Player Matchup

Cupid
Cupid
AnsemTheWise569
Cupid
Level 10
God Stats
5W - 0L
1,786 SR
Queue Stats
7W - 8L
1,351 Elo+
Party 2
Poseidon
Poseidon
CorporateLegend6
Poseidon
Level 16
God Stats
5W - 1L
1,786 SR
Queue Stats
7W - 4L
1,414 Elo+
Party 2
King Arthur
King Arthur
Superwenis
King Arthur
Level 3
God Stats
5W - 0L
1,786 SR
Queue Stats
5W - 0L
1,697 Elo+
Party 2
Da Ji
Da Ji
TateBarton
Da Ji
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,573 Elo+
Party 2
Kumbhakarna
Kumbhakarna
dlbraxon
Kumbhakarna
Level 89
God Stats
7W - 5L
1,592 SR
Queue Stats
7W - 5L
1,351 Elo+
Party 2
Team Averages
Level 48
1,690 SR
1,477 Elo+

VS

Team Averages
Level 18
1,540 SR
1,372 Elo+
Zeus
Zeus
AZURE7STAR
Zeus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CrazydudeLV
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,357 Elo+
Party 1
Nu Wa
Nu Wa
Reviahel
Nu Wa
Level 20
God Stats
3W - 8L
1,795 SR
Queue Stats
69W - 72L
1,342 Elo+
Party 1
Thanatos
Thanatos
ThatGuy117051
Thanatos
Level 14
God Stats
17W - 32L
1,344 SR
Queue Stats
30W - 49L
1,319 Elo+
Solo
Heimdallr
Heimdallr
Wud upTurd
Heimdallr
Level 15
God Stats
2W - 2L
1,562 SR
Queue Stats
114W - 119L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 8
8,522
568
7,929
7,965
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 5
8,579
572
4,604
6,450
1,984
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Superwenis
King Arthur
13
7 / 0 / 4
8,351
557
8,922
12,263
7,526
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
15
13 / 2 / 5
9,778
652
11,348
8,928
5,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
dlbraxon
Kumbhakarna
12
6 / 1 / 6
8,123
542
4,985
10,119
7,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,061
404
4,379
9,374
2,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 6 / 1
6,104
407
4,469
11,219
6,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Reviahel
Nu Wa
10
1 / 7 / 1
6,456
430
6,502
7,223
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
ThatGuy117051
Thanatos
10
4 / 5 / 1
7,019
468
5,828
9,008
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Wud upTurd
Heimdallr
10
0 / 7 / 0
6,493
433
3,708
13,924
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
32
Kills
6
6
Deaths
32
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
5
0
8
9
W
1
3
5
1.17
L
1
6
1
0.25
L
Nu Wa
Reviahel
Nu Wa
1
7
1
0.21
W
King Arthur
Superwenis
King Arthur
7
0
4
9
W
Da Ji
13
2
5
7.75
L
Thanatos
ThatGuy117051
Thanatos
4
5
1
0.9
L
Heimdallr
Wud upTurd
Heimdallr
0
7
0
0
W
Kumbhakarna
dlbraxon
Kumbhakarna
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,788
Damage
24,886
45,725
Taken
50,748
24,663
Mitigated
18,381
17,436
Healing
9,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,379
764
0
1,740
9,374
2,725
532
3,074
6,070
21,887
0
W
7,929
4,352
1,248
5,557
7,965
2,589
2,007
4,031
3,582
0
42,638
W
4,604
578
0
1,616
6,450
1,984
1,922
2,134
4,196
42,788
0
L
4,469
1,151
0
1,331
11,219
6,867
0
3,008
8,191
14,880
0
L
Nu Wa
Reviahel
Nu Wa
6,502
981
0
70
7,223
1,455
261
1,259
5,964
23,887
0
W
King Arthur
Superwenis
King Arthur
8,922
1,106
0
4,166
12,263
7,526
354
564
11,613
0
31,811
W
Da Ji
11,348
3,641
0
188
8,928
5,340
0
2,861
5,911
0
58,122
L
Thanatos
ThatGuy117051
Thanatos
5,828
1,933
0
3,794
9,008
2,710
241
1,320
7,680
0
26,746
L
Heimdallr
Wud upTurd
Heimdallr
3,708
1,685
0
2,934
13,924
4,624
546
630
13,254
0
34,459
W
Kumbhakarna
dlbraxon
Kumbhakarna
4,985
1,056
628
4,033
10,119
7,224
124
4,774
5,073
19,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,353
Gold Earned
32,133
350
Minions Killed
196
0
Camps Cleared
0
1,486,487
Distance Traveled
1,179,129
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,061
404
34
2
0
192,600
0
W
Cupid
8,522
568
76
5
0
259,070
1
W
Poseidon
8,579
572
99
7
0
284,202
0
L
Ymir
6,104
407
22
1
0
250,697
2
L
Nu Wa
6,456
430
35
2
0
254,495
2
W
King Arthur
8,351
557
63
4
0
320,473
0
W
Da Ji
9,778
652
84
6
0
321,277
1
L
Thanatos
7,019
468
40
3
0
276,983
0
L
Heimdallr
6,493
433
65
4
0
204,354
0
W
Kumbhakarna
8,123
542
28
2
0
301,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role