ganesha
Disaster128
Ganesha
1
7
5
0.5
W
Artemis
GodAhri
Artemis
4
2
13
5.25
L
Freya
Macho0414
Freya
0
8
0
0
W
12
3
7
5.17
W
King Arthur
SethBlazed01
King Arthur
1
0
2
2
W
6
2
18
7.5
L
Scylla
weckmon
Scylla
3
7
3
0.64
W
Olorun
xKuramijia
Olorun
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,448
Damage
31,205
55,170
Taken
75,958
26,233
Mitigated
39,126
17,320
Healing
16,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,798
1,813
0
2,011
13,761
5,340
419
2,003
11,758
0
42,442
L
Erlang Shen
ChrispyBoy16
Erlang Shen
11,045
6,782
0
4,182
16,704
11,515
447
4,308
12,396
0
54,152
L
Ganesha
Disaster128
Ganesha
6,249
398
429
4,865
20,905
14,396
164
10,170
10,735
26,990
0
W
Artemis
GodAhri
Artemis
11,886
5,722
0
3,917
11,019
4,313
2,645
3,729
7,140
0
68,353
L
Freya
Macho0414
Freya
2,995
891
0
3,095
12,366
4,036
117
6,293
6,073
32,005
0
W
10,880
2,792
0
2,502
10,640
4,195
1,876
2,804
7,748
0
50,519
W
King Arthur
SethBlazed01
King Arthur
6,738
630
0
2,525
10,603
4,879
279
1,049
9,545
0
57,063
W
10,286
1,202
560
2,193
13,110
9,368
800
6,830
6,161
23,550
0
L
Scylla
weckmon
Scylla
8,118
436
0
1,549
12,222
3,839
0
1,170
11,052
53,251
0
W
Olorun
xKuramijia
Olorun
13,658
6,580
368
5,255
9,798
3,478
3,125
2,570
7,214
60,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,079
Gold Earned
40,703
462
Minions Killed
362
0
Camps Cleared
0
1,662,037
Distance Traveled
1,435,119
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,506
500
74
4
0
249,149
2
L
Erlang Shen
8,595
506
101
6
0
300,008
0
L
Ganesha
8,157
480
17
1
0
314,926
7
W
Artemis
10,452
615
117
7
0
310,425
0
L
Freya
6,542
385
68
4
0
294,260
2
W
Loki
10,800
635
81
5
0
345,922
4
W
King Arthur
9,873
581
134
8
0
369,895
5
W
Ares
9,679
569
18
1
0
334,373
3
L
Scylla
8,903
524
102
6
0
276,776
7
W
Olorun
10,275
604
112
7
0
301,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role