Player Matchup

Chaac
Chaac
IPAThursday
Chaac
Level 28
God Stats
35W - 16L
1,784 SR
Queue Stats
203W - 136L
1,693 Elo+
Solo
Tsukuyomi
Tsukuyomi
MeditationNewbie
Tsukuyomi
Level 22
God Stats
6W - 3L
1,466 SR
Queue Stats
77W - 70L
1,635 Elo+
Solo
Hades
Hades
Revenant6881
Hades
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 4L
1,774 Elo+
Solo
Artio
Artio
SleepyRedneck20
Artio
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,626 Elo+
Solo
Ao Kuang
Ao Kuang
WeArePDs
Ao Kuang
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 82L
1,607 Elo+
Solo
Team Averages
Level 16
1,550 SR
1,667 Elo+

VS

Team Averages
Level 11
1,595 SR
1,732 Elo+
Chang'e
Chang'e
BrucieBurner
Chang'e
Level 5
God Stats
5W - 6L
1,596 SR
Queue Stats
9W - 8L
1,697 Elo+
Party 1
Anubis
Anubis
Joel7697
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,618 Elo+
Solo
Anhur
Anhur
PelesHot
Anhur
Level 12
God Stats
2W - 2L
1,548 SR
Queue Stats
17W - 7L
1,808 Elo+
Party 1
Vamana
Vamana
Smurf6330
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,705 Elo+
Party 1
Ares
Ares
Sturv
Ares
Level 7
God Stats
7W - 4L
1,833 SR
Queue Stats
11W - 5L
1,831 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,730
573
2,486
5,376
3,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
2
0 / 0 / 0
3,591
359
0
66
11
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 4 / 0
4,003
400
1,598
5,753
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 4 / 0
4,833
483
1,670
7,219
2,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
WeArePDs
Ao Kuang
8
0 / 3 / 1
4,913
491
3,230
8,843
2,876
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BrucieBurner
Chang'e
10
3 / 0 / 0
5,924
592
1,814
4,408
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
Joel7697
Anubis
10
2 / 1 / 0
5,598
560
2,267
3,388
1,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
PelesHot
Anhur
11
2 / 1 / 3
6,187
619
6,469
5,782
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
Smurf6330
Vamana
11
3 / 0 / 1
6,296
630
3,098
4,963
1,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
Sturv
Ares
8
2 / 2 / 3
5,195
520
3,229
6,123
3,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
12
12
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BrucieBurner
Chang'e
3
0
0
3
W
1
1
0
1
L
Anubis
Joel7697
Anubis
2
1
0
2
W
Tsukuyomi
0
0
0
0
L
Anhur
PelesHot
Anhur
2
1
3
3.5
W
0
4
0
0
W
2
4
0
0.5
L
Vamana
Smurf6330
Vamana
3
0
1
3.5
L
Ares
Sturv
Ares
2
2
3
1.75
W
Ao Kuang
WeArePDs
Ao Kuang
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,984
Damage
16,877
27,257
Taken
24,664
9,177
Mitigated
9,659
7,067
Healing
8,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BrucieBurner
Chang'e
1,814
173
428
2,118
4,408
1,330
0
682
3,726
30,711
0
W
2,486
685
0
2,794
5,376
3,042
0
961
4,395
0
29,499
L
Anubis
Joel7697
Anubis
2,267
323
0
1,805
3,388
1,282
450
422
2,841
24,588
0
W
Tsukuyomi
0
0
0
57
66
11
0
0
66
0
1,212
L
Anhur
PelesHot
Anhur
6,469
4,791
0
2,827
5,782
2,124
0
2,159
3,623
0
40,317
W
1,598
638
93
741
5,753
1,024
0
2,409
3,266
6,646
0
W
1,670
364
160
564
7,219
2,224
0
1,399
5,820
7,186
0
L
Vamana
Smurf6330
Vamana
3,098
1,712
0
597
4,963
1,820
0
531
4,357
0
40,999
L
Ares
Sturv
Ares
3,229
1,261
0
530
6,123
3,103
0
2,704
3,419
13,399
0
W
Ao Kuang
WeArePDs
Ao Kuang
3,230
955
0
2,658
8,843
2,876
0
2,383
6,400
23,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,070
Gold Earned
29,200
147
Minions Killed
304
0
Camps Cleared
0
671,116
Distance Traveled
920,837
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,924
592
62
6
0
181,174
1
W
Chaac
5,730
573
66
7
0
163,383
1
L
Anubis
5,598
560
54
5
0
166,591
2
W
Tsukuyomi
3,591
359
6
1
0
18,053
1
L
Anhur
6,187
619
86
9
0
148,505
1
W
Hades
4,003
400
11
1
0
146,335
3
W
Artio
4,833
483
11
1
0
156,974
0
L
Vamana
6,296
630
86
9
0
216,901
0
L
Ares
5,195
520
16
2
0
207,666
1
W
Ao Kuang
4,913
491
53
5
0
186,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role