Player Matchup

Ares
Ares
AngryHillbilly
Ares
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 16L
1,242 Elo+
Party 2
Jing Wei
Jing Wei
AnywaysSo
Jing Wei
Level 22
God Stats
4W - 7L
1,222 SR
Queue Stats
171W - 181L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
AorusRTX
Baron Samedi
Level 15
God Stats
3W - 4L
1,533 SR
Queue Stats
40W - 59L
1,398 Elo+
Party 2
Cerberus
Cerberus
FreeFire2021
Cerberus
Level 5
God Stats
3W - 1L
1,507 SR
Queue Stats
10W - 8L
1,213 Elo+
Solo
Artemis
Artemis
QuartzPlayz
Artemis
Level 21
God Stats
2W - 4L
1,316 SR
Queue Stats
50W - 71L
1,335 Elo+
Party 2
Team Averages
Level 13
1,416 SR
1,320 Elo+

VS

Team Averages
Level 12
1,475 SR
1,421 Elo+
Guan Yu
Guan Yu
BloodBound11
Guan Yu
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 1
Ymir
Ymir
KodiakKrusher
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,490 Elo+
Party 3
Thor
Thor
Xiokksia
Thor
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 124L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
fairymilk
Danzaburou
Level 7
God Stats
11W - 7L
1,376 SR
Queue Stats
36W - 33L
1,333 Elo+
Party 1
Yemoja
Yemoja
mattiej
Yemoja
Level 13
God Stats
5W - 1L
1,500 SR
Queue Stats
120W - 111L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 4
10,592
1,177
9,086
18,735
15,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
AnywaysSo
Jing Wei
15
9 / 4 / 5
11,095
1,233
15,085
13,403
5,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
AorusRTX
Baron Samedi
13
0 / 2 / 3
7,752
861
2,382
4,192
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
FreeFire2021
Cerberus
15
1 / 7 / 10
9,323
1,036
8,200
22,297
17,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
QuartzPlayz
Artemis
16
0 / 7 / 12
9,280
1,031
9,619
14,088
5,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

114

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BloodBound11
Guan Yu
16
11 / 3 / 11
11,450
1,272
18,186
14,068
16,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 5 / 15
9,560
1,062
11,987
13,544
11,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
15
5 / 4 / 7
9,268
1,030
9,689
10,270
4,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
fairymilk
Danzaburou
17
8 / 4 / 14
11,834
1,315
23,514
10,913
5,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
mattiej
Yemoja
16
3 / 0 / 15
10,204
1,134
4,257
5,941
5,774
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
89
16
Kills
27
27
Deaths
16
34
Assists
62
Player
Kills
Deaths
Assists
KDA
L
6
7
4
1.14
L
Jing Wei
AnywaysSo
Jing Wei
9
4
5
2.88
L
Baron Samedi
AorusRTX
Baron Samedi
0
2
3
0.75
W
Guan Yu
BloodBound11
Guan Yu
11
3
11
5.5
L
Cerberus
FreeFire2021
Cerberus
1
7
10
0.86
W
0
5
15
1.5
L
Artemis
QuartzPlayz
Artemis
0
7
12
0.86
W
Thor
5
4
7
2.13
W
Danzaburou
fairymilk
Danzaburou
8
4
14
3.75
W
Yemoja
mattiej
Yemoja
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,372
Damage
67,633
72,715
Taken
54,736
44,871
Mitigated
43,590
8,993
Healing
15,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,086
1,068
0
555
18,735
15,443
0
4,167
14,393
16,719
0
L
Jing Wei
AnywaysSo
Jing Wei
15,085
12,687
0
2,194
13,403
5,058
0
4,496
8,757
0
30,187
L
Baron Samedi
AorusRTX
Baron Samedi
2,382
687
220
398
4,192
1,858
0
557
3,610
4,982
0
W
Guan Yu
BloodBound11
Guan Yu
18,186
5,300
4,038
4,016
14,068
16,500
0
5,051
9,017
0
25,662
L
Cerberus
FreeFire2021
Cerberus
8,200
1,223
0
4,101
22,297
17,140
0
3,972
18,050
15,592
0
W
11,987
3,344
630
1,798
13,544
11,528
0
6,169
7,375
28,096
0
L
Artemis
QuartzPlayz
Artemis
9,619
6,922
0
1,525
14,088
5,372
0
3,052
10,936
0
18,943
W
Thor
9,689
6,039
0
564
10,270
4,233
0
3,286
6,984
0
13,123
W
Danzaburou
fairymilk
Danzaburou
23,514
13,549
0
2,103
10,913
5,555
0
3,630
7,283
0
42,772
W
Yemoja
mattiej
Yemoja
4,257
1,612
1,834
411
5,941
5,774
0
1,532
4,409
14,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,042
Gold Earned
52,316
91
Minions Killed
120
2
Camps Cleared
5
692,952
Distance Traveled
712,201
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,592
1,177
19
2
1
160,095
0
L
Jing Wei
11,095
1,233
29
3
1
200,325
1
L
Baron Samedi
7,752
861
9
1
0
29,955
0
W
Guan Yu
11,450
1,272
21
2
1
183,848
4
L
Cerberus
9,323
1,036
20
2
0
158,863
0
W
Ymir
9,560
1,062
42
5
2
124,353
0
L
Artemis
9,280
1,031
14
2
0
143,714
0
W
Thor
9,268
1,030
7
1
1
132,673
1
W
Danzaburou
11,834
1,315
40
4
1
134,610
0
W
Yemoja
10,204
1,134
10
1
0
136,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role